What is my world squid?
The Squid, known as Squid in Traditional Chinese, is a passive creature born in the water with 8 tentacles. Similar to other passive creatures that live on land, squids do not attack players. They can be found at any depth underwater in any biome, and are also capable of being born in any hard-to-reach place.
What about my world's squids?
Attributes
Life: 10
Generated in: at least one square of water, any brightness, must be born in a square with a height between 45 and 62 (inclusive)
First Appearance Version: beta 1.2
Network ID: 94
Archive ID: Squid
Dropped items: Ink sac (1-3) Drops on death
Experience: 1 - 3
Appearance
The Squid has 8 tentacles, ferruginous skin, and long teeth.
Use
When the squid is killed it drops 1-3 ink sacs that can be used to dye wool. Like various other dyes, ink sacs can be used to dye sheep black before they are shorn or used to mix with bone meal to make light gray and gray dyes. In 1.3.0 you can use ink sacs, a feather, and a book to make books and pens.
Habits
When the squid moves, its tentacle feet will be flicked open and closed to reflect that the tentacles are propelling it forward. The squid will wander aimlessly at a certain height, even when attacked, and it will not show any interest in the player.
The squid will tend to stay close to underwater light sources such as redstone lamps, fluorite blocks, and pumpkin lamps.
The squid will be immobile when pushed ashore. Just like other terrestrial creatures, squids can take fall damage as well as burns, but they won't drown (since squids are aquatic creatures).
Unlike terrestrial creatures, squids are not propelled by currents.
Keeping
Interestingly, squid are not great swimmers, and they cannot swim against currents, especially waterfalls. The easiest way to catch large numbers of squid is to dig an 8x8 space at the bottom of an ocean or large lake, any squid that pass through this void will fall inside, and complex currents and riverbeds will bring the squid to the center to allow the player to kill them.
Exploit
Squids don't have feet, but they do make footsteps as they swim past the square.
When logging into a multiplayer server, it is possible to see squids above the clouds, and they disappear shortly afterward.
When a delay occurs in multiplayer, since the server does not update the creature's location, it can cause some incorrect actions by the squid, such as flying over/through certain squares.
If the player is far away from the squid, their heads will face up and float in place until the player is close enough to them.
Ink sacs are dropped when a squid is killed, but they disappear for a moment.
In the event of a delay in multiplayer, squids are temporarily protected from TNT explosions.
When a delay occurs in multiplayer, if you attack a squid with some sort of solid item, they will fly upwards into the air.
Squids may not drop experience orbs when killed.
If the player sees the squid without seeing its main body, its two tentacles will disappear.
During server delays, the squid may "swim" on the ground 1-2 squares above the surface.
In multiplayer, sometimes squid swipe boxes will cause the squid to be born on land.
What are my world squids for?
The squid is the first aquatic creature in the game.
Attacking squids underwater will cause them to rise about 1/3 to 1/2 a square high.
Attacking a squid's tentacles will not cause them to take damage.
Prior to Bete 1.4, if a squid was not neighboring another square, you could get milk by holding a bucket and right clicking on it.
Prior to Beta 1.9, squids couldn't be spawned in the lower boundary without cheating because there was no water in the lower boundary. In Beta 1.9 pre-release 4, they can spawn in water formed by melting ice in the Lower Realm, and will spawn frequently because there is no other place in Hell to spawn squids.
The real squid has 8 tentacles and 2 tentacles (longer tentacles), whereas in Minecraft squids only have 8 tentacles, which makes them look more like octopuses, probably due to an error caused by the fact that in Swedish squid and octopus are spelled the same (Bl_ckfisk - Ink fish).
Squids are able to ride in mine carts like some terrestrial creatures, but that doesn't help much because rails and water can't ****ing exist in the same square.
Squid is the first passive creature that is in water, at any brightness, and doesn't need grass to spawn.
When reading an archive of a world, all squids have their tentacles facing east.
Squids can spawn in underground lakes or waterfalls, regardless of whether the water where they are born is the source.
In RC2, when a squid is exposed to the water and takes damage, it makes a new version of the sound the player makes when injured.
Squid swipe boxes will only spawn squid at height 60, as large bodies of water (e.g., oceans, rivers, surface lakes) will only spawn at this height; this means that squid can't be spawned in mountain springs or subterranean lakes (via swipe boxes).
The only two creatures that don't make noise are squids and snow golems. (Villagers added sound in preview version 13w22a.)
Squids are the only passive creatures that can't be fed, so they can only be naturally generated.
Squids also take drop damage.