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How should the novice of Deep Sea Trek play? How should the novice of Deep Sea Trek play?
First of all, don't provoke the seemingly annoying monsters. This is a green, healthy and fresh game. The ultimate goal of the game developer is to leave the planet, not to harm the creatures here, so there are few offensive weapons in the game. Therefore, players can't beat anyone. When you see a bad situation, run to a safe place and hide.

Second, don't dive too deep and replenish the state in time. In the survival mode, the player's exploration conditions are restricted by health, oxygen, satiety and moisture. Among them, oxygen is the most likely condition for players to die in the early stage; Therefore, don't explore the deep sea area before making the underwater vehicle that can provide endurance oxygen. Even if equipped with a large-capacity oxygen cylinder, it is easy to run out of oxygen while enjoying the beautiful scenery on the seabed, and die because it is too late to go to the sea for air.

Third, remember to go home often and make the best sandbox survival game in the submarine base as soon as possible. One of the great pleasures is to collect resources, so players certainly don't want to "bury" all the materials they have collected hard in an accidental death. Because of the difficult exploration conditions, the early resources are especially hard to come by, so remember to go home often (the early home is the escape cabin where you were born) to store items, and of course remember to save the game. It will naturally be better to build your own submarine base as soon as possible, which will allow players to have enough space to store materials and be safer at the same time.

Fourth, don't go to Aurora, don't go to Aurora, don't go to Aurora! In the early stage, players must be proficient in the operation of the game in the safe area, including breathing, fishing, collecting materials, using the workbench and so on. Only after having some necessary equipment and unlocking certain technologies can we explore the crashed Aurora.

Extended data:

The most important pieces of equipment and functions in the early stage of the game are as follows:

Survival dagger-used to collect seaweed leaves, plant seeds, attack small fish, etc., is one of the necessary tools in the item column from beginning to end.

Scanner-can be used to scan creatures to understand their habits, scan blueprints to unlock technology, and even scan themselves to check whether they are infected with alien viruses, etc., with comprehensive functions and moderate cost, it is really an essential artifact for home travel. Also remember, the scanner needs to replace the battery.

Welder-the most important function is to repair the radio equipment of the escape capsule to receive messages, which is equivalent to the task guidance hidden in the game system. Speaking of this, I have to admire the subtlety of game planning and combine the game tutorial into the gameplay without trace. In addition, the welder can also be used to repair the Aurora after the explosion in the medium term, and some of the rooms contain precious materials and equipment.