In the game
Y: accelerate running/collision
B: jump
B+A: Kill the enemy
B+R:2 hops or even 34 hops
Down +B: Spinning short sprint
Each level has 2 rounds, 100 gold coins plus one life. When the gold coins are dropped, they will soon disappear, and if there are no gold coins, they will hang up. After 2 rounds, there are always conditions before the BOSS war enters the next level, such as what to build and what to collect. Those materials are obtained on the island. If it is not enough, return to the previous island. Meng KBOSS, the higher the evaluation, the more things you get.
1 off
BOSS: It's simple, a stupid dragon. You just have to stay where you are. When it puts its head off, it jumps up and stomps. It's so simple.
Class S: 4
A: three
B: two
C: 1 piece
I haven't typed anything lower.
This level produces green materials, which will be used in many levels in the future. In order to avoid running again, play more here and then go back.
Level 2
A robot that hangs the ball has only one ball at the beginning, and its playing method is B+R impact. When it hits the ball on itself, it will lose blood. Then the second and third balls will be played the same way, so you don't have to run after the ball and wait for it to come. Then there is something that falls from the sky and emits light waves. When it emits yellow light, it jumps up and hides. At the same time, be careful not to be pricked by the thorns on the ball.
Class s: 4 BURO
A:3
B:2
C: 1
BURO (grey material) is produced in this customs.
After the fight, build a second boat, five gray and five green, and talk to the first person on the right in the house.
Level 3
Dead octopus, disgusting, can spray ink. Just hit its green tentacles and it will be OK. After hitting it halfway, it will drag you into the water for abuse. At this time, the activity area is limited, two tentacles will block your way, and then the other two will take it down and hit you, avoid it when it is taken down, and then jump up and stomp on it. It is also easy to get it ~ ~
Class s: 4 BURO
A:3
B:2
C: 1
After the fight, I went to a small island on the left to produce sapphires and minerals.
After that, I can go back to build an electric wave tower, and I need 5 gray and 5 green materials, because my system can't type Japanese, and V4 is too troublesome, so I can distinguish it by color ~ Before that, I can choose the second character after the third level. I don't feel as good as Sonik. See personal habits.
After going back to the dialogue, I learned that there is a strong magnetic field in the east. Go ahead and use the second boat to open the way first. Arrive at an island, return to the village and change boats. To avoid the magnetic field.
Level 4
This level is difficult, and it is easy to fall and die if you rush quickly. BOSS is a samurai, wielding a knife and putting on fire magic. When attacking it, it is a part of its body that attacks flashing red. Sometimes it will be unloaded and hung on it, jumping up and playing. Jump away to avoid when wielding a knife, use the ropes on both sides to jump up and down to deal with it, and just attack the red head to make it hang up. After breaking it up, hit the head as soon as possible, or it will come back to life, although the blood volume is only a small part.
Class s: 4 SIRUBA-
A:3
B:2
C: 1
You need to build a third ship after customs clearance. Need sapphire 1 ore 1 green material 2 gray material 2 crystal 5SIRUBA5.
Go northeast.
Level 5
Snowland, you can use skis. Oh, it's awesome.
BOSS is a big whale. Be careful not to be killed by a small fish or swallowed by it. When it bites you, it hits its nose, and when it goes inside, it will go to its tail and hit its heart. Repeat this for 4 or 5 times to kill it ~!
Class s: 4 AKUA
A:3
B:2
C: 1
This pass produces ice crystals (AKUA)
Speechless. . I am SCSD card. I was too excited when I pressed the third jump, and I pressed the reset piece. . Shit. . Archived in the second boat just built, I cried. . Start again. . But not as fast as possible.
Next, you can see the next destination, but you can't go directly. Go to the inconspicuous little land at the bottom first. You also need to fight this level, but you don't have to fight with BOSS.
Produce sapphires and diamonds
After the completion, you can drive to the destination of the next small island. After the transition between the two islands, the real sixth big island appears.
Level 6
This level is very difficult and abnormal. It is often scalded or electrocuted. Pay attention to using two jumps when sprinting quickly.
BOSS war, flying turtle. Very sick. Don't step on the red doll that appears on the road. Just step on the green one and jump on the dragon. There is a place to stand beside it, but it will fall down. After half of the fight, the running speed will become faster, and the flying dragon will put down its tail and stab you. Pay attention to avoid it, and it will turn into a whirlwind to blow you ~ jump up and down repeatedly for dozens of times and it will be trampled to death.
This pass produces gold.
Go back to the house and have a plot dialogue, and then you can make a submarine. Sapphire 1 Ore 1 Green Fragments 1 Gray Fragments 1 Crystal 2 Diamond 2 Sapphire 5 Gold 5 is needed. The submarine's attack mode is to point at the target continuously and move with the target, and the stylus cannot leave the screen.
Go north and come to a transitional island, where crystals are produced.
After that, I drove the submarine to the island again, and the story happened after passing the customs. Go back to the third boat and head east to the island just now. The plot happened after customs clearance. Then go back and sail north to the last small island that I have never been to. This pass produces sapphires and diamonds. Go to all the small islands you haven't been to and then drive a submarine to the penultimate island in the upper right corner. Found that the slate door could not be opened. Then go to the two small islands that I have just visited. And the island (Island 5) next to the uninhabited island at the bottom of the map to collect the last one. After OK, the door of the relic opens.
Level 7
There are a lot of water shut off, so ACT 1 is not very difficult. The difficulty has been improved a lot.
This pass produces pearls.
BOSS is a busy guy. It's useless to hit him at first. It's only a matter of time before you hit the little green men around him. When you're done, he will turn into a person and recover half of his blood. At this time, K him, be careful that he will set fire to it, and there are rolling gears to avoid. It's only a matter of time before you switch positions up and down to get him.
Hit the final BOSS when you are finished.
Final BOSS
It's not bad. The way of playing is that when it releases a missile, there is a kind of moving missile, which rushes up and crashes, hitting a tank gun with an enchantment next to it, then crashing the barrel of the tank gun and jumping into the tank, and pressing A quickly when aiming at the BOSS's head, and so on! BOSS's attacks will become more and more NB, with laser cannons, fists, missiles, and gun barrels. In short, it is a bit chaotic. Just take care to avoid it ~ it's only a matter of time before it is eliminated.
After fixing it, everyone returned to windmill village with a jade treasure stick. 1 Zhou Mu customs clearance, 2 Zhou Mu has also added new elements. What is it? I put the archive up. Friends who can't get through it can continue to explore ~!