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What's the difference between the glory of the king and League of Legends?
The glory of the king and League of Legends have basically the same ranking mechanism, and both match teammates and opponents according to players' performance, but I think the glory of the king should have an additional rule of matching according to game activity.

First, the ranking mechanism of the glory of the king and League of Legends is the same. The ranking matching mechanism of these two games is basically the same. After all, the two games are under the same banner and the game types are the same, so their ranking mechanism will certainly not change much. Both games match players with the same strength. For example, if the players in the glory of the king Diamond 2 and Yao Xing 4 are similar in strength, they will match together.

In addition, it should be matched according to the daily performance of the players. If a player performs better in the ranking, he will be judged as a better person by the system and the teammates he meets will be relatively more delicious. The opponent is also a player who will be judged to be able to exert his strength. The general rules of matching are basically the same.

Second, the difference between the glory of the king and League of Legends ranking mechanism. Because League of Legends doesn't play much, I don't know if League of Legends has such a mechanism, but the glory of the king definitely exists. There is a very obvious difference in ranking, that is, it takes a short time to match the glory of the king's ranking, while League of Legends basically has to wait for a short time. In addition to the different game time for players to match more frequently, the glory of the king should also have a matching mechanism about activity. The glory of the king will give those players who play more and are more active, match opponents who compare dishes, stimulate their winning or losing heart, and keep them playing. This is why the glory of the king lost more than ten games in a row.

Third, how to reduce the influence of the ranking mechanism to reduce the influence of the ranking mechanism is to let the system determine that it is a player who compares dishes. This requires controlling some data in the game, such as killing and death. Less k heads, more money, and there is still a spring to win.