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An introduction to the daily challenge task of USD OL 2021April 2nd.
Fistful of dollars OL updated the daily challenge task 202 1 on February 2, and some players may not know how to do it. Let's take a look at the daily challenge task raiders of fistful of dollars OL202 1 on April 2nd.

An introduction to the daily challenge task of USD OL 2021April 2nd.

routine

1. Cooked and seasoned crustacean meat: 0/ 1

Crustacean meat can be seasoned by beating crabs on the left island of Rhodes, decomposing them in backpacks and roasting them with creeping thyme/wild mint/oregano.

2. Cooked and seasoned fat poultry meat: 0/3

Fat bird meat can be obtained by beating chicken in Emerald Ranch, seasoning and baking with creeping thyme/wild mint/oregano.

3. Edible meat: 0/5

The item column on the second page of the label or eat it directly in the backpack.

4. Moose has been skinned: 0/ 1

5. Non-player enemies searched: 0/20

6. The task of railway station staff has been completed: 0/ 1.

The Stranger (Angus) Mission of Wallace Station/Emerald Station/saint-denis Post Office.

7. Killed wolves: 0/3

You can also go to the legend of "werewolf" to find a wolf to fight.

occupation

* Different levels of challenges are different, please refer to your own level.

Bounty hunter

1-4 level

1. The reward task has been completed, no enemies have been killed, and there is no reward target: 0/ 1.

2. Hawkeye Tracking Award Target: 0/ 1

Need to find clues to track reward objects (within a certain range? Search for the target) bounty mission.

3. The target photo with a reward has been taken: 0/ 1.

Take a photo with a camera after arresting people, and a reward target is counted once.

Level 5-14

1. According to the new Austin poster, the wanted man has been arrested: 0/2.

Bounty versions of tumbleweeds, Benedict stations or armadillos took over the task.

2. Reward tasks completed in real time 1 hour: 0/2.

3. Complete the medium ($ $) bounty task: 0/ 1.

Tasks with a reward of $ $ will be marked on the reward page.

15-30

1. Real-time 1 hour: 0/2.

2. The reward task has been completed, no enemy has been killed, and there is no reward target: 0/ 1.

3. Complete the difficulty ($ $) or the legendary bounty task: 0/ 1.

On the bounty page, the bounty for a task is $ $,or a legendary bounty of any difficulty.

A peddler peddling along the street

1-4 level

1. Goods sold to local buyers: 0/ 1

Choose local delivery when selling goods.

2. Large animal carcasses donated to Cripps: 0/2.

Pumas, white-tailed deer and other animals can be put on horseback.

3. Money earned from trading: 0%/$50.00.

Level 5-14

1. Distance by truck in the mission: 0/ 10559.

2. Goods sold to local buyers: 0/2

Choose local delivery when selling goods.

3. Small animal carcasses donated to Cripps: 0/6.

Squirrels, birds and other small animals that can be stuffed into pockets, not fish.

15-20

1./kloc-donated animal carcasses within 0/0 minutes: 0/20.

Drive a carriage to the swamp to shoot birds. If it is not enough, use frogs and toads to make up the number.

2. Complete Kripke camp stew: 0/ 1

The first item of the stew recipe, the change of battle will be refreshed.

3. Medium-sized animal carcasses donated to Kripke: 0/7.

Most animals can be hung on both sides of the saddle.

collector

1-4 level

1. Antique wine found: 0/ 1

2. Collection found with shovel: 0/ 1

Some collections dug out of the ground need metal detectors.

3. Tarot cards found: 0/3

Level 5-14

1. Bird eggs found: 0/3

2. Collectibles discovered by metal detectors: 0/ 1

Coins, fossils, partial arrows or lost treasures

3. Collect from non-player enemies: 0/2

Skin crocodiles in swamps, count crocodile teeth as collectibles, or search for enemies.

15-20

1. Found antique wine: 0/3

2. Bird eggs found: 0/5

3. Find the lost jewels: 0/3

Private liquor dealer

1-4 level

1. Distance traveled by armored vehicles during the mission: 0/ 1609.

2. You have drunk your own low-alcohol liquor: 0/ 1.

Keep it private. The bucket on the right is upside down.

3. Income from selling bootleg liquor: 0%/$50.00.

Level 5-14

1. Highly toxic moonshine has been made: 0/ 1

Maggie buys the recipe, the moonshine is bought on the black market, and the camp makes it.

2. Private bar: drunken player interaction: 0/ 1

When the line of sight becomes mushy, there is an interactive option for the player to right click. One person only counts once, and two or more people need to cooperate.

A single person can press F wildly and do it once.

I played with the band for 2 minutes: 0/ 1.

You need to buy a band, talk to anyone in the band and start playing with an instrument.

15-20

1. Private bar: decoration: 0/ 1

Maggie changed, the liquor store changed, just changed the painting.

2. Private bar: drunken player interaction: 0/2

When the line of sight becomes mushy, there is an interactive option for the player to right click. One person only counts once, and two or more people need to cooperate.

A single person can press F wildly and repeat it twice.

3. At least 18 bottles of moonshine sold are intact: 0/ 1.

Naturalist

* Animals belonging to different classifications can be found in the Animal Field Guide.

1-4 level

1. Farm animal samples collected: 0/ 1

2. Legendary animal samples collected: 0/ 1

3. Samples of residents in mountainous areas and grasslands collected: 0/3.

Level 5-14

1. Making or cooking in a field camp: 0/5.

Buy it from Harriet and use it in the project column.

2. Collected forest and river animal samples: 0/2

3. Tough tonic has been used when it is overheated or supercooled: 0/ 1.

Buy or prepare harriet's "resilience tonic" and use it when the core of health value shows _ or _.

15-20

1. Mixed supplements made or used: 0/2.

Buy it from Harriet or stir it by the fire.

2. Farm animal samples collected: 0/3

3. Using pheromones to find legendary animals: 0/2

See the yellow near the map? Then use a bottle of pheromone nearby