First of all, Warden is mediocre, her AOE skills are the weakest among all AOE skills, and Warden also has to read the map. To put it bluntly, there is only one map in the game that is suitable for using Warden to start against the human race. Secondly, Lolits first use the AC-explosive tactic to fight humans. At least the winning rate is very high. Usually, Kog plus Naga plus alchemy, three double poison balls plus AC volley have a very high output, and combined with mountains, theoretically speaking It's also relatively perfect. The fawn has a piercing attack of less than 20 for a population of 3. The AC only has a piercing attack of more than 20 for a population of 2. After 2 upgrades, the range and 3 upgrades will completely destroy the deer. The advantage of Xiaolu is that it slows down, disperses and runs fast, but compared to the Orc Wolf Cavalry, Xiaolu lacks the ability to destroy houses. If you use Xiaolu, how can the human race kill 80 people with two mines and hang up the machine? If you just build two towers, Xiaolu will not be able to rush through. I admit that Moon's deer is very strong, but the human race is the strongest in the late stage. With a high population, you will never be able to beat the high-population human race in Dark Night. In addition, the human race can also be wretched, running away from tanks and so on. How can you, the little deer, defend against tanks? It is too difficult for the stag to defeat the human gunnery and mage troops. What's more, let's look at who Moon's opponent is. Mr. Dan is on the same level as Moon. You can't win casually. Moon has always been the wage earner of Dan and Tart. This time the Golden League is exactly the same as the 2019wcg, both of them lost to Dan. Overall. Danzong feels stronger than Infi in fighting moon, and is more like the natural enemy of moon. I'm going too far. In short, the Lolita system that has a higher winning rate against the human race in Dark Night currently relies on the advantage of fast long-range technology to snowball. At first, it was almost unbeatable. Now it is slowly developing three human heart fire knights to fight. . To be honest, in the face of three high-population races, Dark Night will be difficult to defeat no matter how the troops are combined. The only one who can fight against the human race in the late stage is UD, and they have to rely on high-level UD heroes. Dark Night and the Orcs can only fight against the human race in the early and mid-term, but not the late stage, and the Kog has soldiers and entanglements in the early stage, plus the back row AC Firepower is currently the easiest tactic for An Ye to suppress the human race, and it is also the tactic with the highest winning rate for An Ye against the human race. Warden is too map-hungry, White Tiger and Neutral starters are too useless, DH with Bucks has a lower winning rate than Kog, and AC has a higher winning rate, so how do you choose? In this kind of competition, you must choose a tactic with a higher chance of winning.