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Moore's Manor Game Tips
When you become a citizen of Moore's Manor, you have the following property, please take good care of it: 2000 Moore's Beans The magical Moore's Beans are the only currency that passes through the Manor, and they can be used to buy clothes, props, and furniture, and your Moore is still naked, so why don't you go to the clothing store and take a look at a house? Now you have a 10-square-foot empty house. You can dig it up with your own labor, arrange it and turn it into all kinds of interesting mazes! There are a lot of interesting games in Mole Manor for single, double and multiple players. You can compete with other moles in games such as soccer. Each game will be ranked, so feel free to see if your name has made it to the top of the list! You'll want to keep an eye on your level growth. As you rise in rank, you can become the most learned and respected mole in Mole Manor. New citizens have a rank of 0. Don't worry, smart moles rank up quickly! Moles are not alone in the manor, each mole can adopt a mysterious mole elf from the pet store. These elves will be sown in the Moore's hut, and the Moores must come to see them every day, feed them, help them name games, and they will thrive under the owner's attentive care to become the most dazzling and coolest Moore elves oh! SMC is the most mysterious organization in Moore's Manor, and every little Moore dreams of becoming a member of this organization from the first day of his birth, and dreams of carrying the sacred SMC logo on his body. To become a member of the SMC, in addition to the need to go through a rigorous test, it is more important that you have a helpful heart, because each member of the Super Moore Club is obliged to help other little Moore, you can serve as a Moore Manor police, tour guides, journalists, and other various interesting and sacred occupation.

If you don't have time to take care of your pets, you can let the rainbow sister in the pet store take care of them for a while instead of you, and of course, Moore beans are indispensable. Of course, if you think that it is too expensive for the rainbow sister there, you can send Ram to go to school at the Ram Academy, you can choose to take the exam for 7 days, and as long as the exam is passed, you can go to the mysterious scenes that others can only dream of! ~

Game Guide Playing method + part of the location

1. Bubble Dragon (at the pet store). (Arrow keys and space, or mouse. Point the left mouse button to launch bubbles. Move the mouse=move the direction, if you use the arrow keys, you can't turn on the input method~)

2.Jigsaw Puzzle. (Castle second floor) (Needless to say =. =)

3. Backgammon. (Castle study)(Mouse over the board. Sometimes you can get stuck on the board. And get stuck on the board. Can not start. At this time to re-login oh!)

4. (Rainbow Falls) (Arrow keys. →=drift, ←=decelerate, ↑=right, ↓=left.

5. Picking Fruit. (The tree with red berries in the berry jungle)(Mouse to move, then Moore)

6.Catch fireflies. (The tree with the big hole in the berry jungle.) (Left mouse button.)

6. Click on the fireflies. The fireflies will connect automatically)

7. Fishing. (Mystic Lake)(Mouse, come to the fish. Eat the bait to move the mouse. Don't click the left mouse button right away. The fish will fall down, to the Moore side and then click. Don't touch the box, shoes, sharks, crabs, jellyfish).

8. Piggy Run. (Sunshine Ranch) (Keyboard. Space then direction then space. You can't turn on the input method~)

9. Shooting. (Moore Police Station)(Left mouse button. You can't shoot the birds)

10. (Eastern Fairgrounds)(Space or tap the icon, press the right time! Jump! Can not open the input method ~)

11.Small farmer (happy farm)(left mouse button. It's very much like a game of planting vegetables or something like that.)

12. Chess (Hunter's Lodge) (Mouse drag the pieces to move, same rules as chess shown)

13 Ice skating (Berry secret path doorway) (Mouse to move.)

14 Fighting monsters (at the game lodge) (Point the fairy hammer. That is to start. Don't hit the one that looks like a turnip. That's the Big Tree Elf (Big trees are called Big Tree Elves =. =Don't know what it is.)

15 Clip machine (also in the game hut) (Arrow keys, space bar to clip. Can't turn on input method~)

16 Happy Chef (Moore's Restaurant) (Mouse. Like Pairs, and now you can't swipe the dishes oh. You have to play for a minute~ to get beans oh!)

