Sacrificial sword is Beidou's graduation weapon. Beidou, as an excellent background lightning attribute, has strict requirements for C and the coverage of element bursts. This weapon has a high white value in the ritual series, and the auxiliary accessories can also alleviate the pressure of Beidou charging. Weapon special effects can make Beidou release the element fighting skill with considerable magnification twice in a row.
In the original god mobile game, the appropriate role of sacrificial sword is Zhongyun and Noel. The reason is that 6.7% of the element charging efficiency of the adverb bar of the sword is sacrificed, and the cooling time of the skill can be reset when the special effect causes damage to the fighting skill of the element, which can speed up the charging time of the role's big move and increase the frequency of releasing small skills. It is very suitable for characters like Zhong Yun and Noel, who have long skill CDs but great benefits.
Sacrificial sword can't provide physical damage or crit bonus, so it's not suitable for DeLuc and Razer, who rely on physical damage per second.
Beidou navigation satellite system
Beidou positioning thunder is the background assistant C of two-handed sword, and can be used as the main C in the early stage. It's not a loss for a novice to draw this role. In operation, Beidou is a role that needs certain skills to play well. After finishing it, you can have tens of thousands of e skills, and the feeling of fighting will be very good. She has a very strong group ability, can absorb thunder and reduce injuries, and the output efficiency is extremely high.
Elemental Tactics: Click to accumulate the power of thunder, wave the big sword forward, causing thunder elemental damage, and hold down and raise the weapon to form a shield. At the same time, the damage will be superimposed according to the number of attacks, up to 2 times.
Elemental explosion, arousing the power of behemoths and lightning, creates a Lei Shou shield around itself, causing lightning damage to nearby enemies. Big moves can improve the ability of resident characters to resist interruption and reduce injuries. At the same time, when the resident character hits a general attack or a heavy blow, it will cause additional lightning damage and can jump over enemy units repeatedly.