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"Three Kingdoms Kill" Gao Shun Use Raiders
How to kill Gao Shun in the Three Kingdoms? Seibel, naive and dignified, not good at drinking, commanded a very elite army, the so-called "trap camp." I have repeatedly given advice to Lu Bu. Although Lu Bu knows his loyalty, he can't use it. How should such figures be used in the Three Kingdoms Killing? Let's take a look at the raiders ~

Invincible-Seibel

Skills introduction:?

Trap: The appearance stage is limited to one time, and you can fight a character. If you win, until the end of the turn, you ignore the role's armor, and there is no limit to the distance and number of times the role uses cards; If you don't win, you can't use kill this round.

Prohibition: Lock-in technology, your wine is regarded as murder.

Seibel is a more advanced military commander in the kitchen knife stream. One is that he can export more knives after winning, and the other is that he ignores distance and armor after winning. This is also in line with the historical fact that Seibel is invincible as the commander of "trap camp". Because of his whiteboard attribute, he was specially given a "prohibition of alcohol" skill to increase the number of kills, which is also considered as an early "four blood and two skills" military commander; In fact, the "prohibition of alcohol" is a double-edged sword, which may increase the output in one's own round, or may die because he can't drink "alcohol" outside the round, which is consistent with the fact that Gao Shun eventually died because of the rebellion of Lu Bu's "prohibition of alcohol" incident in history, and Gao Shun just didn't drink alcohol in history.

Trap is also an early point flow. Compared with Tianyi in Taishi Ci, it can't kill both, but also has the effect of ignoring distance and armor, which can play the role of "marching thousands of miles and fighting soldiers" and "Naman killing rattan armour soldiers". Single point blowup is more capable. Trap should pay attention to the following questions:

(1) Seibel can kill with one first, and then launch a trap;

(2) Seibel set a trap for A, and killed B after winning, and then Seibel can continue to kill A (countless pieces); However, if Seibel sets a trap for A, after winning, he will use one blow to A, and A will die after being injured, so Seibel can't use another blow to B;

(3) "Ignoring the target role's armor" means that when you use cards for the role or change your card target or damage from you to the role because of other military commanders' skills (such as Tian Xiang and Wandering), the role's armor cannot be activated/triggered until the settlement is completed or the damage caused by the card is settled, for example:

A, Seibel equipped the injured A with a silver lion launching trap. After winning, Seibel can steal the silver lion of A. At this time, the silver lion equipped with A will not trigger, and A will not recover its physical strength.

B, Seibel set a trap for a man equipped with rattan armor. After the victory, Seibel will not trigger the rattan armor of A with the southward invasion;

C, Seibel set a trap for a person equipped with rattan armor. After winning, Gao Shun kills B with a knife, and B triggers Rattan Armor with a common kill, because no other character can ignore the role armor except Gao Shun.

The principle of prohibition of alcohol limits Seibel's difficulty in killing people with alcohol; But it can also be realized under special circumstances.

(1) He Taihou gives wine-it is difficult not to drink royal wine;

(2) Jian Yong cleverly said that after the success, "drinking" designated Seibel as an additional target, and then borrowed Seibel's knife, which can make Seibel play the role of "drinking and killing people".

Play in the executive main office:

Play a good loyal minister: Liu Bei, Cao Pi and Sun Ben

As a kitchen knife, if you don't kill it, what's the difference with salted fish? Prepare the main bureau to distribute the larger redundant kills to Gao Shun, who will be responsible for the fixed-point blasting. Because of the trap, you can ignore the armor after winning, whether the opponent is Wang Ren, Gossip or Fu Jia, just like being born to die. In fact, Seibel's performance in Cao Pi's main game can only be said to be above average. When the peach overflows, you can take the initiative to brush cards with Cao Pi to avoid the embarrassment that Cao Pi has no blood to sell (at this stage, Cao Pi's playing style is more loyal than Gao Shun's, and the main disadvantage is that the output is unstable). It should be emphasized that in Sun Benju, due to the low ridicule of the owner, Qian Gaoshun can choose the way of confusing his identity (such as harassing the owner and unloading his hand) in exchange for a comfortable opportunity to store explosives.

Not recommended loyal minister: Yuan Shao.

In the master Yuan Shao's game, Seibel was slightly weaker than the general four-blood military commanders, except for the lack of defensive skills, because of the prohibition of alcohol. On the other hand, the power attribute of the bag can make Yuan Shao raise the upper limit of card storage, so in Yuan Shao's master game, we should try to avoid being obedient unless we can be sure that the master will not be brainless or there is no other better candidate.

