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Harry Potter and Azkaban prisoners introduction
After Harry Potter and the Sorcerer's Stone and Harry Potter and the Chamber of Secrets, the third work of this series of games, Harry Potter-The Fugitive of Azkaban, released by EA not only continues the game style of the previous work, but also increases the game content and improves the game mode, making the game itself more interesting and entertaining. In The Fugitive of Azkaban, players will experience the magic that Harry Potter learned in the third school year of Hogwarts School of Wizardry and the dangers he experienced, and can play Ron and Hermione for the first time. Sometimes, players will switch back and forth between these three roles and take risks respectively; And sometimes it takes three people to work together to solve difficult problems and destroy the enemy. When confronted with Sirius Black, a prisoner who escaped from Azkaban Magic Prison, and the jailer who followed him, Harry Potter and his friends showed extraordinary wit and courage, which made this adventure even more exciting (this raiders contains all the secret locations and sets of 80 cards).

Hogwarts express train

The express train from London to Hogwarts is speeding through the mountain viaduct. On the left hillside, a black wolf opened his eyes wide and stared at the train fading away in the night, with a deep cry in his throat.

In the carriage, Ron, who was reading a newspaper, was suddenly amazed. He told Harry Potter and Hermione that Sirius Black, a wizard, had escaped from the magical prison in Azkaban. It is incredible that this evil wizard who once killed 13 people with only one curse can come out of the heavily guarded magic prison escape. It is rumored that Harry Potter's parents were betrayed by Sirius Black and killed by Voldemort. Now, he will be bad for Harry Potter. Therefore, Hermione told Harry Potter to be safe and not to get into trouble. At this time, Ron's pet mouse, Scabber, somehow angered Miaoli's kitten, and was thrown forward by the kitten, so he jumped down from his seat and ran out of the carriage. So the three men hurried to pursue the rat stains.

Walking along the corridor, I saw rats and rats getting into another carriage from under the locked train door. Use Alohomora magic to open the iron lock, then climb over the box in front and pick up some Bertie's full-flavored beans from the ground. In the future, you can use these beans to buy cards and other items from George and Frey's shop or other students in the school of magic.

Enter the next carriage, use Depulso magic to push the huge wooden box away, and get full-flavored beans from the boxes on both sides of the wooden box. Then use Alohomora magic to open the iron gates on the left and right sides in front, and get some full-flavored beans from the box inside. In the next carriage, Harry Potter, Hermione and Ron performed Alohomora magic together, unlocking the magic lock on the left cabinet and revealing a stone statue. Cast Lumos magic on the stone monster. After the light flashed, a hidden carriage appeared in front. Entering the carriage, the three men were attacked by several magic books. Use Depulso magic to knock them down, and then get full-flavored beans in the iron fence on the right side at the end of the carriage. Then use Depulso magic to push the magic sign on the wall, open the iron gate on the left side of the carriage, and get the full-flavored beans from the box inside. Passing through the next carriage, the three men met Diego Mafen. This guy is always making trouble for Harry Potter. This time, he released a copy of "Monster's Monster Book" from the iron cage and attacked three people. The best tactic to deal with the "strange book" is to let Ron and Hermione use Rictusempra magic to attack it first, and then let Harry Potter use Rictusempra magic to knock it down when it rushes towards the three people, so that the "strange book" can be eliminated page by page. Otherwise, if Harry Potter is allowed to use magic to attack first, the "strange book" will launch many pages to attack, which is more difficult to deal with. After defeating the strange book, Harry Potter got a wizard card.

