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What are the rules of the Three Kingdoms Kill Game?
Rules of the Three Kingdoms Kill Game:

First of all, introduce four identities of Three Kingdoms Killing.

1, master

Winning conditions: destroy all anti-thieves and spies. Skill: Take your own survival as the primary goal and distract the attention of anti-thieves. Cooperate with loyal ministers to destroy anti-thieves, and judge who is loyal and who is the mole.

2. Loyal ministers

Winning conditions: under the premise of protecting the owner's survival, destroy all anti-thieves and spies. Skill: Loyal officials are the barrier of the master, and the balance to deter thieves and spies.

3. Anti-thief

Winning conditions: destroy the master to win. Skills: Anti-thief, as the largest number of people, needs to concentrate on attacking the enemy's weaknesses. Correct thinking is the key to success.

4, mole

Winning conditions: first destroy the anti-thief and loyal subjects, and finally fight with the master to become the last survivor. Skills: correct tactics, cool head, luck.

Second, the Three Kingdoms Kill Game Process

1, with four identities randomly assigned at the beginning. In addition to the master, other loyal subjects, anti-thieves and spies have hidden identities, which are reflected by the performance of players. It takes experience to hide yourself and find a partner. (For example, I am bent on destroying traitors of my master and loyal subjects, protecting my master's loyal subjects, and trying my best to destroy all spies.)

2. Every round of the Three Kingdoms Kill is divided into six stages: the beginning stage, the judgment stage, the card-touching stage, the card-playing stage, the card-discarding stage and the end stage. At the beginning, each person has four hands, and the cards are played counterclockwise from the master. In the card-touching stage, everyone can touch two hands from a pile of cards.

Game skills of the Three Kingdoms Kill;

1, the position requirements for the camouflage of the Three Kingdoms Kill skill:

People in the top position should try not to use the disguise of the Three Kingdoms Kill skill, otherwise, because of the disguise of the Three Kingdoms Kill skill, the companions behind may cause heavy losses to you because they can't reach the people who have been hit. Those who are behind the center, especially the first person to determine the identity of everyone on the field through exclusion, can consider using the Three Kingdoms killing method to disguise themselves.

2. Camouflage the Three Kingdoms kill skills:

There are three ways to jump: doing things that are beneficial to the other party (such as giving the other party a card), doing things that are unfavorable to one's own side (such as anti-thief limiting opposition), and not doing things that the other party can clearly understand (such as being notorious at home but committing crimes at home). Which means to use should be combined with the situation on the field and the skills of the characters, which also leads to the strength of the third point.

3. Camouflage intensity of killing skills in the Three Kingdoms:

Don't give too much strength to your opponent's cards, and you are not afraid to give them away, because the main object of confusion is the person who plays the cards behind, not the person who holds the cards. Some anti-thieves pretend to win the trust of the masters for the skill of killing the Three Kingdoms, and generously give this kind of impeccable strategic card that they are always happy with, which is definitely not worth the candle.

The trick of camouflage in the Three Kingdoms Killing sometimes needs to use the advantage of shoving to restrict one's own people, and crossing the river and kicking down the bridge is the second choice. Pushing one's own people didn't lose any cards, but only one card was lost. It is worthwhile to confuse each other with this loss, unless you kill each other, attack in groups, and it is not advisable to kill your own people directly.

If a pretender wants to act like a non-master figure, he should give priority to weakening the defense of his role (such as pushing down rumors) rather than weakening his precious damage every second. If loyal subjects want to pretend to be masters, they should give priority to weakening the master's attack, keeping the master's defense, or pretending to be dead when the master has enough defense ability.

The third way is the safest. If you are the first person to judge clearly the situation on the field, there is no risk in the disguise of the skill of killing the Three Kingdoms, but the disguise is also weak.