Play the anti-thief well: Sun Quan and Zhang Jiao

In Sun Quan's main game, due to his strong check ability, it is easy to wash out "+10+" and/or armor in the first round of/kloc-0+check, and the trap can well avoid the embarrassment of immobility and play a better role in preventing thieves from gathering fire; Even if the number of kills is insufficient, it is very profitable for Seibel to exchange a card for Sun Quan. In Miao Cui Jiao's main office, the leader's hand is even more precious. Even if he doesn't kill after casting the spell, it can be convenient for the thief to continue to restrict his master in the later period. When the leader is equipped with gossip, he can ignore it and kill it directly. It's really cool.

Thief prevention is not recommended: Liu Chan.

Liu Chan's hedonistic skill is the pain caused by a whiteboard and a kitchen knife. Without keeping it, it takes a high character to kill the little fat man by trapping.

Cooperation and restraint of military commanders:

First, cooperate with:

Whether Yu Xun, Guo Jia and Cao Pi sell blood, or Liu Bei, Liu Xie, Cao Cao and Lu Su, Seibel always comes. As long as he can give cards, even if they are scrapped, they will benefit.

Second, seibel restraint military commanders:

Seibel is the nemesis of three unarmed sisters such as Mrs Cai and three unarmed counselors such as Jia Xu and Marotta. Seibel is likely to explode the opponent in the first round or after adjusting the hand shape by storing explosives.

Third, Zhang Liao, Da Qiao, Huang Xu and Zhang He are the military commanders who contain Gao Shun.

Because in general, the outbreak of Seibel depends on several rounds of hand coordination and explosive storage, and Seibel is particularly afraid of destroying the control flow of "breaking the team" and "music, soldiers and flipping" in his hand. After all, it is absolutely impossible without cards and rounds.

Identity adaptability:

1, master: ★

Although he is a master of 5 physical strength values, he has no defensive skills outside the round and no recovery ability in the round. He relies too much on loyal officials to make up the cards, which makes Master Gao Shun's excellent conditions extremely harsh.

2. Loyalists: ★★ (★)

Seibel, as a loyal minister, can only say that he is quite satisfactory, stable when he has supply, and a qualified loyal minister when he has output. The disadvantage is that it is unstable when there is no supply.

3. Guard against thieves: ★★★★

As an anti-thief, Seibel is slightly better than a loyal minister. Because of the natural advantage of the victory condition against thieves, the fault tolerance rate of its selection is high. Even if Seibel's performance was passable, it was a steady performance.

4, mole: ★★★★

4 physical strength, output distance and armor, you can fight multiple knives in one round, and it is enough for Gao Shun to be a traitor; Seibel can play a better role in smooth games, but in the main game of fast push, well, who can lose? Reducing ridicule and keeping a low profile are the key.

Requirements for equipment and cards:

Seibel's favorite equipment should be Tian Fang's halberd and Zhang Ba's snake spear. The former can cooperate with the trap, and it is easier to play the effect of three kills. If a teammate sells blood, it is another wave of "three kills"; The latter can help Gaoshun transform redundant waste cards and increase production. Other cards, Seibel depends on K-point cards. After all, ignoring the distance is the first win; In addition, the most important thing is to kill.

Military commanders use tips:

1, with the cooperation of teammates, the waves have nothing to say; If not, please learn to store explosives. When you decide to export your turn, you can sell your blood properly and leave the killing and the bigger ones behind.

2. In the round, most of the time, you must trap before using other output tips. After all, you have to consume a card first and ignore the armor. When it is not big, you can kill it first, and then try your luck.

3, "Yellow Sky Kill"-the main game of the opening angle, when the hand is 0, Gao Shun sends a small flash through the yellow sky to kill, and then kills after winning the trap!

4, can't drink, can't drink, can't drink, don't sell out!

Positioning of military commander:

(1) Gao Shun's position as a military commander is: outbreak and attack. Seibel is superior to Ma Chao, Guan Yu and Zhang Fei, and inferior to Jie. Fixed-point output may have a miraculous effect.

(2) Seibel can be regarded as both anti-loyalty and loyalty. When there is no other more suitable candidate, as a distant anti-loyalty and loyalty, you can try and keep your distance.

(3) Seibel has been in Liang Yin Mall for a long time, and the price is cabbage now. Absolutely cheap, cost-effective, and worth starting with.