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What are the elements that will definitely be present in Makoto Shinkai's style?

While many people boast that Makoto Shinkai's animation is wallpaper animation, what actually makes Makoto Shinkai truly powerful and invincible in the industry is not the backgrounds that are altered from photographs - it's in the cinematography and the use of 3D Makoto Shinkai firstly, uses a good hand with AE, secondly, he understands the concept of very ahead of the curve cinematography, and finally It's the backgrounds that show that he's great. First of all, it is his 10 years ago to the minori game "HARU NO ASHIO and production OP when he wrote the production diary, you can see his own understanding of the two > someone summarized the use of Makoto Shinkai in the light above the law is: 1. if you want to highlight the presence of reflections, then the reflections must be bright, reflections around the darker than it is a lot of 2. need to reflect the place if it is really too bright, then we must If the place that needs to be reflected is too bright, then it should be darkened, but not where it shouldn't be darkened.3. Reflections can be drawn independently of diffuse reflections, so draw the dark ones first, and then draw the reflections and highlights on them when they are almost ready. Although many people boast that Makoto Shinkai's animation is wallpaper animation, but in fact, Makoto Shinkai's really powerful, invincible in the industry is not the background changed from the photo - but in the use of photography and 3D Makoto Shinkai is first of all a handful of good AE, the second is to understand the concept of photography is very ahead of the curve, and finally manifested him! The backgrounds are awesome. First of all, the production diary he wrote 10 years ago when he made the OP for the minori game "HARU NO ASHITO", you can see his own understanding of the two Whether it's the character's face or clothes or objects, at the junction of light and darkness, the use of intermediate colors to show the transition between light and darkness, which is the typical style of Makoto Shinkai Although Makoto Shinkai likes to use real photographs to draw them into animation, and also in the Although Makoto Shinkai likes to use real photographs to draw animation, and most of the time considers the law of light, but Makoto Shinkai's light and shadow is not "real light and shadow", but "comfortable looking light and shadow". Both people and objects are almost facing the light source reflecting extremely bright and warm light, and the difference between light and dark is not insignificant, giving the picture a sparkling feeling. Makoto Shinkai is undoubtedly very fond of the use of flare, he can use flare in the use of light can make the picture become bright, enhance the picture details, and all of Shinkai Makoto's "light", there will be a feeling of illumination, strong sun light source makes the light and darkness of the division of the very obvious.