Graphics g = Graphics.FromImage(image);
try
{
//Generate a random generator
Random random = new Random();
//clear the background color of the image
g.Clear(Color.White);
//draw the background noise line of the image
for (int i = 0; i < 25; i++)
{
int x1 = random.Next(image.Width);
int x2 = random.Next(image.Width);
int y1 = random.Next(image.Height);
int y2 = random.Next( image.Height);
g.DrawLine(new Pen(Color.Silver), x1, y1, x2, y2);
}
Font font = new Font("Arial", 12, (FontStyle.Bold | FontStyle. FontStyle.Italic));
LinearGradientBrush brush = new LinearGradientBrush(new Rectangle(0, 0, image.Width, image.Height), Color. Color.Crimson, 1.2f, true);
g.DrawString(checkCode, font, brush, 0, 0);
//Draw the foreground noise point of the image
for (int i = 0; i < 100; i++)
{ p>
int x = random.Next(image.Width);
int y = random.Next(image.Height);
image.SetPixel(x, y, Color.FromArgb(random.Next()));
}
// Draw the border line of the image
g.DrawRectangle(new Pen(Color.Silver), 0, 0, image.Width - 1, image.Height - 1);
System.IO. MemoryStream ms = new System.IO.MemoryStream();
image.Save(ms, System.Drawing.Imaging.ImageFormat.Gif);
Response. ClearContent();
Response.ContentType = "image/Gif";
Response.BinaryWrite(ms.ToArray());
}
finally
{
g.Dispose();
image.Dispose();
}
Hope this helps