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Basic teaching of land reclamation skills in the early stage of novice raiders guide book in game developing countries
Basic Teaching of National Beginners in Game Development

1. The goal of the game is that the initial time is 1 year, and the game will be settled in 2 1 year. Our goal is to get the highest game sales and capital gains in the last 2 1 year. We can continue to play after 2 1 year, but the data after 2 1 year cannot be used to inherit new ones.

2. At the beginning of the game, there are at most four studios and two initial employees. Recruit two people first, and the staff need not be too entangled. When the funds are tight in the early stage, introduce them with the cheapest acquaintances. There are no more than eight studios in the later stage, and employees in the early and middle stages will eventually switch to the strongest eight. Don't waste too much resources on employees in the early and middle stages.

3. Among the four attributes of employees, programming is the most important. When choosing a planner, choose the one with high programming, which determines the most important and interesting value of the game. Screenwriting can enhance the unique value of the game, and pictures and music can enhance the pictures and sound effects of the game. The most important attribute is the physical strength of employees, and the eight employees with the highest physical strength are the last eight.

Top eight employees:

King Abu Farah

Ouyang bin

Su Meiling

Ling huche

Lu Weixiong

Fox, gorilla

Fran? ois Flower

Cairo jun

King Abu Fran needs works with sales volume of 6.5438+0 million, which can be found in the employment interface of the company introduction meeting, and the top eight can start as soon as possible.

Lu Weixiong needs to win the best gold medal, and then he can find it in Talent Island.

Orangutan fox needs to have works with sales of more than 6.5438+million, and win three gold medals at the same time, so it can be recruited in Talent Island.

Cairo Jun needed a work with a sales volume of 20 million, won five gold medals and recruited in Talent Island.

The remaining ones, however, are not as high as the ones above, and they are all found in the talent island.

4. Do some outsourcing in the early stage and save some upfront funds. When you have a certain amount of money, then make your own plan. Note that the matching of game types and content will affect the sales of games. For the matching effect of content and type, you can refer to another content type matching strategy of the author. However, be careful not to use the same content and type continuously. If you use it too much, you will lose fans and take turns.

5. The upgrade of employees will increase the types of games, up to 20, and the training of employees can increase the content of games, up to 79. As long as we upgrade our employees normally, we can easily collect game types, so we need to pay attention to game content. Some game content can only be found by matching specific occupations and specific training methods.

6. Don't upgrade and train employees at will in the early stage. First, employees will eventually be replaced in the early and middle stages. Second, upgrading the professional level of employees will increase their annual salary. In the case of insufficient funds in the early and mid-term, the annual salary of employees will be particularly high, which will easily cause the company to make ends meet. Pay attention to the annual salary of employees at the end of March every year.

7. You can develop a sequel if the game is short-listed. The four scores of game magazines must be higher than 8, and the four attributes, fun, uniqueness, picture and sound effects of the game must be high enough to be shortlisted.

8. The platform for game development, choosing pc in the early stage and choosing a platform with high market share in the middle stage, requires spending money to buy authorization. Later, I used my own developed host. The strongest self-developed mainframe requires six people in the company to be hardware engineers. It takes a long time to develop your own host, so pay attention to saving enough money.

9. Employees have four basic occupations: programmer, screenwriter, artist and music designer. After these four classes are upgraded to level 5, directors and producers are unlocked, producers and directors are upgraded to full level, hardware engineers are unlocked, and the strongest professional super hacker is unlocked.

65438+

1 1. When developing a game, the type and content of the game will be gradually upgraded. When the game type is upgraded to level 2 and level 5, the policy points will increase, so there is no need to worry too much about the lack of policy points in the early stage, and the policy points will be sufficient in the later stage.

12. It is suggested that the early development policy should focus on research, which can increase the amount of research data and enhance the research data of employees' occupational demand consumption. This kind of props is very scarce, and research data can be obtained in the process of developing games, so it must be used with caution. Personal challenges of early and middle-term employees are also suggested to be rejected, because research data needs to be consumed.

13. Advertising can increase the company's fans and game sales, and it needs to be used from time to time, but you don't have to worry too much about advertising in the early and middle stages, and you can promote it on the moon when you have more money in the later stage.

14. After mastering the basic gameplay and instructions of the game, everyone can start the game in an orderly way. When the time is 4 years, 1.3 weeks, if the fund is 2500, it can be changed into an office for 6 people. If you have won the prize in the game development festival, you can change it to an office for 8 people.

15.4 the first game development festival will be held in the third week of June 12, and will be held at a fixed time every year thereafter. Strive to make a four-dimensional game above 180, and you will get the best gold medal. After winning the best gold medal three times, you can find out all the top eight employees.

16. Since 4 years, the game exhibition has been held every July 1. Don't spend too much money on the exhibition in the early stage. After attending the exhibition, the sales of games released at the end of the year will increase.

17. Finally, it is necessary to pay attention to avoid stepping on the pit and various precautions. For everyone's convenience, let's summarize it again.

Don't upgrade employees in the early stage! Upgrading will increase the annual salary, and you will be foolish if you can't pay the employee's salary at the end of March, so be sure to see if your company has enough funds to pay the salary before March. Moreover, the research data consumption of promoting employees is quite large, and it is used on the top 8 people. Employees in the early and middle stages don't have to worry too much about upgrading, and they will change in the future.

Due to the shortage of research data, the behavior of consuming research data should be very cautious. For example, early employees challenge themselves and need a lot of research data to reach the highest probability of 80%. Not necessarily successful. If it fails, it will add a bunch of bugs. In the early and middle period, challenging yourself will be a huge loss. Never use it. Later employees have high attributes, and a small amount of survey data can get 80% probability. However, due to the lack of research data, it is recommended to use less. In the same way. It is suggested that you choose "Pay more attention to research" when developing games, so as to obtain more research data.

Don't reuse the same game content and type, it will lose fans and take turns to develop. Similarly, don't always let an employee be the person in charge of relevant planning because of his high attribute, which will increase the chance of making mistakes and change him.

Don't pay too much attention to advertising in the early and middle stages, and don't spend too much money on advertising. There are more funds in the later period, and the most expensive monthly publicity can be used at will. The same is true of game exhibitions, which can be promoted with almost the same amount of money in the early stage.

Put six hardware engineers together as soon as possible, and you can develop your own host with the highest configuration. You don't have to spend money to buy the authorization of other hosts, and other hosts will stop selling. However, it takes a long time to prepare enough reserves for the self-developed mainframe. Don't let the company lose money because of employees' wages.

If employees want to fully practice, it is very important and costly to change jobs. Therefore, prop dealers have to buy a job transfer book three times a year when they come. Of course, the permanent technology that merchants sell at one time should also be started. However, due to the consumption of research data, it should be used with caution. To play the best gold medal, use it when the game points are not enough 180. It is not recommended to use it all the time.

Staff training can discover new game contents, and many game contents can only be discovered through specific occupations and specific training methods. Please refer to my other detailed game content unlocking strategy. Don't blindly transfer all employees to super hackers, or you will have to go back to your previous career and waste your job transfer book in order to unlock some game content. Developing a mainframe requires six engineers at present, even if you have been an engineer. After these two problems are solved, it is basically safe to turn employees into super hackers. Of course, wages will skyrocket. Please pay attention to the operation of funds.