The initial three heroes: Wuwuqiqi Magician.
There was no Yeji Taozi before, but now it is more than a little more comfortable to play.
And because the gold coins required to upgrade the character have been reduced, considerable combat power in the early stage can be formed quickly, so don’t hesitate to fill up the initial corner and it’s done.
If you draw a pool, there will be more or less new horns of purple grade or above. At this time, you will have to worry about which one to raise.
Because the burden of gold coins has been reduced, the number of purple horns allowed to be cultivated by resources is generally 2-3, and equipment may be tight.
It is more recommended to cultivate characters of purple grade or below, which are enough for the early and mid-term.
In the first ball, that is, in the early stage, C-angle with light attribute will be much more comfortable, and C-angle with water attribute will further optimize the experience.
Why should we emphasize the one-goal experience? Because having characters that are easier to pass can save more resources, and then more resources can be reserved for mid-term transformation content.
(For example, training a team to fight Exile Street) Early T1: The best light C for a priest is a priest, because the priest is also the only light C in Adventure Star and can participate in the equipment challenge of Adventure Star characters.
At the same time, many battles in Adventure Star involve fighting dark monsters, so having a priest will make it much more comfortable.
The mid-term priest also has the ability to save lives and heal the wounded. As a purple-level priest, it can be said to be worth every penny.
However, in the later stage, there will be a lot of character choices, which may affect the status of the priest in the team. But in general, it is not an exaggeration to have a priest at the beginning that determines your game experience. Just practice and use up some.
T2 in the early stage: Cake Roll has pure light output. However, it is just okay in the early stage, and it only starts to become stronger when it reaches the food star.
The main thing is to open the equipment, but the skills of the equipment are usually already passed the adventure star.
But this does not affect her role as a light c in the adventure star. Dingtian just can't help buy equipment.
It’s definitely not a loss to practice as a Zipijiao, and it will probably add a lot to your gaming experience in the mid-term.
T1.5: Purple-grade glazing c. Note that the word "early stage" is missing.
Jinpin's Smiling Goddess and Caipin's Great Detective are the most popular ones I've seen on the forum, and many people asked if they want to practice.
Here I will answer directly: I don’t practice for color products, but I can practice for gold products but it is not a priority.
The reason why I gave T1.5 is because it is difficult to practice in the early stage, but you can't deny these characters.
After all, although purple-grade and above are very expensive, they are also very powerful. In the mid-to-late stage, these high-grade characters will exert super strong combat effectiveness. This is undeniable.
Prosecutor in No-Light C: I don’t know if it has been changed or not, but the Prosecutor is also a good light attribute character, but it is just a light shield, but there is a sword hidden in the shield.
It has a very smooth output panel, and even the equipment is designed to increase attack, so it’s no problem to use it as a light C.
Forensic: Not inferior to the priest as a damage dealer, but its auxiliary abilities rely more on equipment.
However, it is not a problem to penetrate the Demon King's Castle in the late stage of the first goal with a good output panel.
It is recommended to train them together with the first tier. After all, water attributes can perform well even if they are food stars.