In the next carriage, the three finally caught up with the rats. When preparing to take the mouse back to his carriage, the train suddenly braked, and a ghostly shadow opened the door and appeared in front of everyone. At the same time, Harry Potter was paralyzed by the evil spirits of the shadow and fainted on the ground. Hermione quickly used magic to close the car door and told Ron to delay as long as possible, so as not to let the shadow hurt Harry Potter, while she returned to the carriage to ask Professor Lupin for help. At this time, Ron needs to continuously use Depulso magic to attack the magic signs appearing on different objects in the carriage, such as the latch of the carriage, the boxes on the left and right sides of the carriage and the cage above the door, so that these objects can block the door. But eventually the shadow rushed into the carriage. In times of crisis, Miao Li came with Professor Lu Ping. Professor Lupin used magic to drive the shadow out of the carriage and rescued the unconscious Harry Potter. It turned out that this shadow was sent by Azkaban to track Sirius Black's jailer to urge the madman. Their strange appearance made people shudder. Harry Potter, in particular, is easily paralyzed by the evil spirits carried by the dementors, so Professor Lu Ping later specially trained Harry Potter in dealing with dementors.

Defence against the dark arts training

Harry Potter and Harry Potter are very happy to return to Hogwarts School of Witchcraft and Wizardry to start a new study life, and their first class is defence against the dark arts taught by Professor Lu Ping. In class, Professor Lu Ping asked Ron to complete the challenge of this course.

After the door behind him was closed, Ron, under the guidance of Professor Lu Ping, pulled himself onto the platform by using Carpe Retractum magic towards the blue sphere on the front platform, and then used Depulso magic towards the magic sign on the opposite wall to erect another blue sphere on the opposite platform. Cast Carpe Retractum magic on the blue sphere again and come to the opposite passage. Cast Depulso magic towards the magic sign on the right wall, exposing a magic brick on the ground. Cast Spongify magic on the magic brick, and then jump from the magic brick and fall to the platform above. Jump off the platform and fall into the tunnel on the other side, and cast a spell on the magic sign on the front wall to drag out the huge brick. Climb up the brick, cast another spell on another magic sign and drag another giant brick out. Climb up this huge brick, then walk along the passage and get the first challenge shield.

Go through the door on the right, cast a spell at the Tin Knight by the door to get some full-taste beans (there are Tin Knight in many places of the game, and you can get some full-taste beans more or less by casting Depulso magic at them, so don't miss it), and then skip the deep pit on the front passage and enter the next hall. Cast a spell on the iron knight on the left to push it backward, revealing a magic sign on its left wall. Cast magic on the magic sign and erect a blue sphere on the platform opposite the door. Cast a spell on the blue sphere and come to the opposite platform. Open the box (secret location 1) and get some full-flavored beans and a vampire card. Then, cast magic on the blue sphere on the platform in front, fly to the platform, and then cast magic on the blue sphere on the rope in the air, stretching out two pieces of wood from the wall on the left side in front. Jump over two boards in succession, get the second challenge shield on the platform in front, and then just visible jump from the second board to the channel opposite the board.

In the next room, Ron will face the challenge of several kids. They are not only not afraid of the harm of magic, but also throw explosive wizard firecrackers at Xiangen. Ron's only way to deal with them is to pick up the firecrackers thrown by the imp before they explode, and then throw them at the imp, so as to deal with their ghosts in the same way. After killing three kids successively, a magic brick was exposed on the ground in the center of the room, and several pumpkin pies (like all-flavored beans, used to buy cards and other items) popped up. Take pumpkin pie, cast a spell to open two cupboards in the room, get some full-flavored beans and chocolate frogs (to replenish physical strength), and then perform Spongify magic on the magic brick to jump into the room above. Use Rictusempra to deal with several green immortals that have appeared successively, and at the same time pay attention to avoid their fireball attacks. After destroying them, get the chocolate frogs from the box and go to the next room. There are two iron knights on the left and right sides of the wall. Use Depulso magic to attack them one by one, and then a challenge shield will rise from the ground.

