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Wasteland 3 melee schools add some introduction
The turn-based strategy RPG game "Wasteland 3" has been officially sold on the whole platform. Players can choose various bonus schools in the game. Here, I will share with you a bonus strategy for melee schools.

Proficient in pile speed and ap point blade system. There is a chance to move 3 squares and crit, and you have the ability to attack the same target twice and increase the power machine once. I don't know if the ability of automatic rifles to return to 3: 00 ap for every person killed can trigger melee, killing several people at a time.

Find a bunker first. I ordered power armor, high blood and rocket launcher explosion system with many deputies. There is a skill that shoots into the sky, causing extensive damage. The main reason is not to consume ammunition. Bai Piao can be are, and rocket launchers can shoot in crowded places first, and then collect residual blood. There is also a teammate who specializes in medical treatment. When he falls to the ground, he can pull up with blood.

Advantages: melee weapons do not need to consume ammunition and have high hit rate. . . In addition, hammer weapons can stun. In addition, all kinds of assault rifles and snipers are very bad when they are close to hitting. You can use this to bully AI, and close range+bunker can attract each other's pike fire.

Disadvantages: Unless there is a sneak attack, there is basically no output in the first round, and this dialogue will force a war and will not give you a chance to sneak attack. Unlike snipers and assault rifles, you can set fire to important targets in the first round.

In the early stage, it is necessary to hit the meat shield, pointing out the background of deceleration and armor. Give priority to with all your strength, then speed, and when the speed reaches 7-8, it can be considered as forming. Consider whispering to part-time animals at 3-5 o'clock in the early stage, and bring a dog to make up for the speed. Strange science at 3 o'clock. Three sets of equipment, each set of physical attack 15%, need strange science. The engineer got his first talent at 3 o'clock. Treatment from 3: 00 to 5: 00. After the basic end, you can punch to provide speed. If you want to play this role well, you can't bring any skills that will help the team. Covered in injuries.

I'm playing hard to get now, but once I was forced to talk to Reagan's car. At other times, it's basically a rocket launcher. As long as you fight first, you must fight first. In the first round, you basically threw it in front of you as a tank. You can drink all kinds of medicine or throw a battery. In the early stage, others will set him on fire, but in the middle stage, because your armor reaches a certain level, others will not hit you. Then you hit someone's light armor, and basically you die with two knives.