Xiangqi mnemonic all
Xiangqi mnemonic all, Xiangqi is one of the recreational cultures that we have inherited from the ancient times, and now it is more popular with the elderly, learning Xiangqi is actually not difficult, and there is a mnemonic for the way to play Xiangqi, the following and we share the Xiangqi mnemonic all, I hope that it will help.
1, Xiangqi spectrum
Checksmen do not leave the nine palace, the Shi Zhi follow not out of the palace.
The elephant flies to the four corners of the camp, and the horse travels one step at a time.
The cannon has to hit a son at every other son, and the car travels straight to the west and east.
The pawn can only take one step, and it can cross the river without a trace.
2. It's a good idea to use your mind
Chess is easy to learn, but it's hard to be precise.
It's a good idea to get a rook, but it's not a good idea to lose the first one.
The first thing you need to do is to keep your head in the game, but the second thing you need to do is to keep your head in the game.
This is the first time I've ever seen a game in which I've had a good time.
3.
The knight is always guarding the center pawn, and the general is defending the empty space.
The bishop is attached to the rook, and the pawns should attack left and right.
The knight is the enemy of the cannon and the rook, and the knight is the enemy of the river.
4. The situation
Cannon to the corner of the Shi An, the rook line two roads ahead.
Crossing the river on the car gun, the gun in the back for the first.
The first time I saw this, I was able to get a good look at it.
The enemy is light and does not guard, it is not difficult to catch the general.
5. The situation of the flying cannon
The cannon car is on the border of the city, and the situation is like flying.
The well image of the virtual gap, rushed to the front of the enemy potential danger.
The enemy is looking for the first son.
The rooks will break the enemy, but the variations are not well known.
Basic play
Shuai (general): Shuai (general) is the head of the chess game, and is the target for which both sides are fighting hard. It can only move within the nine palaces, up or down, left or right, and can only move one square per move on a vertical or horizontal line. The commander and the general can not be directly opposite each other in the same straight line, otherwise the walker will be judged negative.
Shi (Shi): Shi (Shi) is the bodyguard of the general (Shuai), and it can only move within the nine squares. Its path of travel is only the four diagonal lines within the Nine Palaces.
Xiang (bishop): The main role of the Xiang (bishop) is to defend, to protect his general. It is walking diagonally two squares at a time, commonly known as "elephant fly field". The scope of activity of the phase (bishop) is limited to the river within the boundaries of the home position, can not cross the river, and if it goes to the center of the field there is a piece, you can not go, commonly known as "stuffed bishop eyes".
The rook: The rook is the most powerful in chess, it can move on both horizontal and vertical lines, and as long as there are no stones in the way, the number of moves is not limited. Therefore, a rook can control seventeen points, so it is called "a rook with ten pieces".
Cannon: Cannon moves exactly the same as a rook when it doesn't eat discs. When it eats discs, there must be 1 disc between your side and the other side's discs (no matter the other side or your side's discs), and the cannon is the only one that can cross the discs in Xiangqi. Cannon is the only type of chess that can be crossed.
Knight: The way a knight moves is always diagonal, i.e., it moves horizontally or straight for a frame, then diagonally for a diagonal, commonly known as "Knight walks on the day". The horse can walk once to choose the point can reach eight points around, so there are "eight sides of the wind" said. If there are other pieces in the way, the knight can't get past them, which is commonly known as "crapping the horse's leg".
Pawns: Before crossing the river, pawns can only move forward one step at a time. After crossing the river, except for not being able to move backward, they are allowed to move left and right, but only one step at a time, and even then, the pawns' power is greatly enhanced, so there is a saying that "a pawn that crosses the river is worth half a rook".
"Cannon" is the most common disc in chess, and the most used, especially the first move, the head cannon, is very common.
And when the head of the cannon recipe, the ancients after thousands of people summarized, as well as written among a cannon know-how.
When the head of the artillery know-how, the starting gun in the middle of the palace, than the game more male, the horse often guard the center pawn, the soldiers on the general defense of the air, the bishop to protect the rooks, the pawns should be left and right to attack, if the gun will be in the face of the enemy, the horse out of the river from the.
What does this mnemonic mean? It means that the center cannon is the most difficult of all the games, and generally the knight has to guard the center pawns and make up for the Shi phase to prevent the opponent from attacking in the middle.
The pawn in front of the knight should be up, and in the future, wait for the opportunity to jump the knight out, and the opponent's cannon for confrontation or exchange, and at the same time, the rook should go to the open, cover all the way to the son force.
This is particularly well said, look at the current center cannon rush into the center soldier, left horse pan river, five nine guns, is not to see the shadow of this.
In addition, there is the introductory mnemonic, the corner gun mnemonic, the flying bishop game mnemonic, the broken bishop game mnemonic, the flying gun mnemonic, the Xiangqi spectrum, the broken rooks, etc.
This is a very good example of a chess game.
Let's take a look at the Xiangqi recipe. The general is not far from the palace, the sergeant is not an official, and the bishop flies to the four corners of the camp.
The knight can take one step, the cannon must play a piece every other piece, the rook can go straight to the west and east, and the pawn can only take one step to cross the river without any trace.
Summarize: watch more, learn more, play more.