In the next hall, perform Carpe Retractum magic on the nearest blue sphere, and then turn around and see another blue sphere standing on the opposite platform. Use Carpe Retractum magic again to come to this platform and get some pumpkin pies and a vampire card from the box (secret location 2). Then the spell was cast through the hall with the help of the blue sphere. On the platform at the other end of the hall, cast a spell on the blue sphere at the height of the right wall to open the secret door on the wall and get the fourth challenge shield from the inside. Then return to the platform and enter the next room through the door. Go along the passage, skip the deep ditch, and cast Depulso magic on the Tin Knight at the end of the passage. At the same time, a blue sphere is exposed on the high platform above the left. Use Carpe Retractum magic to come to the high platform (secret location 3) and get full-flavored beans, cauldron cakes and a vampire card from the box. Then return to the passage, skip another deep ditch and go on. Cast a spell in the new room to trap the fire crab and open another door. Go through this door and trap two fire crabs. Get the chocolate frog from the box, go through the open door and enter the next hall. Cast a spell on the blue sphere on the right, jump to the platform on the right, and then cast a spell to kill the two green immortals. Cast a magic sign on the front wall and pull out a giant brick. With the help of the giant brick, jump over the deep ditch and come to the opposite platform. After getting full-flavored beans and chocolate frogs from the box, I cast a spell to jump on the mobile platform, get the challenge shield hanging on the left side, and then go to the other end of the hall and use Alohomora magic to open the door.

In the next room, knock the fire crab off the platform, and then cast magic on the blue sign on the rope in mid-air to the opposite platform. Then he cast a spell on the magic sign on the left wall and pulled out three huge bricks. Climb up along the giant brick and come to the narrow room above. Cast a spell on the magic sign on the left wall and stretch out a blue sphere from another room next to it. Cast a spell on the blue sphere, come to the platform outside the room, then cast a spell on the blue sphere on the left side to open the secret door on the wall, and get the sixth challenge shield from the inside. Then go back to the room where the blue ball is sticking out, walk along the passage, trap the fire crab, and then walk down the stairs on the left to pull the blue ball on the rope by magic. Then I went back to the room where the fire crab had just been knocked down, and found a piece of wood in the air, with both ends leaning against the wall. Cast magic on the blue sphere on the roof and come to the board, get the challenge shield from the concave wall at one end of the board, and then cast magic on the boxes in the concave walls on the left and right sides of the board to get some full-flavored beans.

In the next hall, first cast Carpe Retractum magic to the other end, then turn right, and cast magic again to return to the platform at the top left of the hall. Go along the passage, get the challenge shield from the platform at the other end and return to the passage. Cast Depulso magic on the knight on the left three times, push it back, and a passage appears on its left (secret location 4). Open the box at the end of the passage, get full-flavored beans, pumpkin pie and a vampire card, and then go back to the other end of the hall again. In the new room, first use wizards and firecrackers to blow up the kid, and then cast a spell on the iron knight on the left, which will spit out some full-flavored beans, cauldron cakes and four green immortals. Kill the Green Fairy and cast Depulso magic on the iron knight on the right four times. You can get some full-flavored beans, pumpkin pie and a vampire card. On the right wall at the end of the next passage, there is a portrait of Gargoyle, and a statue of a stone monster is cast on it. Then he cast Lumos magic on the statue, and the hidden hole was exposed on the ground. Jump down from the hole (secret location 5), walk along the passage, cast Spongify magic on the magic brick, then jump up with your own strength, get the ninth challenge shield, and return to the room where the kid was previously bombed. Continue to walk along the original road, after falling from the hole, cast a spell on the blue sphere on the ground, fly back to the corridor, then skip the deep ditch in front and enter the next room. After casting magic towards the blue spheres on the three ropes in front of the air, a piece of wood was stretched out in the left and right walls, and a challenge shield was also raised on the high platform in front. First cast a spell to knock down the fire crab on the board, then jump to the platform in front with the help of the board, and then use magic to come to the opposite high platform to get the last challenge shield, successfully completing the challenge of defence against the dark arts. Next, you can collect all-flavored beans in the all-flavored bean reward room within a limited time. Hogwarts college building

