= initial =
At the beginning of the game, the protagonist's spaceship made an emergency landing on the Shi Cun spaceship. When the protagonist puts on work clothes, the player can operate. Go to the exit on the right and go straight ahead until you see the entrance. The game will start some basic operations. There is no difficulty. When all the conversations of teammates are over, the door lock will be unlocked automatically.
Space capsule =
After entering the cabin, you will find some money and blood bags in a hole on the left. After hearing the orders from your teammates, you will open the next door and enter the control room. Control the machine behind the glass in the room. The plot will be triggered here, and the players are wondering what happened here. Suddenly the room becomes dark and you are forced to watch them being slaughtered by monsters. At this time, the hatch behind you will open, regardless of anything, just follow this route until you see the elevator. After entering the elevator, press the control switch and close the elevator door.
Downstairs is the entrance to the engine room control room, but it was locked because of a fault. You can find a body and a plasma gun in the opposite room later. At the same time, this wall reminds you of the way to kill monsters and blow up tree trunks. Back to the previously locked door, the door of the electric box next to the shooting can be opened. In the future, many doors and institutions will be opened in this way, so everyone should pay attention.
Immediately after opening the door, you will meet the enemy, shoot and kill or retreat. With luck, the monster will be crushed to death by the door. Then cross the hall to the door leading to another hall.
The scene here is very dark. Turn left and go straight after entering the door, and you will find the first recorded file. Turn the corner and enter the control room door. All the recordings and text files are not difficult to find, so don't miss them.
= Engine room control room =
Enter the front cabin, and your teammates will post your next task. Turn left and walk to the opposite door. Don't forget that there are boxes to open at the side.
Enter the lobby and turn left to find some props and recording points. Turn right and go out the door. Go straight to the end of the lobby and enter the door.
There is a door in this hall that switches quickly and is obviously broken. There is a StasisModule near the door, which provides deceleration function for the machine. When you get the ability and use it on the door, you can easily get through.
After the lobby, you can find the deceleration energy pack and recording point. Turning left is a locked door leading to another engine room repair room.
= engine room repair room =
Standing on the luminous stage will start the first robot hand in the center of the room. When the manipulator is connected to the host, it will move forward. At this time, it will meet a monster, kill it as soon as possible and come to another robot. Stand on the luminous platform to start this robot hand, and then return to the main engine. You will meet a monster and kill it. At this time, you will find that the second robot hand has left the host and returned to the luminous platform of that hand. This time, start the robot hand to slow down at the same time, and then quickly return to the main machine, and choose to start when two robots merge. On the charger next to the main console, you can charge the player's ability. (Here is a PowerNode, in the blue box on the wall. )
After the robot hand repairs the engine room, the protagonist will be thanked by the team members. Now, go back all the way and look at the map to find the elevator. The elevator can take you to the engine room.
The cabin is very narrow and full of "good things". How to fight is everyone's own idea. It is suggested that if there is less ammunition, slow down and pass by the enemy. Sprint all the way to the lifting platform and come to the second floor. Finally, you can find the prop MaintenanceBay key, and there is a text file nearby.
= engine room office =
Go back to the elevator and go downstairs (many animals are very careful) and follow the guide line behind the elevator to the engine room office. It's very safe here. Players can find some props and a powernode. This prop is very important. It is a necessary item for weapons, armor and ability upgrading. And each level will have a room that needs to be opened by powernode. There are enough props in the room to buy two more power nodes. Don't miss it! There is also an upgrade station in the room. How to create your own protagonist depends on everyone. I began to enhance the attack power and loading capacity (attack flow) of the gun. My roommate upgraded his armor and strengthened his blood.
After leaving the office, I came to the elevator along the way. There will be many monsters on the way. The monsters will follow the elevator all the way and tear open the elevator door to attack. After the elevator goes downstairs, go back to the first recording point.
= Engine room control room =
Go back to the engine room control room and turn on the switch in the corner. The companion will talk to the player again, and after the conversation, the flight cabin at the bottom of the hall will open. As soon as you enter the door, you will encounter another scene of chasing and fleeing. Watch out for monsters in some dark rooms behind the elevator.
= Flight module =
Come to the flight module and return to your ship. When we first arrive at the console, the monster will launch a large-scale attack to destroy the ship. Players need to escape (you can take your time here, it will hurt to run into the fire), and finally the protagonist jumps out of the spaceship at a critical moment (good shot-)
The monster killed immediately after getting up returns to the flight cabin again. Teammates will contact the protagonist again and then explore Nenna's recording point. But there will be a big monster here and kill them all.
Along the road, you will come to an elevator, which takes the protagonist to a new room. There is a vending machine in the room, and players can buy their favorite items. (mainly bullets and blood, then guns. I suggest raising enough money to buy a flame thrower. Players can take a break to upgrade their equipment (here is a reminder, the powernode consumed during the upgrade can no longer be used, and the nodes can only be placed next to each other. When upgrading firearms, you can use SL Dafa to test the performance of firearms before making a decision. After the preparations are completed, everyone will go to the engine room and take the engine room platform to complete the first chapter.
= Summary =
Not difficult. Remember to collect those two powernode. Individual monsters can be ignored. I was obsessive-compulsive, so I killed them all.