First of all, bulletproof vests
The injury reduction effect of body armor is affected by the type of weapon, and it will also change after being injured (the durability is less than 30%).
Bullet damage is also affected by distance, weather and whether it bounces or penetrates an object.
The damage reduction effect is arranged from low to high:
Second, the instant stab-resistant vest
Damage absorption: 600.
Damage absorption when damaged (when the durability of the article decreases by 30%)300.
Total injury absorption: 10000.
Melee absorption: 50%.
Passivated melee absorption: 20%.
Third, stab-resistant vest
Damage absorption: 300.
Injury absorption when injured: 150.
Total damage absorption: 20000.
Melee absorption: 99%.
Passivated melee absorption: 20%.
Fourth, the police riot vest
Damage absorption: 600.
Damage absorption when injured: 300.
Total damage absorption: 30000.
Melee absorption: 99%.
Passivated melee absorption: 30%.
Five, the police tactical responsibility vest
Injury absorption: 1500.
Damage absorption when injured: 750.
Total damage absorption: 40000.
Melee absorption: 99%.
Passivated melee absorption: 40%.
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