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Famine 17 mod loading system tutorial
Find the if in brackets.

#self.mods

& gt

and

TheSim:ShouldWarnModsLoaded()

then

Just change the 0 in it to 10.

Basic course of new loading system

First, you need to download mod, and put the unzipped folder in the dont _ starve \ mods folder of the game directory.

First of all, there are some minor changes in the main menu of the game (17 pictures in the forecast version, and there may be some minor changes in the official version of 17).

Find the main interface Mods. This option is turned on.

The following figure appears, and on the left is the mod put into the mods folder of the game root directory.

Red means not loaded (that is, plus-corresponding to the previous version), and white means loaded.

(The following novices just ignore it. These are some demonstration and simple explanation examples. If you are bored, go to dont _ starve \ mods and delete all these folders. )

To load the mod, you need to change disabled to Enabled in the middle, right, middle and lower sections.

Then click Apply.

Finally, click Cancel to exit the mod loading interface.

There is something wrong with the knapsack domain map. I don't know if it's because of the beta.

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