A large category of indoor games and game examples
1, treasure hunting will hide an item, so that children can look for hidden items according to certain tips. The tips here can make pictures, such as the refrigerator at the door, the cabinet on the refrigerator, and the bedroom on the cabinet ... until they are finally found. For older children, you can also change the picture into a note!
2. Little detective
After blindfolding the child, you take him anywhere in the house, encourage him to reach out and touch it, and then tell what he touched or further tell his current position. The purpose of this game is to cultivate children's comprehensive ability.
3. Parent-child handbook
Prepare two pieces of white paper, circle six areas on the first paper, and let the baby draw with pigments or crayons. Then, my mother cut the painting area into the shape of petals with scissors, and one * * * is six petals. Prepare a clean piece of paper. Parents draw the receptacle and calyx first, and then let the baby stick each petal on the paper with a glue stick according to the shape of the rainbow flower.
This little game of cutting and pasting flowers can not only let children know colors, simple counting and seasons, but also help improve their coordination ability in sports skills and visual perception.
4, push the ball game
Set an area on the floor as the destination, let the children push the ball with their small hands within a certain distance to see if the ball can stay at the destination. You can rate destinations in different areas. Let's play together!
5. Angry Birds
Mothers must know the harm of electronic products to their children. Now move the angry birds game in your mobile phone to your home and let your children experience the feelings in reality! Use discarded paper cups or milk powder cans in turn, and use plush toys at home as bird bombs to start your angry journey!
Step 6 blow paper cups
Put the paper cup upside down on the table, give the child a straw and blow the paper cup with the straw. The gap in the table can be used as the finish line. See who blows farther and faster. This is also a healthy game to exercise children's vital capacity!
Step 7 find the bottle cap
There must be a lot of unused bottles and boxes at home. Separate their caps from the bottles and let the children pair themselves, which will cultivate their careful observation ability.
8. Pedal your bike backwards
Parents and children lie at the two ends of the bed, lift their legs so that their feet are close to each other, and then kick back and forth, just like riding a bicycle. You can also read children's songs while pedaling! This can train the coordination of children's movements while practicing waist and leg strength.
9. Small home theater
Find a sheet and DIY it into a simple little curtain, let the children bring their own little dolls to perform vividly and encourage them to think and create as much as possible. Family happiness, how wonderful!
10, crossing obstacles
A complete collection of indoor games and examples of playing in Class Two.
1. ostrich game preparation equipment: flash card, clip
Game analysis: The whole class sits in a circle and chooses two children to play games. The two children face each other, and they randomly put a flash card on their back. They must always put their hands behind their backs, pretend to be ostriches and listen to the teacher say, "Ready, go!" " After that, the two children began to cran their necks to peek at what the flash card behind each other was. The first person they saw raised his hand and answered the answer. If the answer is correct, they score.
Note: You can guide other children to read letters. If no child can say each other's flashcard words after reading 26 letters, the activity will be over and the children who say it will be rewarded.
2. Digital games
Preparation equipment: None.
Game analysis: the teacher said "a group" and a number, "5" or "8". The children must run into a group with the same number of other children according to the figures the teacher said. Sit down when the group is ready. Children who do not have a besieged city circle must count the number of people in the circle.
Note: this game needs a lot of space, so it is recommended to play in a relatively open place or in groups.
Game extension: extend to group games, prepare flash cards in advance and give them to children. When the teacher says "Group of" and a word, the children holding this word must be grouped, and the children representing other words can't move, otherwise they will be out.
3. Memory survey method
Preparation equipment: flash memory card
Game analysis: After the whole class is divided into groups, each group sends 1 children to play games in turn. The teacher holds 3-5 flashcards and presents them in a certain order. Children who are not involved in the game need to read the words on the card. After the 3-5 Zhang Nian, please tell the two children who participated in the competition the contents of the cards in turn.
Note: The number of cards can be determined according to the child's ability, or just ask the child to repeat the words on the card, not in order.
4. The devil's invasion
Preparation equipment: chair (one less than the number of players) flash card
Game analysis: All children form a circle, and the number of chairs is less than one. First, choose a child or a teacher as a ghost and have no chair to sit on. Other children can sit down first. Each child takes a flashcard, and the words on the flashcard represent themselves. When the ghost child (teacher) casually says one of the words, the child with the flash card must stand up and change seats, and the ghost child (teacher) takes the opportunity.
Game expansion: you can read two or three words at a time, so that the whole class can change seats together to increase the fun of the game.
5. Greeting game
Preparation equipment: chairs (one less than the number of players)
Game analysis: All children form a circle, and the number of chairs is less than one. Choose a child as a ghost first. He has no chair to sit on, and other children can sit on it. He walked around the outer circle and patted the shoulders of the two children who sat down casually. The two children who were photographed must stand up and run in opposite directions. The ghost took the opportunity to sit in one of the chairs, and so on.
Note: Children are required to say sentences according to the curriculum requirements when walking.
look for friend
Preparation equipment: flash memory card
Game analysis: The teacher sticks the flashcard on any part of the child's body, and the child touches the flashcard according to what the teacher says. For example, the teacher said that two children, an apple and a boy, moved their bodies and glued the two cards face to face.
Note: Sticking cards on hands, feet and * can increase the fun of the game.
7.the wolf
Prepare equipment: all kinds of flash cards, one flash card for a lamb.
