Chapter 1: Rogue Camp
Quest 1: Den Of Evil Evil Cave
After you start, go to the Akara witch. She tells you that she is the head of this place, so to get a foothold you need to gain her trust and break into a cave outside the camp. Find the cave Akara told you about, "loot it all" and then go to her to collect your reward.
Reward: one skill point.
Quest Difficulty: []
Quest 2: Sister's Burial Grounds
After completing Akara's quest, go to Kashya and she will ask you to find Blood Raven, the traitor. Kill her and go to Kashya for the reward! Oh, and as a side note, Blood Raven is no slouch, plus a large army of Hungry Dead ......
Quest Reward: one Rogue Mercenary.
Quest Difficulty: [][][]
Quest 3:The Search For Cain Cain's Search
Finds Akara, who gives you another quest (trouble) to save Cain Cain, and she says she wants you to go through the Underground Passage (cave passage) to the Dark wood (dark forest). Find the Inifuss tree, get the scroll and come back to her. She'll translate it for you, touch the five pillars in the order they're painted, then a portal will appear, go through it to Tristram, hack your way to a drop cage, and release Kane, who escapes on his own without even saying thank you. Go back to the Rogues' camp and collect your reward!
Quest Reward: Kane can appraise items and Akara sells medicine at a 10% discount.
Quest Difficulty: [][]
Quest 4: The Forgotten Tower
The Forgotten Tower is a book that you will see in the previous quest, so open it to trigger this quest. You can reach Black marlus, the black wasteland, from Dark wood. Inside a fortress-like enclosure, there is a ladder, follow it into the tower. ***Five floors. The enemies are not very strong. Meet the Countess on the fifth floor, kill her and head back to camp. This Countess is not easy, a wall of fire at the beginning will be enough for you. If you want to kill her, you can use a Barbarian. (Barbarians are hard!)
Quest Reward: None
Quest Difficulty: [][][][][]
Quest 5: Tools Of The Trade
Find Charsi the blacksmith, and he tells you to go to the Abbey (Horadric Malus) to find the hammers he uses to build magical tools.
From the Black Wastes to the Abbey. Black Wasteland to the Abbey, it's best to get to level 10 before you go in, Druid level 9 is enough! (I was a level 9 Druid when I went to break in). Inside (don't fight your way to Andariel's Lair! That hammer is on the first level! Don't go down the stairs! Don't blame me if you die!) Found a blacksmith, that guy can second a level 1 druid! (Crap!)
There's a hammer behind him, and that's Chasi's hammer. Put up a portal first, rush in, take the hammer and run! Once you're in the portal, you're safe. Give the hammer to Chasi so he can build magic tools. (I don't know how to fight! Teach me!)
Quest Reward: Chasi can build magic items.
Quest Difficulty: [][][][][]
Quest 6: Sisters To The Slaughter Slaughtered Sisters
Go back to the village and find Kane, who tells you to kill Andariel. Go back to the convent and find the stairs into the tomb, which **** has five levels. Kill the last floor, see Andariel and kill her! (At this point, it's best to level up to 16, and bring 10 bottles of antidote potions and 15 bottles of blood replenishing potions.) Andariel is really powerful, but it's a pity! I cut her down 3-5 times and she fell into a pool of blood ......
After that, look for Vaariv and choose "Go East" to Ru-Goin.
Quest reward: end of Act I.
Quest Difficulty: [][][][][][][]
Diablo 2: Lord of Destruction Complete Guide (2)
Act II: Ru-Gaun
Quest 1: Radamenbt's Lair
After entering the quest, speak to Atma, the woman. She is hanging around the inn. Learns that monsters in the nearby sewers often harass the people. Its leader, Radamenbt, is even worse. Find the entrance to the sewers (there are many in the city), go down and kill the enemies inside. Finally, you'll meet Radamenbt (Rodamenbt), kill him and go back to your office. This Radamenbt is not to be messed with, but he's a lot worse than the demon Andariel. At least he can't take my "Lava Crack". When he dies, he drops a lot of goodies, so take the scroll and the book. (There is a bug: after you take the skill book, save it and quit. When you come back, Rodmundt is "alive" again. So ...... lol, unlimited skills !!!!!)
Quest reward: skill book.
