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Middle Class Game Open Class Cake Shop Lesson Plan

As an outstanding teacher, it is very necessary to carefully design a lesson plan, through the preparation of the lesson plan can be better according to the specific situation of the teaching process to make appropriate necessary adjustments. The first thing you need to do is to write a lesson plan. The following is my compilation of the middle class game open class cake store lesson plan, welcome to learn and reference, I hope it will help you.

Game Theme: Cake Shop Activity Objectives:

1, to guide the children to play familiar roles, know the names of the roles, imitation of the most basic actions.

2, the game has a simple role of language and behavior.

3. Cultivate children's ability to independently determine the theme of the game according to their wishes, and the theme is clear and stable.

4, so that children learn to negotiate the distribution of roles, positive interaction with peers, friendly cooperation.

5. Further deepen the content of each theme, enrich each game, and encourage children to strengthen the connection between the roles.

6. Experiencing the obvious seasonal characteristics.

7. Initially develop children's ability to solve problems with their existing life experience.

Activity Preparation:

1, a variety of flavors of cake, bread toys 2, playdough, overalls, etc. First Activity:

Time: June 8, 20xx (Friday) afternoon Guidance Points:

1, the game before the simple introduction to stimulate the interest of the 2, the children carried out independently, observe and Guidance focus:

(1) Help the children to set up the playground together.

(2)Observe children's language and action in the game, and understand children's role level.

(3) Teachers play the roles, randomly guide the children to have simple role language and behavior.

3. Post-game talk, teacher-oriented talk to reproduce valuable game pieces.

Observation and promotion:

Observation: young children in the negotiation of roles have been able to pay attention to the control of volume and male and female matching, like to play with peers *** with the game, in the game, most of the young children can cherish the props, materials, gently take and put. But some of the children can't coordinate the disputes among peers.

Promotion: Before the next game, I will use the class homepage to upload the story and the address of the courseware together, and ask parents to cooperate with the children so that they can be familiar with the retelling of the story. Since the tone of voice and expression of the dialogues of the characters in the courseware are more obvious, I think it is also a good learning function for the children.

The second activity:

Activity time: June 15, 20xx (Friday) afternoon Activity Preparation: large snack tray (add) Guidance Points:

1, the teacher combined with the last time to carry out the role of each game to evaluate, so that the children put forward the desire to play again.

2, in the form of conversation to enhance role awareness, emphasize the need to adhere to the "post"; and emphasize that children to comply with the game routine.

3, the distribution of roles: according to the wishes of the children, the teacher adjusted according to the wishes of the children.

4, children's games, teacher guidance (1) Teachers comprehensive rounds, to understand the situation of children's games, focusing on guidance to the hospital, in order to identity to remind the staff to work seriously, treat customers politely.

(2) Encourage interactions between the roles and themes.

(3) Pay attention to individual education, encourage each child to participate in the game, remind individual children to abide by the rules of the game.

(4) Support new themes generated by children in a timely manner.

5, the end of the game (1) play music to remind children to clean up their toys.

Organize the children to comment focusing on the interaction between the roles and whether to adhere to the post.

Observation and promotion:

Observation: at first I wanted to let the children complete the story string down, I wanted the class to perform a little in roles, but found that when recalling the content of the story, some of the dialogues of the young children some forget. In order to let the children have a direct impression, I first asked to guide the children together to discuss how to set up the venue, and then a group of capable children to demonstrate the performance, and guide the children sitting below to tell the dialog together. Finally, I ask the children to perform in groups (in the form of asking the group leader). The children are very motivated when they perform as a whole, and are attracted by the headdresses. However, after putting on the headdresses, individual children have the problem of being unfamiliar with the literature and being unable to cooperate with their peers in the performance. The children were basically able to negotiate roles with each other and express the main plot of the story during the game.

Advancement: When the children discuss the roles, let the children learn to combine freely, instead of inviting the group leader, to cultivate the children's cooperation ability. In the performance area, I also will be the story headdress and other props displayed on the wall decorations, the children's performance to play a prompt, set the scene, rendering the atmosphere of the role of the children to facilitate the smooth development of the game.

Activity Reflection:

The design of the whole activity is novel and interesting, and actively create teaching scenarios, in a relatively loose and free environment and atmosphere, fully mobilized the various senses of the children, do, play, in the playfulness to satisfy the desire of the children to explore, want to try, for the development of the activity to provide the support of the environment. In the whole activity I put the initiative to the children, fully embodies the child's main position, adhere to the "activity in the front, recognize in the back", "found in the front, the conclusion in the back", "try in the front, guide in the back! The principle of "activity before recognition", "discovery before conclusion", "try before, guide after". Principle, let the children look, talk, try, through their own exploration and master the method of laminating, let the children in the fun to make a good beautiful cake. Especially in the children to appreciate the courseware "cake show" in the process of teachers consciously help young children to feel the beauty of the cake pattern, until the final completion of the cake, together to appreciate and comment on the young children's own "cake show" on the cake pattern and pattern of a happy atmosphere of mobilization, the subconscious let them feel the beauty of the cake pattern. Subconsciously let them feel the beauty of the shape of the cake, the beauty of the color, conveyed *** with the production, *** with the activities of the joy. The children got a strong visual effect and experienced the joy of success

It is worth mentioning here that the waste utilization of waste foam and sponge truly reflects the characteristics of our Zhangpu Center Kindergarten, which is "taking scientific materials as a breakthrough to cultivate young children's innovative spirit and practical ability". Practice has shown that children in the foam and sponge cake production, compared to pure playdough production, more tend to real, not only let them experience the joy of creation, but also conducive to the cultivation of their spirit of inquiry and creativity.