In terms of content, "script killing" is basically divided into three types: one is the hard-core reasoning book, which mainly uses clue cards to infer the real murderer, which tests the player's logical reasoning ability.
The second is an emotionally immersive book, which allows players to have a touching or terrifying experience under the guidance of the plot. Some players will be moved to tears, or frightened to the point of screaming.
The third is a fun and witty book, which will involve strategies such as running a business and forming alliances. If there are players who are good at activating the atmosphere, the game experience will be particularly great.
It is also a reasoning game, and "Script Killing" is more immersive than "Werewolf Killing".
Compared with the simple classification of characters such as werewolves, villagers, hunters, and witches in "Werewolf", the characters and plots of "Script Killing" are richer and more varied.
The player can be the protagonist in a campus horror story, a goddess chased by a rich man, a swordsman flying over walls in ancient times, or an immortal in a fantasy story... The motive for "killing" may be love killing, vendetta, or murder.
Manslaughter, the modus operandi is also all kinds of strange.