For example, my points are 1,2,3,4,5. Or the total is 15. \x1d\ I call the other party three 4s, so it's 12. If the other party believes, then I guess his, until one party loses \x1d\ If not, I open, and 12 is less than 15, then I win, isn't it? Specify the game size first, that's all. If the dice are straight or all the same, it will be doubled, and the multiple will be calculated according to the regulations. If there is no regulation, it will be generally 11 times! Once again, I remember best, drunk as mud! ~ it's better to double this game or be practical! ) Rules of the game: \x1d\ The so-called three 4s means not the sum of your points, but guessing that one of your dice has three dice with four points. If you get it right, you win. Generally, you should scream from a young age, and don't expose your color point. If you finally guess that you and her have five four points, if the other party shouts, you won't talk until you win. If the opponent doesn't shout, keep calling until one side shouts. In general games, 1 is a universal point that can replace any number. I won't have too many specific skills. It's really tiring to play for a long time. In detail, this means "bragging": two players shake dice, and the points they shake cover each other so as not to let the other side see ... and then start to blow points. (If the number of points is 31346, there are three 3s, two 4s and two 6s, because "1" is any number.) \x1d\ If the dice are shaken, there are no dice formations with more than "pairs" (that is, in 31346, there are two 3s that are pairs without "1" or other points. Bragging means: among the 11 dice of two players, raise the number of points you want to shout, and see if the other side believes that there are as many dice as you shout (for example, I shake out 11442, I shout three twos, and see if the other side believes that there will be three or more twos out of the total dice). If the other side believes, it will be raised (for example, he shouts four twos or four). In the end, keep shouting until one party doesn't believe you (for example, if someone shouts seven sixes, you estimate that there are no seven sixes out of the 11 dice according to your dice number), then you can open the dice cup. If you shout seven sixes yourself, the other party will count them. If the dice on the ***2 side add up to seven or more sixes, then the dice on the open side will lose. For example, when someone calls five sixes and the other six sixes ... five sixes, the six people talk about it because he doesn't believe that the total ***2 parties add up to six or more sixes, so he talks about it. If he estimates correctly, there aren't that many, then he wins. \x1d\ The other person said, "If you have three, you will win me", which means that if the other person doesn't have three, the other person will win, because there must be only two in the other person's hand. If there are three pairs, the total number will add up to five sixes, which is less than when the other person shouts six sixes, so the first person wins ... If the other person has three extra sixes, Then there will be six sixes or more after the opening of the cup. In this case, the person who shouts six sixes will achieve the chromatic number of six sixes, so the person who shouts will lose. It should be understood that there are some rules: for example, "Monochrome is 1", which means that if you shake out "Monochrome". If the opponent's side is 11223, only the points on the other side will be counted after the opening. If you shout 2, there will be only four 2' s, not counting all the points on your side. \x1d\ There is also a "leopard" (five identical points, such as five 2s). Generally, if you shake out the "leopard" yourself, the other side will lose directly. Some places are different, and some will also count five identical dice with "1" as "leopard", for example, 33111. It depends on the differences in local play, and all the above is basically applicable. I hope it is useful to you. This game can also be played by many people. Of course, the number of dice will increase. For example, three people will have 15 dice ... and so on. In this case, the number of shouts will increase. For example, it is difficult to play more than six for 11 children, and it is hard to believe that 15 dice can shout more than eight. Then after shouting, "1" can no longer represent any number. "Number" and "number" should be distinguished. "This is" number ",and this is" number ",and this is" number ".
Advanced deeds of hospital feeling 1
Let's meet Guo Haipeng, the attending doctor of Shandong Medical Team in the East Campus of Wuhan University Peop