Quest Difficulty: [][][][][]
Quest 2: The Horadric Staff
Find Master Kane and give him the scroll. He will tell you about another quest. You have to go to the Halls of Dead to get Hradic's Cube. Then go to Far Oasis and get the Staff. Then go to Claw Viper Temp and get the top half of the staff. The enemies aren't hard to kill. But they are all poisonous and there are quite a few of them. But, it's ultimately pretty easy.
After you've found them all, use the stone box to combine them into Hladik's Staff. Put it away for now. Wait until you take the sixth quest.
Also, the stone box can be used as a "suitcase".
Quest Reward: Hercules' Stone Box (also a suitcase)
Quest Difficulty: [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][
Quest 3: Tainted Sun
This is spawned in a far oasis. It asks you to go and talk to Drognan. Once the second quest is completed, this one is done as well.
Quest Reward: none
Quest Difficulty: [
Quests 4 and 5:
This is done in one piece. First, speak to His Majesty King Jerhyn, who tells you to go to the stairs behind him, kill the monsters inside and look for the portal. Slash your way through, kill to the end, see the portal, go inside, where the mysterious Arcane Sanctuary is, and look for the diary of Herbert (Horbet). The enemies are hard as hell to kill, and I had to hang in there 3 times before I found the diary. Note that there is also a summoner guarding the diary, kill him and read the diary, go back to town and ask Jerhyn, he tells you the symbols for the correct chamber.
Quest Reward: none
Quest Difficulty: [][][][][][
Quest 6: The Seven Tombs Seven Tombs
Take out the staff of Hradik, go to the mysterious shelter you just went to, find the place where you killed the summoner a while ago, go into the portal, go to the warlock's canyon, find the correct crypt drill into it and kill it to the end! .. There's a round altar to find, stick the staff in it, it opens up a wall, drill in and meet the Archfiend. Ohhhh, it's scary, say it like it is - Terrell the Big Caterpillar! This guy is nasty, fast and hard to fight. Those of you who use summoning mages might want to try the Escape Spell & Meat Pad Tactics
After you kill it, go into the lobby and see a dying man, talk to him, then go up to see Kane, see Jerhyn again, look for Captain Meshief and go to Kurast Seaport.
Quest Reward: End of Act II
Quest Difficulty: [][][][][][][][]
Diablo 2: Lord of Destruction Complete Guide (3)
Act III: Kurast Seaport
Quest 1: The Golden Bird
Come to Kurast Seaport! (I look like the Mayan architecture and clothing), go out and practice, there are a bunch of small monsters to kill and get a jade figurine, give him to Kane, the heel, then go to Mathieu, get the Golden Bird, then go to Kane, go to Alkor, and get a potion that can add 20 points to your max life.
Quest Reward: potion that adds 20 max life
Quest Difficulty: []
Quest 2: Blade Of The Old Religion
The blacksmith, Hratli, has called for you to go and fetch the Gidbinn (Gidbinn) sword for him. You can get it in the Flayer Jungle. But watch out for the monster guarding Gidbinn, kill it and get it from the campfire.
After that Asheara (Aisia) can give you a very strong mercenary.
Quest Reward: mercenary can be purchased from Asheara
Quest Difficulty: [][]
Quest III: Khalim's Will Khalim's Will and Quest IV: The Blackened Temple Turned to Darkness
Pieces of this are completed.
Kane, the heel you walk that follows that, tells you that the purpose of your trip is to kill Mephisto, while Mephisto's brother, the Great Pineapple (Diablo), protects him with the Sealing Orb (Orb). So destroy it with the flail Khalim's will (never heard of such an odd name for a weapon). So go to the Spider Cavern for the eye, the Flayer dungeon for the brain, the Kurast bazaar for the heart, then go to Trevanc to find the flail and destroy the High Council once and for all to get the flail, then go to Kane and form the flail Khalim's Will from the stone box from the previous scene, and break the flail in Trevanc with it, and use it to break the flail in Trevanc. Then find Kane and use the stone box from the previous scene to form the flail "Klimt's Will" and use it to break the sealing orb in Trevancon.
Reward: None
Quest Difficulty: [][][][][]
Quest 5: Lam Esen's Tome
Alkor Ekor tells you to find Lam Esen's Tome in six tombs spread across Kurasteel Mall.
