What about the octopus king in the famine DLC shipwreck? What can you get? The following small series brings the analysis of the trading mode of the "famine" DLC shipwreck octopus king. Let's have a look.
For every < fish food & gt& gt, considering that there will always be < a Dubron & gt& gt in the treasure chest and < a piece of seaweed, shell or coral & gt& gt, there is also a rare opportunity < blubber or shark fin>& gt, on the contrary.
For each; & gt's treasure chest always contains & gt and the same thing, which may be> or>.
I found that shark's fin and food made from shark's fin can't be traded, and there is no label for aquatic products in the shark's fin code.
Code comments are as follows:
-Only accept 1 seafood meals every day, and pull up a box containing 1 dubloon+rando cheap items from the trophy list.
I guess the proportion of each item from the code is as follows:
Seaweed: shell: coral: shark fin: blubber = 5:3:3: 1: 1.
Because the items here are random, precious seafood such as swordfish or lobster should not be exchanged directly. Swordfish is an artifact, and lobsters are made into finished products in the pot (see below for details).
For each ornament, the treasure chest will contain a certain number of gold coins (depending on the value of the ornament).
For toys, Octopus King will give a certain & gt.
Here is also in the code comments of Octopus King:
-Only accept 1 ornaments every day, and pull up a box with multiple gold coins+items (we set it for each ornament)
Only one toy is collected a day, and the items corresponding to each toy are fixed?
-trinkets can only send gold coins.
Another note in this line is that toys can only take coins.
The programmer doesn't know what happened, and two lines of comments deviate from each other.
He will also trade ship-related items, when some crock pot recipes are given:
You can also change the seafood cooked in the trading pot into navigation objects: (here is the part I think is very useful, and the Chinese food translation is taken from the post of @sbbinsb)
-Only accept 1 seafood stew pot meal every day, and pull up a box with 1 dubloon+item (we set it for each dish).
California volume-> sail
California roll-> basic sail (palm leaf)
Seafood gumbo soup->; Cloth sail
Seafood soup-> advanced sail (cloth)
Thick soup->; trawl
Orange soup-> trawl
Jelly soda-> Sea trap
Frozen gold mother-> ocean trap
Pickled fish in lime juice-> telescope
Pickled fish with lime juice-> binoculars (this kind of food is very easy to cook, and there is no shortage of binoculars)
Surfing turf-> Ship lamp
Food stalls-> boat lights (advanced version, the kind that can refuel)
Lobster soup->; Pirate hat
Lobster soup-> pirate hat (sacred artifact)
Lobster dinner-> Ship gun
Lobster dinner-> ocean cannon (this needs butter, which is not easy to handle)
After practical testing, toys can only be exchanged for coins. . .
Different toys get different coins, depending on the value of the toys.