When they came to the corridor of the college, Harry Potter happened to meet George. He brought Harry Potter a detailed map of Hogwarts College-the map of robbery, and invited them to have a look at their shop. As George came to George and Frey's shop on the seventh floor of the college, he saw that there were not only all kinds of cards, but also the secret words of the secret passages in each floor of the college, but these things needed to cost a certain amount of full-taste beans, pumpkin pies and cauldron cakes to buy. Coming out of George and Frey's shop, I met the clown-like Peeves head-on. This guy is holding a secret passage in his hand, deliberately provoking Harry Potter. As Hermione went to see Professor Mai alone just now, Harry Potter and Ron decided to teach Peeves a lesson and steal its customs clearance code. The way to deal with Peeves is very simple. Harry Potter and Ron only need to cast magic attacks at the same time, and they can defeat it in three or four rounds. After getting the secret code of customs clearance, Harry Potter and Ron came to the first floor to meet Hermione through the portrait shortcut in the college, and went to the small ranch with another student, Neville, to participate in the strange animal breeding taught by Hagrid. However, before going to class, you can take some time to find out the secret locations in the college building and courtyard.

Hall: Come to the entrance of the hall of the college, use Depulso magic to strike the torches on both sides, and a magic brick will be exposed on the ground in front. Play Spongify magic on the magic brick, jump into the concave wall above the hall (secret location 1), open the box and get some full-taste beans. After getting all the beans from the boxes and tin cans on both sides of the front stairs, turn right, cross the room at the entrance of the portrait shortcut and come to the hall where the three magic challenge rooms are located. Use magic to attack the Tin Knight here and get the full-flavored beans. Then return to the entrance of the hall and walk up the stairs. Go through the corridor, get full-flavored beans from the tin knight and the box, and then come to the first floor of the college.

First floor: Turn right after entering the entrance, get full-flavored beans from the Tin Knight, then turn left, and use magic to attack the Tin Knight and the tin can. Then the three of them work together to open the locked door and get some full-flavored beans from the box inside.

Second floor: at the entrance of the building, first cast magic on the statue of the stone monster to expose the hidden area. After going in, cast magic on the magic brick, jump into the concave wall above and get full-flavored beans and pumpkin pie from the box. Then he came out of the hidden area, cast magic on the murals on both sides of the stone monster, and then cast magic on the two portraits opposite the stone monster, revealing two skulls. Use magic to hit the skull and get some full-flavored beans. Next, in the face of the stone monster, go left first, get all the beans from the tin knight and the box, then turn right and come to the bookshelf. Magic the bookshelf on the right to reveal a box. Open the box to get some full-flavored beans, and at the same time, some magic books come out of the box. Knock down the magic book, and remove the bookshelf on the left, revealing a secret passage (secret location 2). Go in along the back tunnel and get all the beans and pumpkin pies from the box.

Third floor: Go up the stairs from the entrance, cast magic on the portrait opposite the classroom to reveal a skull, and then cast magic on the skull to get some full-flavored beans.

Fourth floor: You can get some full-taste beans from boxes and tin cans in the corridor.

Fifth floor: First get the full-flavored beans from the tin knight and the box on the left, and then cast magic on the portrait above the tin knight to reveal a skull. Cast a spell on the skull and get some full-flavored beans. Then cast magic on the two portraits of wizards on the high wall opposite the Tin Knight, and open the hidden area (secret location 3) facing the fifth floor door. After getting some full-flavored beans and pumpkin pie from the box, I cast a spell on the mural above the box and got some full-flavored beans.

Sixth floor: cast magic on the skull on the right side of the entrance to get some full-taste beans.

Seventh floor: First knock over the tin can on the right to get some full-taste beans, and then open the big lock on the next door. Go through the door, get full-flavored beans from the Iron Knight, and then cast magic on the globe and books on the desk opposite it, lifting the mural above the desk, exposing a concave wall, and at the same time exposing a magic brick on the ground. Cast magic on the magic brick, jump into the concave wall and get some full-flavored beans from the box. Then go through the secret door across the room (the passage to George and Frey's store), get the full-flavored beans from the Tin Knight in the passage, and then cast magic on the portrait on the wall opposite George and Frey's store, revealing a concave wall (secret location 4) and a magic brick on the ground. After getting some full-flavor beans in the box inside, I jumped down, entered the room on the right, opened the cupboard and got some full-flavor beans.

Basement: Go to the basement from the lobby, cast magic on the stone monster, and enter the hidden area on its right side. Open the box and get some full-flavored beans.

