I. My World Command Code Complete
Standalone commands (some multiplayer also applies)
/gamemode0 is survival (extreme) mode
/gamemode1 is creation mode
/gamemode2 is adventure mode (you have to use a specific weapon to eliminate the squares)
p>/gamemode3 is survival (extreme) mode
/give your name 1371 to get command cubes to lose in
Death doesn't drop: /gamerulekeepInventorytrue
Explosion prevention: /gamerulemobGriefingFalse
Reset birthpoint: /spawnpoint@a
ascend-raise yourself to the previous platform
bind{command keyword}-set one-click commands
clear-empty the console
damage-turn off or on damage-as-invincibility
descend -Move yourself to the platform one below
destroy[all]-Destroy current stuff (backpack)
defuse[all]-Defuse bombs (defuse TNT explosives that are already lit)
difficulty- Set the difficulty of the game
dropstore- Create a locker
*drops-Switch item drops on and off, mining fights don't drop anything if you turn it off.
dupe[all]-Duplicate things
duplicate[all]-Duplicate things in your hand and drop them
worldsave-Save to exit the game
explode[range]-Set a place to explode (use with caution in your own home)
extinguish[ all]-Extinguish all surrounding fires
ext[all]-Same as extinguish fire
falldamage-Switch high altitude fall damage
firedamage-Switch fire damage
fly-Fly mode
*freeze-Freeze monsters
give [QUANTITY]-Give the same item
goto-Go to a place
grow[all]-Make immediate wheat grow
h[COMMAND]-Command list/help
heal-Make up the specified amount of blood
health-Set the life value
help[ COMMAND]-Command list/help
home to return to birth point
i[quantity]-Brush stuff
instantmine-switches instant mining (no delay in mining)
item[quantity][cost]-Gives the player the item, or the maximum amount if not specified
itemname-displays the name of the item currently in hand
itemstack[number]-gives the player a specified number of items
killsuicide
jump-moves instantly to the place the mouse is pointing to
killnpc[all]-kills all the NPCs around you or tells you to kill all nearby living creatures except yourself
killnpc[all]-kills all nearby NPCs or tells you to kill all nearby living creatures except yourself
killnpc[all] - kills all nearby NPCs, or tells you to kill all nearby living creatures. living creatures
worldexit-exit the game without saving
*light-put the light off permanently
listwaypoints-list all pathpoints
macro{parameter}-allow macros to be run
maxstack[item id&item name&all amp;all][number]-Maximum stack an item up
*mobdamage-Monsters won't give you damage
msg-Adds a message to the console
music[volume]-Plays music
noclip-Penetrates through walls
p-Displays the current coordinates
posNow player's coordinates
reach-Player goes to specified place
rem-Delete specified waypoint
removedrops[all]-Delete items on the ground
*rename-Modify the command name
repair[all]-Repair the durability of the current item
< p>reset-restore default settingssearch-search for item names
set-mark a path point in this world
setjump[JUMP&reset]-set jump's height landing damage and movement 1:1
setspawn[]-sets the current position X axis Y axis Z axis
world-world intel
worldload-loads the specified file
worldnew[FILENAME][SEED]-creates a new map at the specified location
worldlist-lists all the archives
First to debut is the OP's full list of commands:
/give-give person item id quantity-give someone an item, if you don't write the quantity then the quantity given defaults to 64
/nickID name-give someone a new name ID is a whitelisted name
/backup-runs the backup command
/fireball-fireballs (destroys cubes).
/healname-heal someone
/invseename-look at someone's packages
/lingtningname-heavenly wrath (not filling in the name will lightning strike where the mouse is pointing)
/mutename-ban someone
/ping look at latency
< p>/seenname-see when someone last quit(the above four commands require the other person to be online, not their consent)
/unlimitedid-give yourself unlimited certain items
/weatherstorm/suntime-changes the weather, thunderstorm or sunny
/ mmoeditnamesknamerank-This command can be used to change someone's level of a certain skill if the MCRPG plugin is installed
/pumpkins-Forms a pumpkin forest beside oneself (pumpkin forest with leaves)
/snow-Becomes snowy on one's own side
/thaw-Melts snow ( and ice)
/buther-kill nearby monsters
/tree tree shape-generate a tree (tree shape can be left unfilled)
Tree shapes: big-large tree ewquoia-redwoods Tallsequoia-tall redwoods
Birch-shirted tree Random-random
/ upHeight- Raise yourself to a certain height, with your feet supported by a piece of glass that may be suspended
WorldEdit:
With a wooden axe in your hand, left-click on a corner, right-click on a corner, and the rectangle between the two corners is the selected area:
//setid- Turns the selected area into a certain item (if it's a non-placeable or has no place to put it will be the item in the thrown)
//undo-restore the last WorldEdit action
//redo-restore the last //undo (this description may be wrong)
//movex-move the area x blocks. You need to be facing the area with NEWS when moving.
