Tools/materials: Huawei matebook 16, windowswin7, 3dsmax20 16.
1, first set the width to 2000, the default height and the image aspect ratio to 1.333, and confirm.
2. Then turn off the hidden lights in the global settings, and then turn off the default lights.
3. Then, the drop-down menu of the image sampler is changed to the second quasi-Monte Carlo, and the anti-aliasing filter is opened to select the filter starting with m..
4. Then, in the introduction, the lighting is checked, and the global lighting engine is changed to light map and light cache, and the second rebound is changed to 0.9 or unchanged. The luminous map is changed to medium, the hemisphere is subdivided into 50, and the difference sampling is changed to 30.
5. Subdivide the lighting cache into 1300. The sampling size is 0.0 1. Check to display the computer phase.
6. Don't delete the automatic save after modifying the rendering, and then check all three paths. The parameters of the drawing size of the light cache can be set flexibly according to the performance of the computer.
7. Finally, pull up the selected preset, and select Save Settings. Next time, call the big picture parameters directly here.