Game analysis: The teacher is the wolf, standing with his back to the other children, and the other children are lambs, standing about one meter away from the wolf. The lambs asked the wolf together, "What do you like?" The teacher began to show the flashcards in turn, and the wolf and the children answered "I like _ _" according to the flashcards given by the teacher. When the teacher took out the picture of the lamb, the wolf began to catch the lamb, and the caught lamb was eaten.
Note: the space must be larger, and children should not be in danger of pushing and colliding.
Game extension: For younger children, the game can be changed to children standing in front of chairs to play. When the teacher showed the flash card, the big wolf flash card was added in the middle. When the teacher showed the wolf flash card, the children quickly sat down and were eaten the slowest.
8. Sticky hands
Preparation equipment: None.
Game analysis: the teacher put the big card in any position of the teacher in advance, and the whole class asked the teacher, "Hand, hand, where are you?" When the teacher gives an order, such as "Apple", the whole class will stick their hands on the Apple flash memory card, and the one who doesn't stick is the next person who gives the order, and so on.
Note: This game is suitable for classes with a small number of students. If the number of students is large, some children can play instead. Cards can be attached to teachers or children to increase the fun of the game.
9. Touch each other.
Preparation equipment: flash card, blackboard, magnetic buckle
Game analysis: This is a matching game. The teacher wants to draw cards, each with two words. Show the flash card after disrupting the order. After the children read the flash memory card, the teacher attached the flash memory card to the blackboard with a magnetic buckle. Children need to test their memory and remember the location of flashcards. After pasting the flash cards, ask the children to find two identical flash cards.
Game expansion: If there is only one pair of flashcards, children can find flashcards designated by teachers instead.
10. Guess the card
Preparation equipment: flash memory card
Game analysis: The teacher first shows the prepared flashcards to the children in the class and reviews them one by one. Ask the children in the class to put their hands on their heads and not peek. The teacher will hand out the flashcards one by one and let the children hold the flashcards on their heads. When the teacher said "Go", all the children began to look at the flash cards on others' heads and guess which word their flash cards were.
A complete collection of examples of indoor games and three categories of games.
1. Preparation tools for fighting devils: one air hammer, flash card.
Game analysis: Children participating in the game form a circle with flash cards in their hands (flash cards are for other children), and the teacher holds an air hammer as an angel to fight the devil and soft sword air hammer. Then the teacher casually calls a word on the flash card and immediately goes to the children with the word flash card. The children whose names are called should call another word on the flash card before being beaten, otherwise they will be defeated by the angel.
Note: children must master the words used in the game before the game.
It is suggested that the teacher be the messenger in the game, so as to control the game and avoid accidents.
travel around the world
Preparation equipment: flash memory card
Game analysis: Take the train after grouping the children, take the children in front as the tour guide, and put the flashcards in different positions in the classroom. According to the teacher, the tour guide should lead the team members to different flash cards.
Note: Teachers should pay attention to selecting lively and intelligent children to drive the train as tour guides.
3. Shooting game
Preparation tools: ocean balls, cartons, flashcards.
Game analysis: prepare several cartons for shooting, stick flash cards on them, and the children will throw the ball into the designated cartons according to the teacher's prompt.
Support the front line
Preparation equipment: None.
Game analysis: divide the class into several groups and listen to the teacher's instructions to collect things. The children in the class ask the teacher, "What do you want?" The teacher replied, "I want three pairs of shoes, two coats and two hats." Each group began to collect things according to the instructions. The faster the collection speed, the better the score.
Note: the designated things can be changed into classroom supplies or stationery.
Teachers can prepare things for their children in advance, and some children will follow the instructions before coming to Taiwan.
Game extension: Teachers can uproot teaching content and let children collect teaching word cards.
Grab a chair.
Preparation equipment: chairs
Game analysis: make a circle around the chairs, and the whole class will walk and sing around the chairs. When the teacher calls "stop", every child will find a seat as soon as possible. The slowest one must answer the teacher an English question or word, and so on.
Note: Children should be asked to sing or practice sentences and ballads while walking.
Game expansion: it can be changed to require two people to sit in a seat together and practice dialogues with each other. 、
Chairs can also be placed at will, but the walking route must be specified.
6. Text letters
Preparation equipment: None.
Game analysis: divide the class into several groups, and each group will take turns to send the podium. The teacher will randomly assign a letter, and then he must write the letter in * for the team members to guess. If you guess right, you will get a score, if you guess wrong, you will guess in another group, and so on.
Note: it is suitable for middle and large class children. Small class children ask the teacher to do the same action for other children to guess.
Game extension: according to the age of the child, letters can be written on other parts of the body, such as handwriting and first class.
Besides writing letters, you can also draw shapes for children to guess.
7. ferrule ring
Preparation equipment: plastic ring, flash card.
Game analysis: The teacher scattered the card on the ground, let the children stand in the designated place, and threw the plastic ring on the flash memory card read by the teacher. The lost child must read the words on the flashcard correctly in order to score.
Note: A child should take turns, and it is not allowed to throw a circle together, causing an accident.
Game expansion: you can use physical objects instead of pictures to play.
You can also put the flash cards in different plastic rings instead, and the children will throw the ball into the prescribed ring according to the teacher's prompt, and the reward will be lost correctly.
8. Bomb word card
Prepare equipment: flash card, bomb card
Game analysis: First, mix the bomb cards with other flash cards, and divide the classes into groups, and give each group ten points. Then, the teacher handed the flashcards to the class one by one and asked the class to read them one by one. If you flip the card, the whole class must sit down immediately with the card, and the group with the slowest download will be deducted one point.
Note: Pay attention to the number of playing cards, which can eliminate children's emotions and make adjustments.