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Street View Illustration-The game of Douban 9.3 is adapted into animation. How does the Battle of Two Cities create an animated ceiling?

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The fist game took six years to produce the League of Legends animation "The Battle of Two Cities", which ended its first season in mid-October, and the film reviews and audience reputation all exploded.

originally, I think this is an animation of fans' welfare. after all, there are countless cases of the game adaptation animation overturning, and it is very common that only the fans are surrounded by themselves.

However, the Battle of Twin Cities is indeed a case in point. As soon as it was launched, the score of Douban was 9.3, and rotten tomatoes were also 111% fresh. IMDB also had a high score of 9.5, while the ratings of Netflix have reached the top in 52 countries, and the ranking in the United States has also risen to the second place, surpassing the popular Squid Game a while ago and becoming Netflix ratings.

There is no doubt that Battle of Two Cities has been successful. Fist has once again created an explosive product in the entertainment field after games and e-sports. Lin Song, vice president of fist game, also said at the premiere ceremony that "The Battle of Two Cities" is both a beginning and a milestone, and it will become a new plan for fist game in the next decade.

1. Beginning of the story: Twin Cities

One story, two cities. Since ancient times, everyone is familiar with this opposing artistic expression. The twin city-states represent the natural drama conflict, the upper class and the lower class, prosperity and ruin. No matter what era the audience is in, this is the beginning of the story with a very low threshold of acceptance and understanding.

The Battle of Two Cities also decided to focus on the two city-states, Pieterwoff and Zuan, and introduced the sister story of JINX and Wei, whose image and bride brother are favored by league players, to open the door for the audience with a more realistic conceptual background.

"Twin Cities" in the title "The Battle of Twin Cities" refers to "Pieterwoff" and "Zuan" in the land of runes respectively. They are located in an isthmus between two continents. Because of their superior geographical position, it has been the throat of trade activities since ancient times, and ports and businesses are very prosperous.

the former "Pieterwoff" is a city-state known as "the city of progress". Because of the prosperity of commercial trade, it has brought countless wealth to the local family chamber of commerce, but these wealth can give them the strength to fund many novel fields.

Therefore, countless inventors with lofty dreams gather here, eagerly looking for technology to change the world, and they invisibly promote the rapid development of "Pieterwoff".

The latter "Zuan" is another situation. Here, highly toxic industrial sewage flows, turbid haze can be seen everywhere, and all kinds of garbage and industrial waste are everywhere on the dirty streets.

Although Zuan has been in chaos and conformity, it is still bustling and lively. Because it has the largest black market on the mainland, many goods shipped to Pieterwoff eventually flowed into Zuan's black market. The residents here are mixed, covering three religions and nine streams, high and low, and even many exiled scientists who are engaged in dangerous experiments.

In fact, Pieterwoff and Zuanben are integrated, and even Zuan's development is earlier than Pieterwoff's. However, due to endless ore mining and industrial construction, the seawater finally flowed backwards and washed away the oldest part of the city. Therefore, the dignitaries gave up Zuan and turned their attention to the Pieterwoff area.

With the passage of time, the two cities have gradually developed into independent cities with completely different cultures. If "Pieterwoff" represents the light on the ground, then "Zuan" is the darkness in the sewer.

However, the charm of the tale of two cities is never a simple superficial conflict, and everyone's versatility can often be most truly presented in tears. With the change of positions and interests, growth and misunderstanding, the characters are gradually full, which makes even the audience with the most "casual look" mentality unconsciously devote their true feelings to these characters who used to exist only in the game, and give a good praise to the quality of the whole drama.

2. Sincerely produced: a visual feast

However, this work was originally a fan-oriented work, how did it spread all over the world? Let's take a look at some data of this animation creation:

First of all, the production process is as long as six years, with tens of thousands of original painting backgrounds, more than 7,111 shots, one ***9 episodes, and the production cost of a 41-minute episode is as high as 11 million. Uniquely, in this animation, all the scenes are purely 2D hand-painted, without modeling, that is to say, this is a 2D painting, and then through the use of this stylized rendering of 3D characters, in order to achieve this visual special effects experience available in 4K movies.