17 Racing (Moore's Raceway) (Arrow keys, press space to use the rocket gas pedal, provided that the gas pedal is picked up.)

18 Ram loves to eat fish (Moro Dihai Seabed) (Mouse movement. Run into the fish automatically and immediately eat it. No need to point. Unless you are side by side with the fish. Wait for him to come out.)

19 Skiing (Morayan Peak) (space to accelerate, arrow keys control and 4, can not open the input method ~ and, if your computer memory is not good, there will be the same press space, other people faster than you a few times the problem)

20 Fire fight Tetris (Castle Underground)

21R4 Robot (Happy Farm's Mason Hut) (Keyboard control, space bar, confirm and left and right arrow keys to rotate)

21R4 Robot (Happy Farm's Mason Hut) (keyboard control, space bar and right and left arrow keys to rotate) Confirmation and left and right arrow keys to rotate)

22Connect (Western Playground's Game Cabin) (Same as usual Connect, Mouse control, can't bend more than two)

23Hostage Rescue (Inside the police station, click the left button to jump)

Ram is brought to the Academy's teaching office by Little Moore to enroll in the course of his study. Ram Academy will take care of Ram during the study period. Upon completion of his studies the Academy will arrange for Ram to return home. The daily tuition fee for the Academy is 100 Moor Beans. (No need to be surprised. Now the tuition fee has doubled from 50 beans) You can receive your Ram back early and the tuition fee is non-refundable. Less than one day in school is counted as one day.

Course Description

Flying Lessons:

To learn to fly, a Ram must have the potential to fly, and only advanced stages of Ram have this ability. After learning, Ram must also pass a test before he can take his little master, Moore, with him to fly up to the Modern Dock - the soon-to-be-opened entrance to the Sky City Oh. The test includes assembling bamboo dragonflies and model airplanes to learn the principles of flight, and an endurance test until he has the strength to pull Moore into the air.

Diving lessons:

Ram can sign up for diving lessons. The test for scuba diving is to complete a fish and boat puzzle, and to test a Ram's ability to hold his breath. If you pass the test, you'll be able to blow a bubble and take Moore in and out of the underwater world of Moro.

Language Lessons:

Would you like your Ram to talk to you once in a while? The higher your Ram's level, the more languages you can learn. After the lesson, Moore can be in the hut and give his Ram an after-school tutoring session Oh ^_^ Both Ram and his master have to cheer up!

Tricky Lesson:

There are three tricky Ram's in the Teaching Office, all of whom have their own unique abilities, and Ram's can learn from him about their abilities~. Pink Ram Mimic Mimic, he doesn't like to talk, but the classroom tables and chairs, the classroom blackboard, the classroom walls have all become his graffiti board, he will teach the Ram's graffiti skills, after learning, your Ram will be able to graffiti in the underground of the Castle ~~ Orange Ram Mimic Mimic Kritter is a master of singing, his hair is very strange, just like a rock star, he taught the Ram the ability to sing, Ram's can be at the home to show off their singing abilities! Their funny lyrics will make you laugh, and maybe when you go back to the hut, you'll be able to hear your Ram's singing! Blue Ram Mimi Hashiki is a handsome Ram with hair that covers one of his eyes, and many Ram's look at him and say, "That's a handsome Ram!" His is a master dancer, and when Ram's learn the ability to dance from him, they will be able to do cool dances~ As long as Moors bring Ram's who have learned to dance with them, and dance themselves, he will dance along with them, and then the two of you will become dance partners!

Crafts:

This is related to the reporter's mission, as long as you learn for one day, and you don't need to take a test, you can learn from different levels of Ram.

Cleaning mud class:

This course will take seven days to learn, complete the study of the Ram will get a brush to help the little master brush you bar Oh, different levels of Ram can learn.