Exploration of Hogwarts Courtyard

When you come to the courtyard, you will use magic to turn the four bird statues by the pool in the center of the courtyard one by one, and the water in the pool will disappear, revealing a magic brick. Cast magic on the magic brick and jump into the hidden room above the college building (secret location 1). First, open the left and right cabinets, get some pumpkin pies, and then cast magic on the mural in front of you to reveal a secret room. Blow up the two kids inside and get a strange beast card.

When they came to the left corridor of the college building, the three of them cast spells on the magic sign at one end of the corridor and exposed a magic brick at the other end of the corridor. Cast a spell on the magic brick, jump into the hidden passage above the corridor (secret location 2) and get some full-flavored beans, pumpkin pie, cauldron cake and a strange animal card. Then I came to the corridor on the right side of the college building. I first got some full-taste beans from the iron knights at both ends of the corridor, and then I cast magic on the statues on both sides of the garden entrance in the corridor. Some full-taste beans appeared in the air around the courtyard (secret location 3). Cast magic on the magic bricks in the four corners of the courtyard, jump up and get the full-flavored beans in the air.

Enter the garden, turn left, walk down the steps to the grass, and find the eagle button on the left side of the high platform. Then go to the right and find the button with the snake pattern between the two stone benches on the right side of the steps. Go on to the right, and come to the stone wall at the other end of the grass, and find a pedal in front of the stone wall and a window on it. On the left side of the stone wall, you can find a button with a lion pattern, while on the wall opposite the pedal, you can find a button with a wolf pattern. The next thing to do is to step on the pedal, and an animal pattern will appear in the window on the stone wall. Within a limited time, use magic to strike the button of the corresponding animal pattern found earlier, then return to the front of the stone wall, step on the pedal again and repeat the process just now. After repeated four times, the order of animal patterns is eagle, snake, lion and wolf, and a strange animal card will fly out of the window of the stone wall.

Come to the button with the wolf pattern, and cast magic on the mural on the left to reveal a stone statue. Cast magic on the stone monster, and then quickly came to the left corner of the college building and found a magic brick looming on the ground. Cast magic on the magic brick, jump into the concave wall above (secret location 4) and get a strange beast card. Return to the stone monster, use magic again, and then come to the corridor leading to the small ranch. At the end of the corridor, you can see two boxes (secret location 5) hidden on the left and right sides. Open the box to get something, then go through the small corner door and turn left to find Hagrid's house. First, get a strange animal card in front of the back door of the house (secret location 6), then go to the vegetable field in front of the house and use magic to attack pumpkins and scarecrows on the ground to get some full-taste beans, pumpkin pies and cauldron cakes. In addition, you can get a cauldron cake on the slope on the left side of the house.

It's time for class next, but before entering the small ranch, you can also cross the path on the left side of the small ranch door to a well and play the mini game of Green Fairy. The rules of the game are very simple. As long as all the green immortals flying out of the well are eliminated five times, you can get a set of five famous giant cards. Then I went to the small ranch to participate in the strange animal feeding taught by Hagrid. In fact, this is also a mini game-Eagle Horse Flying. As long as Harry Potter can ride an eagle horse through a specified number of auras in five flights on different routes, he can get a set of five quidditch cards. However, this game is slightly difficult and requires skilled control skills to complete.

Deformation class training

In the class of exotic animal breeding, because Brother Gou Ma scolded Eagle Ma Ba Zui and was pecked by Ba Zui, everyone was worried that Ma Fen would make a fuss and bring trouble to Hagrid and Ba Zui. However, before the incident of the horse being pecked, Harry Potter will continue to complete other courses.

Back in the college building, the three of them are going to attend the deformation course. I didn't expect to meet Peeves again on the road. This time, it took weapons and armor. The way to deal with it is that the three of them first attack it with Rictusempra magic, and then Ron uses Carpe Retractum magic to take away its weapons. After several rounds, she defeated Peeves, got some pumpkin pies, and then three people came to the classroom. Miaoli will accept the challenge of this course.