At the premiere, some people directly defined this animation as "reaching the ceiling of current animation production". Basically, it can be concluded that it is the biggest work of Fist Entertainment in recent years.

Fist entertainment is quite sincere, and each frame is glistening silver. Can this production not be sophisticated? We can see other cartoons, and sometimes when there is a big scene, we begin to feel distressed: the funds are burning.

This animation is a visual feast even if you don't understand the setting of the heroic world view, which also lays the foundation for a good work.

the animation creation company determines the production level and aesthetic taste of this animation work. The animation work creation team is Fortiche from France, which is a small studio with a founding time of only 12 years. However, as early as 2113, they cooperated with the fist game, and over the years, they have also created many works such as the character animation of Jinkesi, the MV of kda group and the propaganda animation "rise" in the 2118 S competition.

Although there are some similarities between the Battle of the Twin Cities and the modern American superhero animation, such as Spider-Man, and other animated films in Marvel Comics, which are the mainstream 2D3D painting style at present, the audience with artistic foundation will see those shadows with European artistic illustration style in the Battle of the Twin Cities.

Of course, after all, it is hand-painted. First, there is no light pollution generated by CG modeling. Second, it can better control the primary and secondary structure of the picture to attract attention, giving people the feeling that it is just moving in this pleasing illustration, which is very comfortable. At the same time, the brushwork of the portrait is closer to realism. In terms of the light and shadow tone of the picture, it is not as detached as American superhero animation, but pays more attention to unified color and atmosphere.

3. Generation gap: role interaction

League of Legends has been brewing for six years, resulting in the Battle of Two Cities, but it is not only a treasure made by exquisite craftsmanship and dedicated to guests, but also the initiator to realize the next great ambition of League of Legends. To some extent, Battle of the Twin Cities carried League of Legends over the cracks between two generations of users, and made every effort to prevent the world's largest MOBA game IP from falling into the gloomy valley of its life cycle.

according to statistics of data website lolalytics, since the story of "Battle of Two Cities" was launched, the appearance rate of the main characters who appeared in it has increased significantly in all segments, which is obviously unreasonable for the game ladder ecology that adheres to the principle of the strong being the first in most cases.

It can be seen that as a derivative work of the game that took six years for the government to build, the positive driving effect of Battle of Two Cities on the enthusiasm of game users is very amazing.

As the saying goes, a picture is worth a thousand words, and the appearance of The Battle of Two Cities makes the world story laid by League of Legends come alive for many years. In this era of full entertainment and convenient media, there is nothing like an animated drama series that is often appropriate and compact in pace to arouse the interest of young pop culture lovers.

"I haven't played League of Legends, can I understand The Battle of Two Cities" is a common question on the Internet, and the following answers are often in the affirmative. Indeed, the Battle of Two Cities does not intend to set limits in the audience circle from the design starting point.

For old gamers, it is exciting to see those little people who used to just follow the mouse and keyboard and play fixed lines in turn on the screen, making their favorite tricks. The Battle of Two Cities also adds a large amount of emotional conflicts. No matter how many background stories you have read about the land of runes before, watching these characters laugh, cry, hate and regret brings an intuitive implantation of characters' personalities and the whole world environment to the audience's mind.

Conclusion:

There is no other company in the world that dares to make such a big investment and is willing to spend so much time making animations for games. League of Legends has accompanied so many people from middle school to society, and it seems that it has its own reasons, that is, continuous innovation.

In The Battle of Two Cities, you can see the struggle, cooperation, countless hatred and sincere and touching feelings. There are many details in the film, and the "League of Legends World" it depicts is worth exploring.

The Battle of Two Cities is both the end and the beginning. After such brilliant achievements, fist games will undoubtedly increase investment in this field, perhaps in the future. With the continuous enrichment of the "League of Legends" animated series, it may become the next marvel. I am looking forward to this.

