In the Seventh Epic, Montmorency is a three-star water attribute auxiliary. His basic attacks have a chance of sleeping the enemy, and he can also dispel the DEBUFF of his teammates and restore their health. So what specific skills and attributes does Montmorency have in the game? Below, the editor brings you a guide to the seventh epic, Montmorency. Friends who are interested can come in and take a look!
For more heroes, please click: The Seventh Epic Heroes
Background Story
Montmorency was created by the goddess of life to protect the world. , the leader of the successors is also the goddess's doppelg?nger. He has a kind character and an understanding heart, but his understanding of human nature is still lacking.
Montmorency Rarity Three-Star Professional Auxiliary Attributes Water Sign Pisces Command 5 Charm 37 Politics 11
Detailed Attributes
Type
Initial value
(three-star level 1)
Maximum value
(six-star full level)
Combat power 100013775 HP 2184900 Defense 70729 Attack 34540 Speed ??9494 Critical hit 15% 15% Critical hit damage 150% 150% Effect Hit 0% 0% Effect resistance 0% 0% flanking rate 5% 5%
Skill introduction
Skill 1
25% chance of causing the enemy to sleep, lasting for 1 round. Soul gain 1. Cooling time 0 round Upgrade effect +1 Damage increased by 5%
+2 Damage increased by 10 %
+3 Increases effect probability by 5%
+4 Increases effect probability by 5%
+5 Increases damage by 15%
Skills 2
Eliminate 1 debuff of all our heroes and restore the health of the hero carrying the debuff. Increase the recovery amount in proportion to the target's maximum health. The soul gains 1, cooling time: 2 rounds. Cooling time 2-turn upgrade effect
+1 Damage increased by 5%
+2 Damage increased by 5%
+3 Damage increased by 10%
+4 Damage increased by 10%
+5 Damage increased by 15%
Skill 3
Restore the health of one of our heroes and cause immunity for 2 rounds Effect. Soul gain 2, cooling time: 3 turns.
Awakening: Restore the health of one of our heroes and cause immunity effect for 2 rounds. And increase own action bar by 50%. Soul gain 2 , Cooling time: 3 turns.
Soul enhancement: The effect target becomes all of us, consuming 20 souls
Cooling time: 6 turns to upgrade the effect
+1 Damage increased by 5%
+2 Damage increased by 5%
+3 Damage increased by 10%
+4 Damage increased by 10%
+5 Damage increased by 10%
Special Skills
Gourmet Expedition Reward +10%
Character Relationship