the horizontal bar in the air. Project type: personal challenge project. Project description: Under the guidance of the trainer, climb to the top from the independent pole, stand on the small disk, jump forward and grab the triangle bar in front with both hands. Training purpose: to cultivate personal courage and belief; Psychological obstacle of leaping; Tap personal potential; Straighten one's position; Dedication; Correctly treat different opinions and setbacks; Take the initiative and seize the opportunity; Patience; Experience friendly support. Broken bridge in the air. Project type: personal challenge project.
project description: under the guidance of the trainer, the students step onto the small platform of the broken bridge from the vertical pole on one side of the broken bridge and step across the opposite board. Training purposes: management by objectives; Be good at seizing opportunities and acting decisively; Persist in patience; Challenge the physical limit; Overcome escape nature and self-inertia; Stimulate personal potential; Learn to care for others; Learn to face difficulties correctly and deal with crises actively. Ladder. Project type: two-person cooperation project. Project description: The two players participating in the training cooperate with each other under the condition of safety protection, from the lower end of the ladder to the highest point. Training purpose: learn group decision-making; Role positioning; Seek scientific methods to solve problems in the face of difficulties; Rational utilization of human resources; Deduct the hard journey of life and work hard step by step; Determination and realization of work objectives; Dedication to others; Communication under the condition of two people. Fly away from Luding Bridge. Project type: personal challenge project. Project Description: Simulate the scene of the Red Army flying over Luding Bridge, standing at an altitude of 11 meters, and crossing a soft bridge with a wooden board half a meter apart by virtue of human self-balance. Training purpose: to defeat the invisible enemy in your heart; Challenge personal physical and psychological limits; Learn to be calm and respond to challenges; Experience the support and care of friends; Master the ways and methods to find scientific solutions to problems.
heli bridge. Project type: teamwork project. Project description: one person or two people in a group, climb the 9-meter-high hanging board (***3 pieces). Under each board, 4-6 people control the rope to ensure the balance of the hanging boards. The above personnel stepped on each hanging board by their own efforts and mutual cooperation, and finally reached the other side of success. Training purposes: team cooperation and collaboration; Post dedication; Role positioning; Doing one's job well is the greatest contribution to the team; Love, care and support; Methods and skills; Create a harmonious and United atmosphere and working environment. Angel's hand. Project type: single or double cooperation project. Project description: The trainees walk on a tightrope to the other side of success with their own efforts or mutual support and help. Training purpose: the challenge of psychological limit; Methods and skills of work; Communication under different conditions; Team support and encouragement; Decision-making, role division and cooperation.
air dependence. Project type: two-person cooperation project. Project description: Two students face to face, pushing hands, and moving laterally to the other end on two steel cables. Training purposes: teamwork; Rely on; Effective use of resources; Body language communication; Scientific methods and skills; Stimulate personal potential; Challenge the psychological limit.
a precipice. Project type: unit or two-person cooperation project. Project Description: Participants climbed from one side to the other on a cliff without any grip by their own courage and skills. Training purposes: the establishment of personal self-confidence and the stimulation of potential; Adjust people's psychological comfort zone; Scientific methods and skills; Learn to master yourself; Team support and encouragement. Graduation wall. Nature of the project: teamwork project. Project description: All the participants helped each other and climbed to the top of the four-meter-high wall. Training purpose: to improve students' mutual assistance and cooperation ability, arrange human resources reasonably, and work together to find scientific methods to solve problems; Consciously contribute to the team; The role orientation of individuals in the team; Hard-working; Handle the relationship between the local and the overall situation; Correctly face the difficulties and frustrations in life and work; Sprint towards the same goal. Analog power grid. Project type: teamwork project. Project description: With everyone's cooperation, all personnel will pass from one side of the net to the other within the specified time. During the completion, all parts of the person shall not touch any part of the net, and a mesh can only be used once. Training purpose: the importance of planning; Organizational discipline; Learning methods; Rational use of resources; Learn to listen; Straighten one's position; Leadership role; Plans, drafts, actions; Establish rules and operate carefully; Correctly treat different opinions and setbacks; Details determine success or failure.
trust your back. Nature of the project: personal psychological challenge and teamwork project. Project description: The team members stand on the 1.4-meter platform in turn, and fall back on the net with their arms crossed. Training purpose: challenge yourself; Mutual trust; Empathy; Learn to tolerate.
trams. Project Type: Team Incentive Project. Project Description: Team members should be divided into groups appropriately, standing on the board with two feet, pulling the rope by hand, and marching together. Project purpose: to cultivate team spirit and the concept of coordination; Only by keeping pace can we win; The importance of planning; Leadership art; Team execution.
