1, the number rule: 2 to 4 players can play games together, and players can decide the take-off and progress of the plane by rolling dice to get points.
2. take off: the plane can only take off when it is thrown at 6 o'clock. Of course, if the player has a plane on the road at this time, he can also choose to let the plane travel 6 steps and roll the dice at 6 o'clock and then throw it again. You have to take the right number of steps at the finish line to win, or you have to walk back and forth. In the improved rules, you can take off as long as you throw more than 5 points (you can't throw again if you throw 5 points).
3. Overlap: Your own pieces can overlap when they are in the same box. This situation is called "overlap". Enemy pieces cannot fly over the stack; When the enemy chess pieces just stay above the "stack", all enemy chess pieces and two stacked chess pieces return to the tarmac.
If the number of points thrown by other players is greater than the step difference between his pieces and the stack, the number of extra squares is the number returned by the stack.
4. Rush: If the enemy chess pieces have stopped, you can drive them back to the base one by one when the chess pieces come to a square in the process of marching.
5. Checkers: When a chess piece moves on the map, if it stays in a square with the same color as itself, it can jump forward to a square with the same color.
6. Flying chess: If the chess piece just travels to a square with the same color and connected by a dotted line, it can follow the route indicated by the dotted arrow, cross the dotted line to reach the square with the same color in front, and jump according to the rules.
7. End point: The end point is the destination of the game pieces. When a player has a piece that reaches his own square, it means that he has reached the finish line and can no longer control the piece. A player can't be considered as "arrived" until he has just reached the finish line. If the number of dice points thrown by the player can't just reach the finish line, the extra points will make the pieces return.
8. Continuous dice roll reward: During the game, players who roll 6 points can roll dice continuously until the displayed points are not 6 points or the game is over; In the improved rules, if six points are thrown three times in a row, all the pieces of one's team will return to the apron (including the pieces that have reached the finish line), and the dice cannot be thrown again.
9. Judgment of victory or defeat: When all four pieces of a player reach the finish line first, the game is over, the player wins and the other players fail.
10. Scoring: The loser will be scored as the number of unfinished planes ×50, and the winner will get points.