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How to get a six-star enchantment card?

Question 1: How can a six-star enchantment card of Yin and Yang master be synthesized by three enchantment cards with the same star? It is possible to produce a high-star mutant enchantment card ~~

One high-star and two low-star combination will only refresh the attributes of high stars ~~

Question 2: Does anyone know how a six-star enchantment card can be mutated? Many people should know about it, and share it with friends who don't know.

The enchantment will explode the lunar moon with one star and two stars. Usually, one star is reserved as material.

the trinity of two stars.

the rising star span of the enchantment card is one to two. The probability of rising stars at the same level is high, and the probability of rising stars across levels is low. There are also probability variations in the process of rising stars. The specific number of stars fighting fish and staying in Taigu depends on personal circumstances.

the synthesized enchantment card is settled according to the highest grade material, and there is no degradation. To put it simply, the steps are the three-in-one of two stars. After the four-star Taiyin is combined, the four-star Taiyin and the one-star Taiyin are combined, and the mutation probability is not affected by the grade.

if the enchantment card doesn't fit properly, forget I said anything. Liver.

Question 3: How to quickly acquire the six-star Tai Gu by the Yin and Yang Master's hand-traveling six-star enchantment card? You need a lot of spells. The origin of the spells is the enchantment breakthrough. The guild enchantment breakthrough is played three times every 1 minutes, and one or two hundred times a day is the foundation.

after getting a lot of spells, you should understand two concepts, one is spell upgrade, and the other is spell variation.

The spell upgrade method is very simple. Three spells of the same level are combined and upgraded to a higher star spell with a certain probability. The floating range is -2, which is the lower limit of the highest grade of the spell material you synthesized and the upper limit of two stars.

Question 4: How did Yin and Yang master get a high-star enchantment card by playing a six-star drum? It is said that three four-star ones have a probability ...

But it depends on the face.

If it's too drum, it's recommended to use a high-star ordinary card+two level 1 pools to touch your face ... maybe two more times.

if it is combined ... generally, three one-star pools produce 123 stars. Three 2-star pools produce 234 stars. Five-star, three three-star pools.

what can I say? Four stars will be fine ... it's good to use four stars with two one-star pools to touch your face and get physical strength and jade.

if the mutation is successful, please note ... if you continue to mutate or strengthen, it is likely to change back ... there is no setting of not dropping the grade. Only the stars can't drop ..

Question 5: Is the six-star enchantment card used to eat directly or mutate well? At present, there are two forms of spell synthesis. One is the spell upgrade. Synthesize three spells of the same level, and upgrade them to higher-star spells with a certain probability. The floating range is -2, which is the lower limit of the highest grade of the synthetic spell material and the upper limit of two stars. The second is the variation of spells. The grades of synthetic materials are different, and the spells have certain probability variation. Therefore, I want to get ...

2

Question 6: How much should I pay for six hours? There are two main types of synthesis: same-star synthesis and different-star synthesis:

1 same-star synthesis, including 1 1 1,2 2 2, 3 3 3 and even 4 4 4. The same star is guaranteed to be the star, and it may jump. This kind of synthesis is relatively more likely to skip grades!

2 different star synthesis. As the name implies, such as 3 2 2, 4 1 1, etc., this kind of card with the highest star rating may also jump. But the probability of skipping is low!

According to the combination rules, 2 2 2 has a greater chance of getting 2-4 star cards, 3 3 3 has a greater chance of getting 3-5 star cards, and 4 4 4 may get 6 stars, but of course the probability is smaller. 1 1 1 does not synthesize, and we will discuss the reasons in detail below.

A reasonable synthesis is mainly divided into two steps:

Step a:

For most children's shoes, since the same-star synthesis has the highest skip probability and income, I will start with 2 2 2 and 3 3 3, and we will get a large number of 2-5-star ordinary cards and special cards in this process. It depends on your own grasp and judgment to what extent you want to synthesize all Samsung ~ When you encounter a special card with 3 or 4 stars, it is strongly recommended that you keep it! And what about those combined 2-star special cards!

There are two reasonable schemes:

1 Keep it and use it! I just don't want to give up special cards.

2 yue: "rich and willful!" Ok, then use it to continue synthesis! But there is a trick! Let's talk about this in detail later!

Step b:

When we get these cards, we will leave the special cards we want. The next step is to convert ordinary 3 4 5 or even 6 stars into the special cards with the same star or high star that we need most. So we have to use the synthesis of different stars. For cross-star synthesis, the most cost-effective way to synthesize special cards is the synthesis method of N 1 1, which is also the reason why N 1 1 1 is not synthesized.

and one of the things to be mentioned is the cross-level synthesis of special cards. Usually, we may synthesize three ordinary 411s and expect to get a special 4-star card. However, children's boots that have been combined a lot may find that the chance of combining them is still very low when they are unlucky. QAQ, I won't talk about some metaphysical synthesis skills here (well, it's metaphysics or talking anyway, my body moves by itself. . For example, if five sheets are not special, then we should close them again at another time, otherwise we may lose all our money after synthesis, and the whole point synthesis method! Channel synthesis! Midnight synthesis! Synthesis method before version update! Just finished maintaining the synthesis method! Wait, wait, wait! Everyone knows! I won't expand it in this raiders)