Quest Reward: none
Quest Difficulty: [][][][]
Quest VI:The Guardian Prayer
After breaking the sealing sphere, kill the third level of the Abomination's Prisoner to kill Mephisto, this dark angel has near-infinite blood again and ruthless magic, not good to kill, you can kill it the same way as you fought the previous scene's bosses! This dark angel has nearly unlimited blood and magic, it's not easy to kill. You can kill him the same way you killed the boss in the previous scene!
Reward: End of Act III. Despair) to find Izual, who is a fallen angel and a good man, but unfortunately reveals the secrets of heaven, so he wants you to be Kuai to kill him. Kill Izual in Plains of Despair and talk to his soul, Tyteal was tricked by him, hmmm, dead in the water.
Quest Reward: Tyreal can resurrect your mercenaries
Quest Difficulty: [][][][][][][
Quest 2: Hell's Forge Hell's Furnace
This quest was given by Kane, that heel, and the follower, farted around again.Mephisto shaded the soul of the man, and made Kane He can't sleep at night and has nightmares, who told you to follow him? (^O^ just kidding), so use the Hell Refiner to destroy his soul stone. Kill him in the City of Divine Punishment (I had a hard time finding it!) Then go down to the River of Flames, the enemies here are not easy, they slash and cast spells, some of them can even poison, and they even "swarm"! If you don't have level 30, you won't be able to make it. When you get to the Hell Iron Drill, there is a big monster to kill, it's the maker of something, I can't remember, but this guy is near the Hell Iron Drill. Chop it up, he has a Hellforge Hammer on him, put the Soulstone in front of the Hellforge and pop it, Mephisto is truly dead!!!! Haha!!!
Quest Reward: None
Quest Difficulty: [][][][][][][
Quest 3: Terror's End
At the end of the River of Flame is the Chaos Refuge. Inside "lives" Diablo, the great demon, and there are five Seals, all of which must be activated in order to see Diablo (note that every time you activate a teleportation point, a big leader with a bunch of strong minions will appear, and you'll be dead after a few hits). It's a red dragon that starts fires and can kill you in a few hits, but don't fight hard once it doesn't work, the 36th plan is the best plan, we can't afford to mess with it, but we can afford to hide from it, so practice hard, and one day, Diablo will fall under your sword. Larzuk asks you to kill Shenk The Overseer, who is cowering at the end of Bloody Foothills, but he's not hard to kill, so just keep an eye on the minions nearby.
Quest Reward: Larzuk can punch holes in your gear.
Quest Difficulty: [][][][][][][]
Quest 2: Rescue On Mount Arreat Highlands
Qual-Kehk tells you to rescue fifteen Barbarian warriors trapped in the Frigid Highlands. Find the cage in Frigid Highlands, rescue Barbarian, and go back to Qual-Kehk for your reward. The enemies on this trip are very strong, so it's best to practice more if you're not sure. Also, Qual-Kehk gives a lot of rewards!
Quest Reward: four charms to hire Barbarian from Qual-Kehk
Quest Difficulty: [][][][][][]
Quest 4: Prison Of Ice
Get it by talking to Malah, who says that Anya is missing from the city, and that she needs to be brought back. get her back. Find Anya in the Frozen River, not realizing that she is frozen, go back to the city and ask Malah for a potion, then go back to the Frozen River and find Anya, use the potion to save her, Malah and Anya will give you a reward.
Quest Reward: one yellow suit (character dependent), scroll
Quest Difficulty: [][][][][]
Quest 5: Betrayal Of HarrogathThe Shameless Betrayer of Harrogath
Anya says that there is a village elder by the name of Nihlathak who is now betrayed, and she wants you to end his shameless life. Enter the portal she opens to find Nihlathak, who has summoned a horde of monsters to charge. Sadly, he's a strong summoner yes, but slightly less so than me, and when his men were pretty much wiped out by my destructive, grizzly bears, the guy started popping corpses (necromancer?). Hmph, a few destructive blows took care of him. But his corpse explosion is indeed very strong, powerful (I 496 life value, level 69 also almost hang), be careful! Then find Anya to collect the reward.
