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Detailed explanation of Food Wars Rat strengthening strategy and how to strengthen it

0-1 stars: Use a 0-star junk card as a secondary card, with a success rate of 100%. Everyone knows this, so I won’t say more;

1-2 stars: Using a 0-star junk card as a secondary card has a success rate of 72%. However, when synthesizing in large quantities, it is recommended to use a 0-star medium card as a secondary card. An 80% success rate can significantly reduce losses;

2 -3 stars: 1 0-star good card as secondary card, level 1 four-leaf clover as assistant, success rate 73%. Here I want to say, if you are just making a small fuss, just use 1 0-star junk card to get 3 Stars can also be made, with a probability of 48%, but it is not recommended to use it when synthesizing in large quantities, and newcomers do not have too many materials to try;

3-4 stars: 1 2-star good card + 2 1 A medium-star card is used as a secondary card, and a level 1 four-leaf clover is used as an auxiliary card, with a success rate of 94%. Originally, a 2-star good card + level 2 grass can be used to rush 4, with a success rate of 75%. However, considering the increase in price of level 2 grass, using The matching success rate of 211 is very high and the cost is similar. It is suitable for large-scale synthesis;

4-5 stars: 1 3-star good card + 2 2-star medium cards, level 2 four-leaf clover auxiliary, The success rate is 77%. There is no need to directly gamble with the 56% chance of 3-star good cards + level 2 grass. You will know it when you strengthen a lot of cards;

(Starting from the bottom, due to the improvement of the success rate Reduced, all secondary cards used are good cards, the following will not be repeated)

5-6 stars: 1 4-star card + 2 3-star cards + level 3 grass, 78% success rate can effectively Control your losses. The comparison group is 2 4-star cards + 1 3-star card + 2-level four-leaf clover. The success rate is 71%. The probability is relatively stable around 70. If it is lower than 70, the possibility of continuous explosions increases sharply;

(Start from below and if the main card fails to strengthen, it will drop 1 level. You can spend 500D to buy a talisman to protect the main card from losing level)

(Increase personal experience)

6 -7 stars: 3 5-star good cards + level 3 four-leaf clover, the success rate is 74%. This is a hurdle. It is not recommended for everyone to use amulets when reaching 7, but 74% is not a very high or safe number. What should I do? Don’t worry, follow me. First strengthen several 1-star cards and 0-star junk cards. The success rate of charging 2 is 72%. Be bold. After blasting twice in a row, go to 7, and you can basically succeed;

7-8 stars: (The amulet must be placed, otherwise you will understand the consequences) There are 2 plans, 1.3 6-star good cards + level 4 four-leaf clover, the success rate is 70%, this kind of Please refer to the 6-7 star card method; 2.1 6-star good cards + 2 5-star good cards + level 3 four-leaf clover, the success rate is 51%. What to do in this situation? First strengthen several 2-star cards With a 0-star medium card, the success rate of rushing to 3 is exactly 51%. Try a few more times. When it explodes about 4 times in a row, go for 8. Maybe there is something to say about children's shoes, but I still failed. Look at you 655+ How many coupons does level 3 grass save compared to other people’s 666+4 level grass? Risks and opportunities are directly proportional;

8-9 stars: (Who dares not to put amulet?) There are 2 plans Type: 1.1 7-star cards + 2 6-star cards + level 4 four-leaf clover, the success rate is 49%. Please refer to the second plan of 7-8 stars for additional cards; 2.3 6-star cards + level 3 four-leaf clover, The success rate is 30%, which is a bit low, right? There's nothing you can do about it. Look how much you've cut corners. But can it be successful? The answer is yes, I did it three times. First prepare dozens of 3-star cards and 1-star junk cards. The success rate of rushing to 4 is 32%. Click on it and slowly figure out the rules. Generally, you can see the trick after 20 times. For example, 6 failures become one, etc. Next time, if you fail 6 times, go to 9 boldly. Remember to prepare two sets of materials. If you try twice in a row, you will definitely be able to go up (this method is not suitable for midnight and early morning when there are very few people).