Since the famine farm was modified to grow huge crops, the proportion of various crops has emerged one after another. It is necessary to share the simplest proportion, but due to the difference of plant growth rate, it is necessary to ensure that there is surplus fertilizer in the farmland at the beginning. Spring: 12 Giant crops except peppers and pumpkins. Summer: pitaya, pepper, tomato, onion, pomegranate, watermelon, garlic and corn. Autumn: carrots, corn, eggplant, garlic, onions, peppers, land, pumpkins, tomatoes.
Winter: asparagus, carrots, garlic, potatoes, pumpkins. Assuming that crop A and crop B are planted on a piece of cultivated land, crop A absorbs 1 unit growth promoter from the land at each growth settlement point, while crop B just releases 1 unit growth promoter to the land at each growth settlement point, then these two crops can achieve nutrient self-sufficiency, so the whole growth process does not need fertilization.
Characteristics of huge crop collocation
There are five nodes in the process of crop * * * from sowing to maturity, that is, the seed germination is small and mature, and the corresponding process from seed to germination is called seed stage, and so on. * * * There are four growth stages, and at the end of each stage, the crops will immediately settle down.
There are three kinds of nutrients in cultivated land, namely compost and manure. When each plant grows to the next settlement stage, it will affect these three nutrients. The influence can be divided into release to cultivated land or absorption from cultivated land, and the cyclic relationship between crop nutrients is realized through the bridge of cultivated land. The game tells the story of a scientist being transported to a mysterious world by the devil, and the players will survive and escape from this different world.