Reward: Anya will give you a weapon with your name on it
Quest Difficulty: [][][][][][][
Quest 6: Rite Of Passage Passage Ritual
Qual-Kehk says that although you killed Nihlathak, the village's sacred Relic Of Ancients is missing. Ancients is missing and Baal has probably gotten it, and you must go to the Worldstone Keep to stop Baal's plot. Go to the top of Arreat Summit and read the Altar Of The Heavens, the three stone statues next to it will turn into enemies and attack you, they are very powerful, be careful. Once you're done with them, the three stone statues will turn to gold.Baal! There's nothing that can stop me from advancing and killing you anymore!
Quest Reward: None
Quest Difficulty: [][][][][][][][]
Quest 7: Eve Of Destruction
Congratulations! If you didn't use any mods or secrets to get here, you can be considered an intermediate player! Baal is at the end of Worldstone Keep, and the minions he summons are enough to make you suffer, but you'll have to fight him one-on-one later. ...... Oh well, Baal is not one to be trifled with!
If you kill Baal, Trael will appear and say that Worldstone is contaminated and must be destroyed, what does that mean? Looking forward to the release of Diablo III, which is when my journey will be illuminated again .......
Quest reward: burst
Quest difficulty: [][][][][][][][]
Afterword
Remember when the first time with the computer game close contact is to play the "Diablo I", and now, after six years of gaming career, I once again play the "Diablo II: The King of Destruction" when I feel that it is still so classic. So nai play, once again expressed the hope that Blizzard can recently launch "Diablo III" as soon as possible, do not jump the ticket ...... *^O^*, finally, you may want to try to play again with other characters, will get different fun.
Diablo 2 Super Strategy
From "Nomad Tribe"
Index of Strategy
East
East coast
Decisive land
Downloaded from this site - Gamestar
This generation of the game is different from the previous generation, especially the skill part is strengthened, as long as the skill part is good. This time, I mainly use the warlock, with his summoning ability, it is really easy to fight, so I have to upgrade the skills, almost all of them are added to the summoning art.
Since the map is not the same every time, and the quests are not many, I have to list all the quests, and in the middle of the game, you can press the Q button and compare the English names of the quests, so you can know what you have to do. The first one is a very good example of how to do this.
First quest: Den of Evil
Your first quest is given by Akara, the village witch, who says that she is the leader of the village, and that in order to lift the curse, she wants you, the brave man, to go to the Den of Evil, which is not far from where you left the city (actually, it's far enough away), and that this generation of caves looks different from the previous one, so don't miss it. After entering the cave, you realize that there is only one level of the cave, and the enemies are not difficult to deal with, but it is best to practice on the ground first, anyway, more experience value and level is not wrong, in this lair, you have to kill all the monsters, but also to deal with the leader of the evil ghosts: Black Labyrinth, the evil ghosts will come to you with a large group of enemies, and the first fight, the evil ghosts will come to you with a large group of enemies, and the first fight, the evil ghosts will come to you. This evil ghost will come to you with a large group of enemies, the first time you fight, you won't know which one is Dark Labyrinth! When you fight, remember, don't attack him first, first take care of the evil ghost mages in the neighborhood, and then kill Dark Labyrinth, otherwise, the enemies will keep on resurrecting, and you won't be able to finish them all, and then you'll report to the witch after completing the quest. She will send you a skill.
Second quest: Sister's Burial Grounds
After you've solved Akara's quest, you'll get your next quest from Kashya, the warrior captain here; she says that Akara may be the leader of this place, but she's the one who calls the shots, so you'll need to gain her trust before you can go. She says that one of her sisters disappeared from the cemetery when she was on a mission, so of course you have to look for her. This time, you have to go through the cold plains to get to the cemetery. After you enter the graveyard, there will be a large group of monsters coming to kill you, and Kshya's sister has turned into the leader of the monsters - Blood Raven, this is a vicious battle, not only are there enemies coming up all the time, but that Blood Raven will also be standing at a distance and shooting rockets at you, and she runs fast, so it is a bit hard to kill her, so the best thing is to fight and run, and then deal with the small enemies after you get out of her range, and then wait until you have almost cleared the small enemies. After you've cleared out the smaller enemies, you can then chase after her, and after you've killed her, report back to Kashya, and she'll give you a mercenary, and from then on, you can hire some mercenaries from her whenever you want, which can be useful, at least if you can't beat her, as a "meat shield".
