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"Bright Stars" Event Triggered Introduction
I don't know how to solve the "Starway Bright" incident trigger strategy. For this reason, Xiaobian collects and sorts out the solutions to the "Starway Bright" incident trigger strategy for everyone. Come and have a look if you are interested.

"Bright Stars" Event Triggered Introduction

1, mocking the anchor event

Trigger condition: automatic trigger for three live broadcasts.

2. The landlord An Ran was drunk.

Trigger condition: late night probability trigger

(I have a file that has not been triggered)

3. Chu Tianzong Event

Trigger conditions: go to the museum, and SL if you don't meet it.

4. Xia Zhiming borrowed headphones.

Triggering conditions: going to Lixiang Park, probability triggering, SL if not met.

5. Gu Yulin lost his purse.

Triggering conditions: going to Lixiang Park, probability triggering, SL if not met.

Subsequent 1: triggered at home, provided that the first money loss event needs to be triggered.

Follow-up 2: Park (triggered during the day)

You will meet him when you climb the mountain.

6. Yi Huan Event

Event 1: trigger condition: going to work in Qiandao in the evening, the probability triggers, and SL if you don't meet it.

Event 2: trigger conditions: going to a bar to get drunk, probability trigger, SL if you don't meet it.

7. Box Delivery Event

Trigger conditions: 1 year 1 month in the evening, go to the convention and exhibition center, trigger with probability, and SL if you don't meet it.

Follow-up 1, evening of opera house (random days)

Follow-up 2: Evening in the event center (random days)

Follow-up 3, evening at the door of the living area (random days)

8, easy to big white hair man event

Trigger conditions: going to Yiyuan University, probability trigger, SL if not met.

9. Luoxuan Airlines ran away from home.

Trigger conditions: go to the living area, trigger by probability, and SL if you don't meet it.

Give him money to trigger a follow-up

Follow-up 1, working in the video game city (unlimited time, I don't know how many times)

10, Cheng Shuyi event

Trigger conditions: going to the opera house in the evening, triggering by probability, and SL if you don't meet it.

1 1, Wuyi event

Event 1: trigger condition: working at the beach (during the day)

Event 2: trigger condition: working at the beach (during the day)

Event 3: Trigger condition: Business District-Global Mall (daytime)

12, Word _ Event

Trigger condition: go to the tea house to work in the afternoon.

13, patricia russo incident

Trigger conditions: go to the pedestrian mall, trigger by probability, and SL if you don't meet it.

14, Gu Lan incident

Trigger condition: going to the gym during the day

15, Xiao Chi's incident

Triggering conditions: going to work in a barbecue shop

16, Yanze incident

Trigger condition: live broadcast for seven times.

Follow-up: Yanze played the game.

Trigger conditions: going out, probability trigger

17, two episodes of Mu Xue.

Trigger location: dessert shop

18, Lin Youran fetters the plot

Trigger location: flower shop

19, the plot of Muzhe's tutor

Trigger: acting training class

The six life stories are different and can be experienced repeatedly.

20, good friend Li Wan plot two paragraphs

(Major plot will run through your's life)

2 1, Xia Zhiming concert plot

Do you want to see Xia Zhiming sing with full special effects? Fetters+++)

22. Going out may trigger Zeyan to play the game.

23, go to the playground to work, randomly trigger the plot of Xiao Chi.

(Note: the round sauce really set out in mid-May)

The following is an adventure, which does not consume time:

1, being chased by a dog

Trigger conditions: going to the living area, probability trigger

You will be bitten if you are weak, and it will be bad luck+1

I don't know what this is (it's not a good thing anyway, just don't brush it.

2. Money-collecting incident

Trigger conditions: going out, probability trigger

Fixed lucky+1

A. Take it for yourself (soft sister coin +200)

B. Give it to the police uncle (reputation+1)

3. Asking for directions

Trigger conditions: going out, probability trigger

A. Answer patiently (Reputation+1)

Choose a short answer (no attribute change)

4, _ store random events

Trigger conditions: going downtown-

Global mall, probability trigger

A. Go in and have a try (mood+2)

B. Not going (no change)