//movexup- Moves the area up x blocks
//movexdown- Moves the area down x blocks
WorldEdit:
noclip- Goes through the wall
p- Displays the current coordinates
pos is now the player's coordinates
reach-player to specified place
rem-remove specified waypoint
removedrops[all]-remove items from the ground
*rename-modify command name
replenish[all]-X
repair[ all]-repair current item durability
reset-restore default settings
s name-Sameas/set
search keyword-search for item name
set name-mark a path point in this world
setjump[JUMP&reset] -Sets the height of the jump landing damage and movement 1:1
setspawn[] sets the current position X axis Y axis Z axis
setspeed[SPEED&RESET]-Sets the speed of movement
spawn[QTY]-Spawns a creature
spawnstack{NAME& ;ID&random}-spawns a merged monster NPC
*superheat[all]-Turnsitemswhicharefurnace-ableintotheirfurnacedform
t-Sameas/tele
time[set&get&day&night[minute&hour&day[TIME]]]-Sets a specified time to get items
timeschedule-Sets a period of time for the world to stay between forever - "Ryoga Haruhi Manga's Never Ending August"
unbind-Unbind a command
waterdamage-Switch diving damage on/off
world-World intelligence
worldload-Load a specified file
worldsave-Save to exit the game
worldseed[ SEED]-Shows you how many squares are in your world
worldnew[FILENAME][SEED]-Creates a new map in the specified location
worldexit-Quits the game without saving
Common player commands:
Register account:/registerPasswordRepeat password
Login account:/login password
Check the latency to the server (the interval between the appearance of Pong is your latency to the server):/ping
Check the money:/money or balance
Check the money leaderboard:/balancetop
Set up your own home:/ sethome
Go back to the home you set up:/home
Lock: [private]
Display coordinates:/getpos
Give money to other people:/pay player ID money amount
Territory creation command:/rescreate territory name
Territory lookup Command:/resinfo
Select area query command when creating a territory:/resselectsize
Add area into a territory command:/resareaadd territory name area name
Remove territory:/resremove territory name
Two, my world 2021 command code summary
/kill@e[type=evocation_illager]remove defender
/gamemode0 survival
/gamemode1 create
/gamemode2 adventure
/gamemode3 spectate (not available in older versions) p>
/gamerulekeepInventorytrueDeath doesn't drop command
/difficulty0,1,2,3 are peace, easy, normal, hard
/give player name item ID item number give player item
/weatherrainrain
/weatherclearNo weather
/weatherthunderThunderstorm
/killSuicide
/spawnpointSet the respawn point
/effectclearRemove all effects on your body
/clearEmpty your backpack of all items.
/scoreboardscoreboard
/advancementchanges the player's progress
, /bossbarchanges the boss's blood bar
, /clearremoves the player's belongings
, /clonecopies the cube,
/datachanges the NBT data of the cube or entity,
/datapack to manage packets,
/debug to start debugging,
/defaultgamemode to change the default gamemode
/difficulty to set the difficulty level,
/effect to add or remove potion effects,
/enchant enchanting player items,
/execute executing commands as another entity,
/experience brushing up on experience,
/fill filling squares,
/function running a function,
/gamemode changing game mode,
/gamerule changes game rules,
/give gives player items,
/help displays help,
/kill kills entities,
/locate locates coordinates of nearest building,
/me (don't know how to describe it),
/ particle to generate particle effects,
/playsound to play music,
/recipe to manage compositing,
/reload to reload packets,
/replaceitem to replace items
/say to speak,
/ scoreboard scoreboard,
/seed show seed,
/setblock place block,
/setworldspawn set birthpoint
/spawnpoint set respawnpoint,
/spreadplayers randomly scatter entities.
/stats detects results of command execution,
/stopsound stops sound effects,
/summon generates entities,
/tag modifies entity tags,
/team modifies the team,
/teleport transmits the entity (a bit different from tp), p>
/tell sends a private message,
/tellraw sends an advanced message,
/testfor probing entities
/testforblock probes for squares,
/testforblocks probes for squares in the area that are the same,
/time changes or queries the time,
/title to show title,
/toggledownfall to toggle weather,
/tp to teleport entities,
/trigger to change scoreboards based on trigger,
/weather to set the weather,
/worldborder to change worldborder,
/xp to swipe experience.
/?
/help Alternative commands that provide help with command usage
/ability grants or takes away abilities from the player.
/clear Removes items from the player's item bar.
/cloneCopies a square from a specific area to another.
/connect/An alternative command to wsserver to connect to a WebSocket server.
/deop revokes a player's administrator privileges.
/difficulty sets the difficulty level.
/effect Adds or removes status effects.
/enchantEnchant the player's items.
/executeExecutes another command.
/experience grants experience to the player.
/fill fills an area with specific squares.
/functionRuns a function.
/gamemode changes the player's gamemode.
/gameruleChanges or queries game rule values.
/give gives the player items.
/help provides help with command usage.
