The most important thing in wild fighting is efficiency. First of all, the talent T0 22 8 figure chooses a full set of defense (blue devils resist or return to blue, the blue of cattle is really not enough). Q(AOE improves the efficiency of wild play, but consumes blue skills, so it is recommended to eat it in moderation when playing wild) 1 grade w (if it is not suitable for GANK's lineup in the early stage, it is enough to point to 1 grade. In the early stage, I wanted to 1 level GANK3) to assist E (to bring you a better life and trigger passivity to make you play wild more efficiently). Summoner skill flash punishment (professional field guerrilla skill) (needless to explain). Go out 1 Bujia 3 red 1 Lan Xianxue w. Then the main point Q hits the wild ticket from the wolf, so that it can be pushed over without buffing for the time being (not at that time for the time being), so he turns around and goes home and takes out 700 armor+1 sandals. GANK comes out after buffing (it depends on different situations, of course). Regardless of whether the opposite side is the main AP or the main AD, wearing ordinary shoes (choose your own shoes and advocate 3-speed shoes) is a natural fanatic. Generally speaking, I can basically deal with any lineup in this way (of course, sometimes I also have a legion shield, with good BUFF and good equipment), and I have a strong defense against high mobility, good blood and endless blood! You are invincible for a long time, and I can stand on top of the spring for a long time.
This is the way to position 1 Blood Bull to dominate the game.
Tips (with flash, savage collision can hit the enemy's own troops, and with roar, triggering passivity can make more money)
Position 2 Method of controlling cattle injury:
The essence of runes is red and strong, and the summoner's skills are respected: flash-plus blood (of course, summoner's skills have their own advantages, but they are respected, so different styles of play should be matched with different summoner's skills)
The first choice is sandals, and then the popsicle Langton Lich Shining (all equipped with all three items) hat.
The bull's head trick makes the bull's head pure AP and has strong viability, and becomes an extremely buggy AP Carry, so that you can do a perfect control without causing too much harm to the cow! The second company of a good cow must master it skillfully. You create the best opportunity for your team, and you are the soul of the team.
If someone wants to catch the bull's horn, then Alista may tell you something.
-Lori control