So how to improve the skills of special cards?

this is going to use some special 1 2-star cards that we didn't want to use. Normally, we will use ordinary 4 1 1 or 4 1 2 or 4 2 2 to synthesize, but here we can use two special low-star cards and one special or ordinary high-star card to synthesize, thus greatly improving the probability of high-star special cards. Yes! It's a big promotion. Let's give an interesting example. For example, we have a 4-star umbrella room and two 1-star drums. At this time, we can synthesize these three cards, and there is a very, very high chance of synthesizing a 4-star drum!

If two 1-star Taigu and an ordinary 4-star card are combined, there will be a 4-star Taigu or an ordinary card, but the probability of Taigu will be greatly improved.

(In addition, it is mentioned that the combination of special high-star cards and ordinary low-star cards still has a high probability of producing high-star ordinary cards, so we don't synthesize them in this way, but the combination of ordinary high-star cards and special low-star cards is a good choice. And it is easy to get the special high star we want by synthesizing the unwanted special high star and the excellent special low star. )

There are different types of enchantment cards under the simple popular science here:

Functionally, it is divided into ordinary Taiyin cards with single attribute and only experience and other special cards. The special cards include Taigu cards with experience and jade hook, fighting fish with experience and physical strength, and umbrella rooms with experience and gold coins. In terms of functional requirements, what we need most is fighting fish and tai gu, followed by the umbrella room.

As for the star rating, from 1 star to 6 stars, with the increase of the star rating, the experience, duration, possible gold coins, physical strength and upper limit of hooking jade per hour of each card will increase. ...> >

Question 7: Are the six-star enchantment cards with broken activities used or mutated? After the new edition of Yin and Yang Teacher was updated on Christmas Eve, many activity benefits were added, and the gourmet enchantment card is one of them, including five kinds: ghost fire, gourd wine, saliva frog, Meng Po soup and Mianmian ice. Each enchantment card has different functions. Let's take a closer look at it! How to get it: 1. Cooking machine exchange. On December 23-29, you can draw a lottery by consuming 5 pieces in the food festival on the left lantern shelf. 2. Exploring-Imperial Soul-Awakening will lead to the emergence of secret paper figures, all of which may drop the food enchantment card. Directly activate the obtained card in the boundary of Yin-Yang-Liao and you can use it. Using the skill enchantment card is much shorter than the conventional enchantment card, but it has more experience per hour, and a shard of God is awarded at random. The correct posture should be to use the food enchantment card +2 low-star enchantment cards to synthesize the high-star variation card! ! Don't be fooled by that extra experience and debris. A 6-star betta/Taigu that can last all day is your goal! PS: The probability of synthetic mutation is not 1%, but it can mutate every 2-3 times. The above is how to get the Yin-Yang Master Food Enchantment Card that I brought to you today. Yin-Yang Master's Food Enchantment Card Access Skills Raiders, hoping to help everyone, please continue to pay attention to more news of first-line mobile game information activities!

question 8: how to get the enchantment card of yin-yang master's mobile game? how to get the enchantment card

1. players need to join the yin-yang club (equivalent to a guild).

2. Click the map option at the bottom of the interface of Yin and Yang, and you will see monsters on the map.

3. You can get it by playing with your physical strength. The more rounds you play, the more you get.

purpose of enchantment card

1. The longer the enchantment card is, the more it accumulates, and the more jade it hooks, the higher the output per hour.

2. Three enchantment cards can be combined (divination), and there is a certain chance to get a better one. Of course, there are high-quality cards that add strength and gold ingots.

Question 9: How much can a Yin-Yang master get from the six-star Taigu? You need a lot of spells to synthesize the six-star Taigu. The origin of spells is the barrier breakthrough, and the guild barrier breakthrough is played three times every 1 minutes, and one or two hundred times a day is the foundation.

after getting a lot of spells, you should understand two concepts, one is spell upgrade, and the other is spell variation.

The spell upgrade method is very simple. Three spells of the same level are combined and upgraded to a higher star spell with a certain probability. The floating range is -2, which is the lower limit of the highest grade of the spell material you synthesized and the upper limit of two stars.

For example, if three two-star spells are merged, the lower limit of the result is two-star spells and the upper limit is four-star spells.

So if you are lucky, you can use three two-star spells to make a four-star spell, and then use three four-star spells to make a six-star spell.

After the six-star spell is combined, your preparation work is finished, and the next goal is spell variation.

The requirement of spell variation is that the grade of synthetic materials is different.

For example, if two one-star spells and one two-star spell are combined, the probability of mutation into Taigu, Golden Chamber and Betta will be greatly increased.

Question 1: How to get the enchantment card of Yin and Yang Division? There is a chance to get the enchantment breakthrough. Every day, Yin and Yang Liao contributes a fragment and also has a one-star enchantment card.