/kill kills entities (players, creatures, items, etc.).
/list lists players in the server.
/locate displays the coordinates of the nearest given structure.
/me displays a message about yourself.
/mixerMixer interactivity control.
/mobEVEnt controls or queries biological events that are allowed to run.
/msg/tell Alternative command to send a private message to another player.
/op Grants administrator privileges to a player.
/particle creates particles.
/playsound plays sound effects.
/reloadReload loot tables, progress, and functions from the hard disk.
/replaceitem replaces items in the item bar.
/resupply Immediately replenishes the village's new economic supply and demand system.
/save prepares a backup, queries its status, or restores it.
/say sends messages to multiple players.
/scoreboardManage scoreboard goals, players, teams & tags.
/setblock replaces blocks with other blocks.
/setmaxplayers sets the maximum number of players that can join the game.
/setworldspawn sets the world birth point.
/spawnpoint sets the birth point for players.
/spreadplayers teleports entities to random locations.
/stopsound stops sound effects.
/summon generates entities.
/tagModify the tag of a player or entity.
/teleport/Alternative command to teleport entities.
/tell sends a private message to another player.
/tellraw displays a JSON message to a player.
/testfor counts entities that meet the given criteria.
/testforblock determines whether a square is in a certain position.
/testforblocks determines whether the squares in two regions are the same.
/timeChanges or queries the world time in the game.
/titleManages the title on the screen.
/toggledownfall toggles the weather.
/tpTransport entities.
/w/tell's alternative command to send a private message to another player.
/weather Sets the weather.
/wsserver Connects to a WebSocket server.
/xpIncreases or decreases experience.
Summon creatures:
Summon tamed zombie horse:/summonEntityHorse~~~{Type:3,Tame:1}
Summon untamed zombie horse:/summonEntityHorse~~~{Type:3}
Summon tamed skeleton horse:/ summonEntityHorse~~~{Type:4,Tame:1}
Summon Untamed Skeleton Horse:/summonEntityHorse~~~{Type:4}
Summon Zombie Giant:/summonGiant
/summonGiant giant zombie
/summonEnderDragon Mordor Dragon
/summonWitherBoss Apocalypse
/summonSkeleton Skeleton
/summonPig~~~Entering the command will swipe out a pig
/summonCow~~~ Enter the command to swipe out a cow
/summonZombie~~~Enter the command to swipe out a zombie
/summonCow-Cow
/summonChicken-Chicken
/summonMushroomCow-MushroomCow
/ summonBat-Bat
/summonPig-Pig
/summonEntityHorse-Horse
/summonSheep-Sheep
/summonVillager-Villager
/ summonVillagerGolem-Iron Golem
/summonSnowMan-Snow Golem
/summonWolf-Wolf/Dog
/summonOzelot-Cat
/summonSquid-Squid
/
/summonZombie-Zombie
/summonSkeleton-Skeleton
/summonCreeper-Bitterbug/Self-Exploding Monster/JJ Monster
/summonPigZombie-ZombiePigZombie
/summonGhast-Ghost/Evil Spirit
/summonEnderman- Mordor Man/"Black Faggot"
/summonSilverfish- Silverfish Bug/Mite
/summonEndermite- Mordor Mite
/summonSlime -Slime
/summonLavaSlime-Hell Slime
/summonWitch-Witch
/summonGuardian-Underwater Guardian
/summonBlaze-Blaze Man
/summonSpider- Spider
/summonCaveSpider-Cave Spider
/summonEnderDragon-Mordor Dragon Boss
/summonWitherBoss-Apocalyptic Boss
/summonGiant-Giant Zombie
Noncreatures:
/summonBoat-boat
/summonMinecartRideable-normal minecart
/summonMinecartHopper-funnel minecart
/summonMinecartFurnace-furnace minecart
/ summonMinecartCommandBlock-CommandBlock minecart
/summonMinecartChest-Chest minecart
/summonMinecartSpawner-Spawner Cage minecart
/summonSmallFireball-Small Fireball (emitted by Flaming Man)
/summonFireball-Fireball (emitted by Evil Soul)
/summonItem-Item
/summonLeashKnot-Rope Knot
/summonPainting-Painting
/ summonLightningBolt-Thunderbolt
/summonThrownExpBottle-Thrown XP bottle that has been thrown
/summonWitherSkull-Wither Skull (Skull emitted by the Wither Boss)
/ summonEnderCrystal- Mordor Crystal
/summonFireworksRocketEntity- Fireworks that have been emitted
/summonArrow- Arrows that have been shot
/summonThrownPotion- Medicine that has been thrown
ThrownEnderpearl-Thrown Ender Pearl
/summonEyeOfEnderSignal-Signal of the Eye of Ender
/summonPrimedTnt-Ignited TNT
/summonFallingSand-DroppingSand Properties
< p>/summonItemFrame-item display/summonXPOrb-experience orb
/summonunknown-fishing bait