Curriculum;

Beginner Ram:

Language 1

Diving

Manipulation

Cleaning Mud

Intermediate Ram:

Language 1

Language 2

Diving

Manipulation

Clearing Mud

Advanced Ram:

Language Lesson 1

Language Lesson 2

Diving Lesson

Flying Lesson

Manipulative Lesson

Cleaning Mud Lesson

Language Lesson 1 :

This lesson is only available to beginner's Ram! It takes 7 days to learn some vocabulary and simple sentences. If you want to see the result of your learning, please go back to the hut and say to Ram: Hello, bye bye, everybody, I miss you, you're so nice

Language Lesson 2:

The second lesson is for intermediate and advanced Ram, and it lasts for 14 days! Be patient, because Ram learns complex phrases. After the lesson, you can tell him: Have you eaten? Are you happy? Do you miss me? Haha, don't be shocked by his wonderful answers!

Diving Lesson:

Let your Ram learn diving skills! In just 7 days, Ram will master diving knowledge and skills flexibly. After completing the scuba diving test, he will even take his owner on a trip to the Morroccan Sea!

Flying Lesson:

Did you know? Advanced Ram has the potential to fly, so you'll want to give him flying lessons! Over the course of 7 days, Ram will learn flying knowledge and skills! If he passes the flight test, he will be able to take the Moorshun Totem Pole and fly to the Modern Docks! I'm so excited to go!

Test Information

Diving Test:

Take the diving test with Ram who has completed his diving lessons!

Exam 1 Knowledge Puzzle: Test your knowledge of scuba diving by putting together diagrams of fish and boat structures.

Exam 2: Test Ram's ability to hold his breath and see how long he can stay underwater.

Exam 3 Diving Bubbles: Blow bubbles that can hold Moore, which is the key for Ram to take Moore diving.

Take the exams in order! How about it, are you and Ram confident?

Flying test:

Take Ram to the flying corner of the academy classroom after the flying lesson, and start:

Exam 1 assembling the bamboo dragonflies: to understand the bamboo dragonflies, test the knowledge of flying.

Exam 2 Assemble a small airplane: learn about airplane structure and test your knowledge of flying.

Exam 3 Flight Endurance: See how long Ram can hold on to a heavy object, which is the key to Ram's flight with Moore.

Congratulations! I'm sure your spunky, smart Ram will be absolutely fine!

All exams must be taken after 1 week of Ram's enrollment!

1. Go to the Moore Skating Rink and click on the hoe.2. Go to the Mushroom Cave and click on the hoe.3. Go to the Eastern Playground and click on the shovel in the pool.4. Go to the Invention House and click on the robot drawing on the wall to see how to deploy it.5. After you find all of the things you need, go to the SMC base and click on the police officer. I'm going to give you a secret in the meantime: 1. Watermelon Hat: at the entrance of the game lodge, it's not there any more.

2. Guide outfit, police outfit: after level 10 to complete the mission of SMC.

3. Skis: Help Momma find the ruby (on the snowman's nose at the top of Moorea Mountain).

4. Five-color berries, potions, Vulcan's Cup team uniform:Go read the guide yourself (there are quite a few of these posters in the forums, what do they do when I say all of them? Give a few: process:/dispbbs.php?boardid=5&replyid=9377&id=114&skin=0&page=1&star=25 black:/dispbbs.php?boardid=6&id=7927&page=25 black: /dispbbs.php?boardid=6&id=7927&page=25 black: /dispbbs.php? (amp;page=1)

5. Diving Goggles: In the eastern amusement park (you can get to the foot of the Moore Raya, or go to the western amusement park next to it is) in a small room with the word "SWIM", there are red diving goggles on the table below Oh! The red goggles were a gift from Sister Silk for the Summer Swimsuit Ball! I don't have it anymore.

6. Iron Rowan: Sunshine Ranch construction site - in the vicinity of the helmet

7. Safety Construction Hat: Happy Farm construction site - in the vicinity of the iron rowan (Note: construction sites change from time to time, please pay attention to the Moore's Manor Times!)

8. Camping Essentials - Water Bottle: Church of Love (A Moor holds a jar, click on it and an orange bottle comes out of the water~~) Now on the neck of the statue.