The third quest: The Search For Cain
This time you'll get a quest from Akara the Sorceress again, and you'll have to rescue Master Cain, just like you did with Soldier Rath. Underground Passage to go to the dark wood, looking for an inifuss tree and a scroll, but after you go out, you will see a hole in the ground, that's not the Underground Passage that Akara is talking about, it's the Underground Passage, and there are only two floors in that hole, so you can practice your kung-fu in there and look for small treasures, but the real Underground Passage is the Underground Passage. The real Underground Passage is in Stony Field. After entering the Underground Passage, there is another point to note here. There are two exits on the first level of the Underground Passage, one is downward, which is a dead end and can only be used for practicing kung fu, and the other is upward, which leads to Blackwood Field. exit is the way to the Blackwood Field.
After exiting the tunnel, you can go down to a large tree, the Tree of Inifuss, and click on it to get a scroll, then take the scroll and go back to the village, talk to Akara and she will translate the scroll, and then go back to the Kenshi Farms, and you'll find a stone formation made of five stone pillars, and open the scroll that you translated. Open the scroll that was translated earlier, you will see the order of touching the stone pillars drawn on it, touch the five stone pillars according to the order, then a portal will appear in the center of the stone formation, from this portal you can reach Tristram, there are some strong little evil spirits and mages in this place, be careful to deal with them, while you are killing them, you will see a hanging cage with a person locked up, that's Cain, you just need to kill near him, and then you will see a person who is locked up. You just need to kill near him, you can let him out, he will go back to the village, if you kill here almost, you can also go back to the village, after completing this task, to pass you want to monitor the items, you can go to find Cain, and in the future to find Akara to buy things, can also be discounted oh!
Fourth quest: The Forgotten Tower
This quest was given to you on the way to the previous quest, you will see a bookshelf with a book on it, and when you open the book, it will give you this quest, you can go to the village and talk to Charsi, Akara, or Kashya before you do this quest, Akara or Kashya, in short, there is a countess living in the tower, she needs to use the blood of 100 virgins to maintain her life, the black wood field can be accessed to the Black Marsh (Black Marsh), there is also a cave nearby to practice kung fu, after practicing more or less, you can enter the tower, the monsters in the tower are nothing great, a **** only six layers, and each layer is very small, you can quickly beat the tower. A **** only six layers, and each layer is very small, quickly finished, playing to the sixth layer, will run into the countess, she will first put a wall of fire, rushed over to teach her a good lesson, it did not take long to clean up her, and then, behind her, a treasure chest, will be like eating horns tiger has been dropping out a lot of money and treasures, pick up after the return to the village, the quest will be completed.
The fifth quest: Tools of the Trade
This quest is from Charsi, the blacksmith, who says that before she fled here, she dropped an iron, so she wants you to go and get it back, and when she does, she will be able to create magic weapons. Monastery Barracks), you have to go from the Black Swamp to Horadric Malus, you will see a castle, this is the place where the iron is kept, there are many monsters here, and they are very hard to fight, if you don't have a level of fourteen or above, it is hard to go there, go all the way inside and kill, you will bump into a big guy, he is the blacksmith here (Smith), and he is the leader of this quest. He is a blacksmith and the leader of this quest, he is very strong, but after killing him, you can get the iron on the shelf next to you, take the iron and go back to the village, give it to the blacksmith Charsi, she will help you to assemble a weapon and gemstone into a magical item, and the weapon must be SOCKED to be able to do it!
Sixth Quest: Sisters to the Slaughter
This quest is given by Deckard Cain, you have to go back to the abbey, find the catacombs, then go into the catacombs to find Andariel's lair, and of course, kill her. The entrance to the lair is on the other side of where you killed the blacksmith. There are five levels in this cave, and it's by far the hardest level to fight. The first three levels are not bad, but the fourth level is a tough fight, so I suggest that you go back to the top and practice as soon as you feel that you're getting tired, because the fifth level is much harder than the fourth level. After you arrive at the fifth floor, you will immediately encounter the demoness, the demoness is very cruel, life and long and will release poison, so you must buy a little antidote to poison potion before entering the fifth floor, and then, blood things can not be missing, fortunately, this level of the exit is very close, a fight is not good, immediately flee to the exit, back to the upper level, this is not the same as the first generation, the enemy will not be guarding the exit, waiting for you to come down to death, so the first back to the upper level to fully resupply, so the first time to go back to the upper level, the first time to go back to the exit is not good. The first back to the upper level after sufficient supplies, and then back to the fifth level slowly grinding, is also a good way, if you are lucky enough to kill the demoness, back to the village, you can go to the eastern world.
