I believe everyone is familiar with the dwarf thunder. Whenever "Dwarf Thunder" explodes, the surrounding human players will be repelled, and their performances on many maps such as "Biochemical Pyramid", "Biochemical Arena" and "Biochemical Desert" are very dazzling. However, I wonder if you have carefully studied the judgment mechanism of "Dwarf Thunder"? Next, the author takes you to know!
When we hold down the "shift" key, the "Dwarf Ray" will only repel the character in a short distance, which is about 0.5 meters visually.
Background setting
Infiltrator:
No one knows who founded the infiltrator mercenary company, and no one knows where its headquarters is. Some people say that it serves the third world countries, while others say that it has carried out "special tasks" for the rebels. However, no one has found the person in charge of this company so far, and there is not even any law to bind it.
But at least one thing is clear to everyone: infiltrators never serve powerful countries.
Some people say that infiltrators are full of wild blood-which makes them willing to serve weak countries and even perform some "special services". But to outsiders, everything about them is just speculation.