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Zombie Destruction Project West Point map main facilities list
Zombie Destruction Project West Point is a commonly used map in the game, what are the main features and facilities in the West Point map? The following take a look at zombie destruction engineering West Point map main facilities list

West Point as the original version of one of the four towns, in the initial situation, if you choose the cataclysm, then the zombies will be more than outrageous, the infection of the early stage is also to be a lot more than the Rosewood and Riverside, second only to the Muldraugh.

But its resources and chances of actually surviving are actually pretty high.

Taking downtown West Point as an example, the basic amenities are as above, some of them, like the city hall, churches and such, are not explained, and as for the food being everywhere, I won't waste space on the main amenities.

Whatever you're thinking, first look for the police station in the center of the city, weapons and map points for starters.

Once in the bar to see the bar to find the bookstore in West Point, then here is a list of two, in fact, every residential house, this is not difficult.

Then to explain the tool points, see below:

The first home that you can live in!!!!! Below

The first point upstairs can be lived in, and it's two rooms, it's safe to seal the stairs, it's right next door to bookstore #1, which is also above the tool store.

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The store has a vegetable and food store and a tool store downstairs, also located in the center of town, and a very convenient safe house is upstairs here.

Here is West Point's auto repair store, there will be a lot of repair car parts, but want to find a sledgehammer here may not be big, residential and some wooden box warehouse more

There are many baristas like good-looking clothes, or good defense, so do not worry, the following picture to introduce you to the next two clothing stores in the center of West Point. And a hair salon, have free time to go to beautify yourself!!!! See below!

There's a door at the bottom of the picture below, and across the hallway from the door is the hair salon.

Unfortunately it's inevitable that you'll get snuck up on and bitten, or have a cold or fatigue, it's okay, the city center has everything, we've got a professional clinic here

As you can see in the picture above and the mini-map below, there's a small clinic #2 just across the street from the small clinic #1 below, and even that one is symmetrical and basically the same size.

On West Point Street, there is a pharmacy across the street from the auto repair store that has medicine and is next door to the laundry. You can get a washer and dryer

West Point's largest hospital is none other than this one, and there's no end to the medicine and resources, except that there are so many zombies in there that I named it

Zombie General Hospital, conquer it, and the medicine will be all yours, and you won't be able to use it anymore. It seems to require a mod to appear though. Otherwise it's empty land.

Why separate this place from the tool store and auto repair store, because the large and small warehouses can be lived in as well, in fact, the single large warehouse below

is still good, as long as you're willing you can live in it as well, and as long as you have a sledgehammer, the generator is surely not in short supply

There's a gas station across the street as well, a very good place to be. That general hospital is across the street though, I'd rather not live there.

Here's a second home that I can barely live in

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Since the warehouse has everything and the generator, let's introduce the gas station.

Both gas stations can be home options, both are pretty good, it's the downtown one that's smaller, but close to the main street

The farther one is larger and close to the warehouse, with dining establishments above it, and has close proximity to the main road to Maldrow. So you can choose for yourself.

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Besides the police station, there is a weapons store in West Point, but this one requires a sledgehammer or you won't be able to get in, but accessing it from the roof is highly recommended

It's great not to break its own invincibility, plus not to break the shape, see below:

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The weapons store can be lived in, but It's not easy to get in and out, so it's more restful to suggest staying in the bar below. The place is also large, and, building a bridge to the weapons store at high altitude

It's good to run into helicopters to hide from the weapons store.

Finally, the West Point Bar. It's right below the weapons store. It's very close, and close to the big supermarket, so it's easy to eat and drink without worrying about the peace and quiet.

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From the second floor of the bar, you can get to the weapons store by hitching a floor from the rightmost window, remember to bring your sledgehammer and sheet rope.

Just hang the rope here, and then give the ceiling a smashing empty, you can go down and come up, based on not destroying the original invincible iron door, walkers can not go in

Take your rope off, belongs to a very safe way.

The above six approximately habitable homes are labeled with numbers on the back of the picture. In fact, I am home to all four, anywhere is safe as long as you don't

get caught.

Finally then, here's a past posting of the Three United Villas area of West Point, all of the places on it don't have heating units unless you find old heaters.

Triple Union Cottage with its own fireplace, fewer walkers, lake, you can fish, do not need electricity and so on collection with one, even if it is a cataclysm is still the Garden of Eden.