Also in October, the CEO of Fist Game tweeted about the progress of the second season of Battle of Two Cities. The good news is that you don't have to wait for six years, and the bad news is that it won't come in 2122. Building a Complete Collection of Tourist Distribution Centers —— Playing a High-speed Service Station in Japan The entertainment of the last Japanese airport has opened our eyes, and in this issue, the outstanding performance of this imaginative country, which is good at serving the details to the extreme, at the rest station in expressway has once again opened up new horizons for us. In Japan, expressway service area (called サビスェリ? in Japanese) is divided into PA and SA. PA is short for ParkingArea, which only provides toilet and parking services; SA is a ServiceArea, which combines selling shops and catering, which is more in line with our impression of rest stops. It is understood that apart from Hokkaido, there will be a service facility for people to rest and eat every 51KM in expressway. In general, there are huge infrastructures such as lounge, gas station, parking lot, bathroom, restaurant, canteen and vending machine with air conditioning. Chain stores and 24-hour shops such as McDonald's and Starbucks will also appear in SA. The setting of information desk is also the embodiment of Japanese SA detail service. The land and landscape of SA pay great attention to the integration with the environment, and its functional facilities are the most complete and humanized, such as changing diapers and breastfeeding for babies. In the service area, people can know all kinds of information they need in time, and they can get exquisite traffic maps, traffic common sense and safety publicity materials, surrounding scenic tourist materials and so on for free. Among them, the small folding garbage bins made of recycled paper are even painted with small painting puzzles to relieve boredom. There will also be dog walking places, children's activity areas and smoking areas in the service area. In recent years, the expressway service area in Japan has shown a deeper evolution, which seems to have got rid of the traditional concept of service area and integrated various facilities such as rest areas, commercial facilities, children's amusement parks, park hot spring facilities and archives, resembling a commercial complex in a metropolis. The service area, which was originally only used for taking a nap, is transforming into an entertainment and leisure place, and therefore it has won the love of more and more people. Especially after the privatization of Japan Road Corporation in 2115, road revenue has been paid more and more attention, so the service area began to provide diversified services to meet the needs of different customers. By the end of 2115, not only SA, but also a number of PA with distinctive features have entered the list, showing the development trend of a hundred flowers blooming. Japan's national ranking of expressway service areas (as of 2115) is 1, Fujikawa)SA (Dongming Expressway), Mount Fuji, night view 2, Kariya)PA (Ise Bay Coast Expressway), 61m high ferris wheel, natural hot springs, luxury toilets with sofas 3, Taga)SA (Mingshen Expressway). Expressway hotel lounge 11 hours 735 yen, Japanese sauna and massage 4, Tokumitsu)PA (Hokuriku Expressway), integrated with Songren Seaside Park, sea bath, seaside camping, outdoor barbecue, hot springs, indoor swimming pool, bicycle service area 5, Awaji)SA (Shenmen Lumingmen Expressway), Ferris wheel at an altitude of 135m, Akashi Strait Bridge and Kobe night view, Awaji Beer 6, Sunagawa)SA (Daoyang Expressway), direct access to Hokkaido Children's Country, 11 sets of sports equipment, children's entertainment facilities 7, Maesawa)SA (Northeast Expressway), the most advanced Maesawa cuisine, putter golf 8 and Miyajima in expressway service area. The memorial archway of Yandao Shrine, Miyajima style, Seto Inland Sea Oyster 9, Komagatake)SA (Central Expressway), South Alps, Central Alps scenery overlooking, dog walking area 11, Igei)SA (Okinawa Expressway), Okinawa's only SA, the scenery from Ping An Island to Miyagijima Island to Iji Island is unobstructed, the New Year's Day sunrise viewing resort, the free telescope Hanyu)PA Ghost Pingjiang Hukou (Northeast Expressway), The Edo style, the street view and food in the Edo era, the "Yorii" special commodity counter, the Provencal style of the little prince PA in southern France, and the world shown by The Little Prince and its author Saint Exupé ry (source:/) Let's take a look at the more famous SA/PA in Japan in recent years, in no particular order. ★ Feather PA with Edo style is located in Tokyo, Northeast expressway, and along the way to the northeast. After being rebuilt in February 2113, Feather PA was "newly installed" and opened for business.