An introduction to the attributes and functions of primitive sacred objects
I. Table of main attributes of sacred objects: (9 15 technical test)
1. Flower: healthy.
2. Feather: attack power
3. Hourglass: mastery of elements, charging efficiency of elements, attack power, defense power and health.
4. Cup: damage bonus, attack power, defense power, and health of each element.
5. Crown: Elemental mastery, healing bonus, critical strike, critical injury, attack power, defense power and health.
Second, the attribute analysis:
1. Attack power: Attack power affects almost all damage talents and some healing, shield and auxiliary talents. Attack power does not affect the elemental reaction.
2. Crit: Normal attacks, heavy blows, elemental wars and elemental explosions can all be crit. Elemental reactions should not be crited.
3. Element mastery: Element mastery affects the intensity of element reaction. It also provides a total elemental damage bonus, which does not appear in the description of the game, but it does exist.