After the door behind you is closed, you can cast Lapifors magic on the rabbit statue in front of you, transform it into a real rabbit, and then control it to come to the hole next to it and eat the grass beside the hole. Then drill through the hole, go along the passage to the mound, dig out the panel, open another door in the previous room, and the magic effect disappears.

Through the door, cast magic on the iron knights on the left and right sides, and get some full-taste beans and a famous dragon card. After getting the first challenge shield, enter the next room and open the mural on the front wall to reveal the hidden rabbit statue. First get the cauldron cake from the back of the statue, then transform it into a real rabbit, control it to drill through the hole and dig out the panel in the mound, so as to open the door on the left side of the statue and get the second challenge shield. In the next room, deform the rabbit statue and control the rabbit to drill through the hole. Get full-flavored beans and pumpkin pie from behind the flower bed, drill through the hole under the bush on the left, dig out the panel, and turn over the slate on the wellhead next to it. Jump into the well, walk along the passage, come out from the other end, dig out the panel in the mound and open another door in Miaoli's room. Take the third challenge shield and proceed to the next hall. First, jump off the high platform, break the pumpkins on the left and right sides, and get some pumpkin pies. Then, cast a spell to hit the animal heads on both sides of the central fountain, and open an alcove under the opposite high platform (secret location 1). Blow up the kid who rushed out of it, open the box and get the cauldron cake. Then climb back to the high platform, cast a spell to transform the statue of the little flying dragon opposite to it into a real flying dragon, control it to get a fireball in the air, and then ignite the brazier on the high-altitude platform opposite, and the platform beam on the central fountain turns in the direction. After the magic effect disappears, jump to the opposite high platform through the beam and get the challenge shield.

In the next room, first jump off the beam (secret location 2), break the big pumpkin in the central flower bed and get a famous dragon card, then break the small pumpkins around and get some pumpkin pies. Then, use the magic brick to jump back to the beam, enter the room on the left, and use magic to transform the statue into a little dragon. Control the small flying dragon, get the fireball, then light the brazier on the aerial platform and turn the beam. After the magic effect, cross the beam, get the challenge shield and enter the next room. First, break the pumpkin on the left flower bed, get the pumpkin pie, and then cast magic on the rabbit statue. After controlling the rabbit to drill through the hole next to the flower bed, turn left, drill through another hole (secret location 3) and eat the grass inside to get full-flavored beans, pumpkin pie and cauldron cake. Then come out of the hole and dig out some full-flavored beans from the two mounds in front. Opposite the second mound is a new hole. After drilling through, dig out the inside panel and turn the statue just now. Next, cast magic on the statue, control the little dragon to pass through the opening above the left wall, light three braziers in another room, start the mechanism, and stretch out three wooden blocks on the high platform wall in this room. At the same time, the statue rotates, revealing an iron knight. Cast magic on the iron knight, exposing a hole in front of it. Jump from the hole (secret location 4), blow up the kid inside, open the box, and get full-flavored beans and cauldron cakes. Then go back to the previous room from another room. Climb up the block and get the challenge shield. In the next room, continuously cast magic on the rotatable pillar in front. As long as the patterns of the upper and lower three wooden blocks are the same, you can open the opposite concave wall and get the full-taste beans, famous dragon cards and challenge shields from inside.

Open the door on the left, knock down Band-Aid Mann, jump on his back, get the pumpkin pie, and then find the cauldron cake from behind the flower bed on the left. Go through the next door and transform the statue into a rabbit in the next room. Get full-flavored beans and pumpkin pie from behind the flower bed. Drill through the hole (secret location 5), jump above the hole, find a big kettle cake, then dig out the panel, and drop a challenge shield and some full-flavored beans above the fountain in the center of the room. Then use magic to attack the animal-shaped trees around the fountain, get some full-flavored beans, and knock down Band-Aid Mann who emerged from the ground at the same time. Go through the other door, blow up a few kids, get some full-flavored beans, and then cast a spell on the magic sign above the left door in the next room, exposing a magic brick on the ground. Jump into the upper room (secret location 6) with the help of magic bricks, and see three animal heads on the opposite side. There is a turntable above the animal head, and there is a different pattern on the top, left and right of the turntable. Use magic to hit the animal's head to turn the turntable. From left to right, the three animal's heads correspond to the inner, outer and inner three-layer circles on the turntable respectively. As long as the same patterns on the three-layer circles are turned to the corresponding patterns on the upper, left and right sides of the turntable, you can get pumpkin pie, challenge shield and a famous dragon card. Then cast magic to hit the animal head above him and get the cauldron cake.