The East
The East is a whole new world where no one trusts you, so you'll have to come back to that whole gaining trust thing.
First quest: Radament's Lair
This is from Atma, a woman who is near the hotel, she says that her son and husband were killed by a sewer monster, and that the monster killed a lot of people, and that she will repay you if you kill the sewer monster, the entrance to the sewer is just before the gate of the city, under a Trap Doorfa. A Trap Doorfa below, you just need to open the door on the ground, go down to carry out this task, this sewer enemy specializes in the use of fire and poison, go down before it is best to prepare for the deepest part of the fifth floor of the tunnel, is the location of the demon head, after you kill it must remember to check it out, it will be dropped out of the body of a book that can be learned skills and a scroll called Horadric, and the scroll will be released in a few minutes. After you kill it, you will find a book to learn skills and a scroll called Horadric. You may not take anything, but you must take these two things. After you take these two things, go back to the city and report back to Atma, she said that she will tell the others what you did for her, so that they will trust you more, and then you will take the Horadric scroll to Master Kane, and he will give you your next quest.
Second quest: the Horadric Staff
Kane says that the tomb where the bodies are kept is sealed, and that you have to use the Horadric Staff to open it, so you have to go to the Halls of Dead in the Dry Hills and get the Cube that you can use to combine the staffs. So you'll have to go to the Halls of Dead in the Dry Hills to get the Cube to assemble the Staff, then go to Maggot Lair in the Far Oasis to find the Staff's body, and then go to Claw Viper Temp to find the Headpiece embedded with a gemstone; this quest is really tiresome, especially since it's so big and you have to climb up the mountain to see the Halls of Dead and the Headpiece of Far Oasis. You have to climb up the mountain to see the entrance to the Temple of Death and the Far Oasis, but these two underground labyrinths are not difficult and you can easily pass through them, especially the first one, the Temple of Death. After you get the stone box, go back to find Master Kane and he will tell you that you can use the box to equip the gemstone on the weapon you want to combine and turn it into a magic item, and that the box can be used as a box, so you won't be afraid of filling up the storage box with stuff! You can also use the box as a chest, so you don't have to worry about your locker being too full! On the way to the Far Oasis, the quest list will light up again, telling you to go back to town and talk to Drognan, and that's when the third quest will start. You can still go to the Far Oasis and return to the city when you have time; the monsters in the Far Oasis are easy to deal with, but they are poisonous, so it's a good idea to be prepared before you go in. Once you have the staff, you should return to the city to find Master Kane.
Finally, you'll have to go to the Temple of the Snake's Claw, which is a very far place. You'll have to go all the way through the Lost City to the Valley of Snake before you can find the entrance, where the monsters are very difficult to deal with, so be careful. You can then go back to the city and assemble the staff. After you do so, talk to Master Kane, and this quest is now complete, as it will be completed along with the sixth quest.
The third quest: Tainted Sun
This quest is initiated during the second quest, and asks you to go back to the city and ask about the cause of the strange darkness, and then talk to the people in the village about Lut Gholein, and then after the second quest is complete, this quest is also complete.
The fourth and fifth quests:
The next quests are auto-generated. First, you have to go to the palace and talk to King Jerhyn, who will tell you that he made the mistake of summoning a horde of monsters by using a treacherous courtier, and his palace fell until he hired the current warriors to keep the city above ground, and you now have to go to the Mystic Paradise (Arcadia), which is the most important city in the world. Now you have to go to the Arcane Sanctuary. After you talk to him, go down the corridor behind him and kill them all the way to the end, then you will see a portal, through which you can go to the shrine.
This place is really hard to fight, sometimes the enemy will also come in the air, or is to cast a fire wall art, if you do not run fast enough, you will be hanging there several times, so it is best to bring the body full of blood potion, and then put all the money in the locker, so as not to regret it, to be honest, this place is not very good, so spend so much spirit to kill the enemy is not necessarily a good deal, if you really don? If you don't, you're not going to be able to get a good deal on your own.
This is the first time I've ever seen a game in which I've had a chance to play.