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A detailed explanation of the acquisition and use of food as the basic substance of famine
Ore can produce three kinds of substances, namely flint, rock and saltpeter.

The whole map was immediately available, and a large number of them were concentrated in the mining area.

You need a pickaxe to dig.

There is a kind of gold mine with golden luster, falling objects: flint, rock and gold.

The other is jagged rocks and falling objects: saltpeter and rocks.

Flint, first-class material

Birthday maps can be picked up by hand or excavated with tools later.

Manufacturable items:

Axe (flint * 1, branch * 1)

Shovel (flint *2, branch *2)

Pickaxe (flint *2, branches *2)

Razor (flint *2, branch *2)

Spear (flint * 1, branch *2, straw rope * 1)

Bee bomb (flint * 1, wooden board * 1, bee *4)

Gold bullion, superior material.

Mining with tools can be obtained by accident, meat can be obtained by exchanging with pig king, and it can be picked up by hand in large cemeteries.

Manufacturable items:

Deluxe shovel (gold *2, branches *4)

Luxurious axe (gold *2, branches *4)

Deluxe pickaxe (gold *2, branches *4)

Science machine (gold * 1, wood *4, rock *4)

Alchemy engine (gold *2, board *4, stone *4)

Amulet (commonly known as ruby necklace, gold * 10, ruby * 1)

Miner's lamp (gold * 1, straw hat * 1, firefly * 1)

Stone, first-class material

It can be obtained by tool mining, and other ways are unknown.

Manufacturable items:

Hammer (stone *3, branch *3, straw rope *2)

Shi Huo (stone * 12, wood *2)

Super farm (rock *4, fertilizer *6, grass * 10)

Scientific machine (rock *4, gold * 1, wood *4)

Can be used as secondary materials.

Cutsyone (rock *3)

Grass can produce forage and grass roots, which can be dug out with a shovel.

Grass roots can be planted and fertilized to become the grass shown in the above picture, and the growth cycle is the shortest on the green plain.

The whole map exists except the swamp. There are many plains and grasslands.

Cutting grass, first-class materials;

There are plain maps, forest maps and grassland maps, which can be collected by hand.

Manufacturable items:

Campfire (feed *3, wood *2)

Torch (forage *2, branches * 1)

Straw mat (forage *6, straw rope * 1)

Backpack (forage *4, branches * 1)

Trap (feed *6, branches *2)

Basic farm (feed *6, fertilizer *2)

Advanced farm (feed *8, wood *4, fertilizer *4)

Straw hat (forage * 12)

Can be used as secondary materials.

Straw rope (forage *3)

Seedlings can produce branches and roots, and the roots can be dug out with a shovel.

Seedling roots can be transplanted into saplings without fertilization, and the growth cycle of green plains is the shortest.

The whole map exists immediately except swamp, and there are many forests and plains.

Fine branches, fine materials

The whole map can be collected by hand, and there are many grasslands, plains and forests.

Manufacturable items:

Axe (flint * 1, branch * 1)

Shovel (flint *2, branch *2)

Pickaxe (flint *2, branches *2)

Razor (flint *2, branch *2)

Spear (flint * 1, branch *2, straw rope * 1)

Deluxe shovel (gold *2, branches *4)

Luxurious axe (gold *2, branches *4)

Deluxe pickaxe (gold *2, branches *4)

Torch (forage *2, branches * 1)

Backpack (forage *4, branches * 1)

Trap (feed *6, branches *2)

Insect catching nets (branches *4, spider webs *2, straw ropes * 1)

Fishing rod (branch *2, spider web *2)

Animal traps (branches *3, cobwebs *4)

Tent (branch *6, spider web * 15, straw rope *3)

Crock (branches *6, charcoal *6, stone *3)

Spear (branch *2, straw rope * 1, flint * 1)