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"World of Warcraft" is the first online game produced by the famous game company Blizzard Entertainment. It is a massively multiplayer online role-playing game.
The game uses the plot of the company's real-time strategy game "Warcraft" as its historical background. Relying on the historical events and heroes of Warcraft, World of Warcraft has a complete historical background timeline. Players take risks in World of Warcraft, complete tasks, create new adventures, explore unknown worlds, conquer monsters, etc.
Game introduction
After the release of "Warcraft III: The Frozen Throne" in 2003, Blizzard Entertainment officially announced the development plan of "World of Warcraft" (it had been developed secretly for several years before for a long time).
World of Warcraft was publicly tested in North America in 2004, and was released in the United States, New Zealand, Canada, Australia and Mexico on November 23 of the same year. By the end of 2008, there were more than 11.5 million paying users of World of Warcraft around the world, and it had successfully entered the Guinness Book of World Records.
Formal commercial operation. From June 7, 2009, the operator in China was changed to NetEase.