9. Turtle Eyepatch: Church of Love (the blue thing on the eyes of the Moor holding the jar is clicked on)

10. Camping Essentials - Camping Clothes (Out of Print): right next to the entrance to the Berry Escape!

11. Camping Essentials - Camping Hat (Out of Print): right next to the entrance to the Berry Trail or the Duck Rush (either this or the Camping Suit, I forgot.)

12. camping essential - telescope (out of print (: in the underground castle inside the mushroom hole, with large and small mushrooms, one by one point over, mushroom group will randomly have a mushroom hidden telescope (to go to the mushroom hole method: 1, in the castle underground jigsaw puzzle, click on the monster eyes 12 down 2, from the clothing store Magic Mirror 3, Super Ram Master directly through the wall) can now be claimed at the foot of the Moorea Mountains.

13. Lotus leaves: rainbow waterfall in the berry forest, inside the pond there are lotus leaf pieces, click on the head a piece can be. There are none now.

14. Children's Day Balloon: at the clown in the eastern playground, click on the clown to get it.

15. Dad's Straw Hat: On the page of Father's Day in the fifteenth issue of the Moore Times, click on Uncle Bodhi. Now out of print. (You can make a wish to get it, but now it's out of print again.)

16. Vulcan's Cup Gold, Silver and Bronze Medals: Play the single player game with more than 500 points or win the multiplayer game (the game should have the Vulcan's Cup logo) to get the Gold, Silver and Bronze medals, and then go to the lava volcano plaque and click on the corresponding Gold, Silver and Bronze medals. (It's over now.)

17. Turtle Suit: Donate 50 moles by tapping the chest at the Church of Love.

18. Baby suit: complete the Moor Ambassador quest. (You can also get it in the castle hall by registering a number now)

19. Broom: Claim it at Sunshine Ranch, it's not available now.

20. crib: happy farm invention house to find David for the task, now no more. (What's not available later will be left out.)

21. Torch: friends send Vulcan Cup e-mail to get (some Moore said you can lead, I do not know where to go to lead.) To torch add my friend. No.: 4174679 nickname: small Y

The way to point: go to the lava volcano, the left lava can point, will come out of a fire elf, and then the torch was lit. (Remember to hold the torch in your hand)

22. Two kinds of hats: clown hat: blow up the balloon sent by the clowns in the eastern amusement park randomly get. Elf whirlwind hat: props store to play bubble dragon randomly get.

23. Champion team photo: win at the Vulcan Bowl.

24. Various dolls: this shouldn't be considered free, get it by playing the crane machine in the western playground game hut.

25. Galaxy Star: campfire party point with wings of the little star, now there is no more. (Soccer Golden Boots: Randomly appear on the ground when you play soccer at the Moore Soccer Stadium.

27. Dumplings: buy from Mason's hut.

28. Ice cream: buy it next to the restaurant, it's gone now, and don't sell it for any amount of money you're offered for the Big Head Shoes!

29. Moore cowboy outfit, white dress: buy Moore doll to get.

You can change Moore's color for free in the Magic Wagon at the Eastern Fairgrounds.

Free props and money locations:

Berry secret path: mushroom fruit, green berries , spider web.

Berry forest: catch fireflies above the small hole in the random money and props, money I took up to a hundred mole beans.

Rainbow Falls: two watermelons.

Fountain of Power: black berries, stone fruit.

Castle Terrace: four golden peas for blowing up the cannon's fuse with a firecracker. One golden pea = 5 mole beans (you can wait there for someone else to blow it up.)

By the way, the places you can go to by tapping on the map are: the top of Moore Raya, Western Playground, Moore's Castle, the lava volcano (now closed), the Church of Love, Amoy Street, Sunshine Ranch, the Grainy Little Plaza, Moore's Soccer Stadium, the Happy Farm, the SMC base (tap on the vortex), Mystery Lake, and the Showcase Hut (a non-location that allows you to visit other people's huts.)