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What software is used for the prototype design of App products?
Share some prototype design software after my personal experience, you can choose according to your actual needs ~

Axure: an early prototype design software, so it has a great reputation. Infinite canvas, suitable for the prototype of low fidelity. There are many functions, which also makes learning a little difficult. There are many axure tutorials on the Internet, not to mention. Local software, you can download html document preview, but it is inconvenient for mobile phone preview.

Ink knife: a domestic prototype design collaboration tool. Compared with axure, it is very easy to learn, with many built-in components, and it is much simpler to create page jumps than axure. Because it is an online tool, you can save your work in the cloud, which is really convenient. In addition, you can share the prototype with others by sharing the link. If it involves docking with colleagues, it is more convenient to choose online tools. Support sketch document import and automatic annotation. Personally, I think it is the most cost-effective.

Invision: It can be said that it is the largest online prototype design tool developed abroad at present, focusing on "interactive prototype" and "collaboration", and supporting sketch and ps design draft import for interaction. Recently, Invision studio benchmarks sketch to meet the needs of more elaborate design. Some big foreign companies like airbnb and amazon are using it. However, for domestic users, there will be a problem of server speed, and it is expensive. (Tuhao Company ignores)

Marvel: Marvel is also a well-known prototype design collaboration tool overseas, which supports the import of PS and sketch design drafts as interactive prototypes, and also supports the design with moderate fidelity. There is also an automatic labeling function. The picture library is connected with unsplash, so many beautiful free pictures from unsplash can be used directly. The price is slightly cheaper than Invision.

POP(Prototyping on Paper): This one is quite different, which is to directly interact with the hand-drawn sketches taken. The operation is light and simple: first take a sketch prototype with your mobile phone (save it in POP app); Then start editing which area (button) of the picture is linked to which page, and add a jump link hotspot, so you can demonstrate it to your friends on your mobile phone. Embedded interactive actions, such as sideslip, expansion and disappearance, can meet the needs of general dynamic demonstration. But the function is relatively simple, and the deeper demand cannot be met.

Proto.io: It is also a foreign mobile phone prototype development platform. It is supported to run in most browsers, and it is convenient to enjoy and collaborate, and the prototype can be tested directly on real mobile devices. It has rich UI components and supports customization. In addition, it has a good user testing function and supports video recording. And the distance between components can be seen on the canvas in real time when moving components. In addition, due to the server, the response speed of some domestic users is a bit slow; The charge is higher, and the cost performance is average.

Moqup: Support wireframe, prototype, and logic flow chart. There are quite a lot of components in it, such as tables, which is more convenient to do web projects. Support online preview and sharing, support comments, and do not support annotations. It's easy to get started, but there are no templates, and the UI is a bit outdated.

I hope it will help you ~ If you have any questions, please ask!