surviving on an isolated island. Nature of the project: teamwork project; Project Description: Divide the participants into three groups, which are placed in Taiping Island, Blind Island and Dumb Island, and then rescue all the participants to Taiping Island. Training purposes: group decision-making; Play a leading role; Reasonable arrangement of human resources; Teamwork; Seek scientific methods to solve problems; Handling of major contradictions and minor contradictions.
mine array. Nature of the project: teamwork project; Training purpose: communication; Organizational discipline, learning methods (rational use of tools); Break through the mindset (innovation); Learn to listen; Planning and making decisions; Try (effective operation); Foresight (work supervision)
Crossing the swamp. Nature of the project: teamwork project; Training purposes: planning and decision-making; Team learning; Bold attempt and effective work with supervision system; Communication; Foresight (work supervision).
Roman chariots. It is a passionate and profound large-scale simulated management experience training activity. Through the combination of bamboo poles and ropes to complete the task, it deduces the whole process of project development of a company and unit.
Time to jump the rapids: 31 minutes to 1 hours. Number of people: No limit. Overview: This game will make the participants think actively and have a boiling passion. It focuses on cultivating teamwork, communication and planning skills. Objective: 1. Cultivate team spirit. 2. Practice solving problems in groups.
Three goals: 5-11 minutes. Number of people: unlimited overview: This game illustrates the role of clear instructions in collaborative work. Objective: 1. Show the team members the role of good communication in improving their work performance. 2. Make the team members carry forward the team spirit and work together.
time of prisoners of war: 2-3 minutes of game prologue, plus the time needed to find out the answer. The time required for different groups to find out the answer may be very different. Number of players: there is no limit. When the number of players is large, it is necessary to divide the players into several groups of 4 people. Summary: This is a game that can make all the players use their brains. It can be used to cultivate team spirit and communication skills. It is not bad to play simply for the purpose of entertainment. Objective: 1. To demonstrate the benefits of solving problems in groups and the power of collective wisdom. 2. entertainment. 3. It can be used as an extracurricular thinking question.
Raiders of the Ark Time: 31-61 minutes Number of people: Unlimited overview: This is a game that can be used to create teams. This game requires every member of the group to take an active part. Purpose: 1. Let all members actively participate and meet the challenge together. 2. Establish mutual trust among team members. 3 Eliminate shyness and coyness.
minefield time: 15 ~ 31 minutes. Number of people: at least 12, the more the better. Summary: This game can be played indoors or outdoors. It helps to build mutual trust among team members and promote communication and exchange. Objective: 1. Establish mutual trust among team members. 2. Promote communication and exchange. 3. Make the group full of energy.
the speed and time of radio waves: 11 minutes. Number of people: unlimited overview: this is a quick and simple little game. It can make the whole group work together and bring them laughter. Objective: 1. Enhance group cohesion. 2. Encourage the group to challenge and surpass themselves.
Sugar-coated cannonball time: 31 minutes ~ 1 hours Number of people: Unlimited overview: This is one of several games suitable for playing in the woods. Objective: 1. Let two groups compete. 2. Enhance team spirit.
time of island rescue: more than l hours: there is no limit, but when there are a large number of participants, it is necessary to divide the team members into several groups of 5.6 people. Summary: Do you remember how to make kites when you were a child? This game will let you relive the joys of childhood. Objective: 1. Make the whole team participate in the problem-solving game. 2. Let the whole team work together to achieve the same goal. 3. Cultivate team spirit. 4. Eliminate shyness and coyness.
binding action time: 21-41 minutes, depending on the number of participants. Number of people: 8 ~ 21. Summary: This is a relaxing game to encourage players to get to know each other better. Objective: 1. Make the team members participate in an innovative team. 2. Let the players learn from their teammates. 3. Let the players have natural physical contact and cooperation, and eliminate shyness and coyness.
Smart Key Time: 31 ~ 45 minutes Number of people: Unlimited overview: This is a challenging game, which can cultivate the ability to find answers to questions and cultivate the ability of players to think from multiple angles. Objective: 1. Let the team members observe how others solve problems. 2. Show how to stimulate creative thinking.
water balloon time: 5-11 minutes. Number of people: unlimited. Overview: Hot weather, ideal game for a lively team-make people laugh! Objective: 1. Cultivate team spirit.
the ebb and flow time of the tide: 15 ~ 21 minutes, depending on the number of participants. Number of people: Unlimited overview: This is a trust game without any props. Objective: 1. Enhance team trust. 2. Make the team members carry forward the team spirit and work together. 3. Let the players have natural physical contact and cooperation, and eliminate shyness and coyness.
insatiable time: more than 31 minutes. Number of people: Unlimited overview: Most of the players who participate in this game are energetic people. Objective: 1. Active team atmosphere. 2. Conduct intra-group competitions within the team.