First of all, the biggest change is the interface of the knight of vitality. Players can clearly see that the default skin of the characters of "mage" and "vampire" has changed and is full of Halloween style. Of course, the young lady at the counter in the mode of "blowing the sky" has also changed, wearing a pair of red devil horns on her head and pumpkins and tombstones beside the table, all of which are full of Halloween characteristics. Interested players can go and have a look. ?
Judging from the outline of the plant, you can guess that this is a pumpkin, and its appearance is similar to the pumpkin on the interface table of the knight of vitality. As for its effect, it is not very good. Its characteristic is that one part can be harvested every day. Although the featured function has no actual combat effect, it is good to harvest a part every day, and players can harvest it for a long time after training. ?
Of course, not only the appearance of the interface, but also the appearance of some weapons has changed as much as the original knight Halloween. For example, "sickle" and "pitchfork", do you think these weapons are familiar in appearance? In the dungeon of the first level, the previous Halloween monsters were such weapons. I wonder if the appearance of these weapons will be restored after Halloween.