In the next room, walk along the passage between the trees, knock down Band-Aid Man on the road, and then hit the magic sign on the left tree to reveal the rabbit statue. Deform the statue and control the rabbit to get into the hole next to it. At this time, don't drill into the opposite hole, walk along the passage, pass the tin can, drill into the front hole (secret location 7), and dig out all-flavored beans, pumpkin pies and cauldron cakes from the mound. Then return to the hole just now, get in, come to a small room, dig out the panel and open the iron gates on both sides of the room. After the magic effect disappears, enter the small room (secret location 8) and get full-flavored beans and famous dragon cards from the box. Next, come to the end of the passage and cast magic on the magic sign on the wall. After opening the iron gate next to it, the statue was transformed into a small flying dragon, which controlled it to ignite the brazier on the platform, and a magic brick was exposed on the ground. Jump to the high platform with the help of magic bricks, get the last challenge shield, and successfully complete the challenge of the deformation class. Next, you can collect all-flavor beans, pumpkin pies and cauldron cakes in the all-flavor bean reward room within a limited time.

Mad devil defense course training

In the Quidditch competition held on rainy days, Harry Potter still performed very well, which was impressive. However, the sudden appearance of a large number of dementors in the competition venue made Harry Potter feel extremely scared and fell from the air. In the corner far away from the competition field, a black wolf watched what happened on the competition field, and his eyes showed anxiety.

In order to eliminate Harry Potter's fear of dementors, Professor Lu Ping specially arranged a defense course for him. After the training, according to Professor Lu Ping's instructions, I am familiar with how to perform Expecto Patronum magic. Then he went through the passage to the hall to accept the challenge of the dementor transformed from the phantom monster. However, before entering the hall, you can get some full-flavored beans, pumpkin pies and cauldron cakes from cabinets, boxes, iron knights and skulls in the rooms on the left and right sides of the aisle. In the hall, there will be three dementors transformed from phantoms. After defeating them, they will get a famous wizard card and then fall into the room below the hall. Destroy the three dementors again and you can successfully complete the course training. Looking for books

On this day, Miaoli was resting in the corridor, and Ron came to complain that the rats were everywhere, and blood was found where the rats were. He suspected that Miaoli's kitten had hurt the rats. At this time, Harry Potter came to tell Hermione and Ron that he was going to be put to death because Ba Zui pecked the horse. In order to save Ba Zui, everyone decided to look for books on appeal in the library, hoping to save Ba Zui from the death penalty.

When they came to the library, they found that the librarian was not there, so the three decided to go to the law book area to find relevant books themselves. I didn't expect to be attacked by some magic books just after I stepped on my feet. After destroying them, a blue sphere appeared on the roof. Regardless of it, get full-flavored beans and pumpkin pie from the boxes and iron knights behind the left and right bookshelves, and then let Ron cast his magic on the blue sphere sliding over the roof and jump on the table in the air. Then cast magic on the blue sphere that appeared on the opposite high platform again. After jumping on the high platform, turn right, cast magic to pull the blue sphere on the rope, and bookcase steps appeared below the high platform, and Miaoli walked up the high platform along the steps. First, turn left, get all-flavored beans and a wizard card from the box, and then Hermione and Ron work together to open the locked door. Turn left through the door and cast magic on the stone statue to reveal the hidden area. Go along the passage, blow up six kids, then transform the statue on the left side of the passage into a little dragon, control it to get a fireball, light the fireplace in the room at the end of the passage, and open the secret door in this room. After the magic effect disappeared, Hermione walked into the room and got the law book from the shelf. Spell class challenge

Although the law book was given to Hagrid, it was for Pakistan