Current location - Recipe Complete Network - Take-out food franchise - Why is everything in the game pseudo-random and can't be really random?
Why is everything in the game pseudo-random and can't be really random?
Randomness is a very important element in game development. It can make players feel the unpredictability of the game and increase the fun and challenge of the game. However, due to the particularity of the game, the randomness in the game is often designed as pseudo-randomness, not real randomness. So, why is everything in the game pseudo-random and can't be really random? Let's discuss this problem from several aspects.

First, the limitations of the random number generator

In computer science, random number generator is an algorithm for generating random numbers. It can generate a series of seemingly random numbers through algorithms. However, due to the limited computing power of the computer, the digital sequence generated by the random number generator is not a real random sequence. On the contrary, they are composed of certain rules and patterns, but they just look random.

Second, the consideration of game balance.

Balance is a very important factor in the game. If the randomness in the game is too strong, then some players may use this randomness to gain an advantage, thus destroying the balance of the game. Therefore, in order to ensure the fairness and playability of the game, game developers usually limit and control the randomness in the game. In this way, the randomness in the game can only be pseudo-random.

Third, the consideration of game performance.

On the other hand, the performance of the game is also a factor to be considered. If the randomness in the game is too complex or strong, it may lead to the slow running speed of the game or the problem of jamming. In order to avoid these problems, game developers usually simplify and optimize the randomness in the game. In this way, the randomness in the game can only be pseudo-random.

Fourth, the limitation of technical difficulty.

Finally, technical limitations are one of the reasons why only pseudo-random can be used in games. In the game, a large number of random numbers need to be generated, which consumes a lot of computing resources and time. Moreover, if a real random number generator is used to generate these digital sequences, they may be very long, which will slow down the loading time and running speed of the game. Therefore, in order to maintain the fluency and stability of the game, game developers usually choose to use the pseudo-random number generator instead of the true random number generator.

To sum up, although the true random number generator can provide better randomness and security, due to technical and performance limitations, the game can only use pseudo-random to achieve similar effects. Although this will affect the fairness and playability of the game, it is also a compromise that must be made to ensure the fluency and stability of the game.