The story in the game took place in 2038. Compared with now, science and technology have made great progress, and bionic people with human appearance and normal dialogue with human beings have become an important part of society. On the one hand, they can create literature and art, join the army and take part in military operations, on the other hand, they can become human stewards and do housework, or serve as assistants to assist in office work. Under this trend, bionic people who have surpassed human beings in all aspects began to replace human beings in all walks of life, and many social problems began to appear. Are bionic people human after all? Or is it just a robot serving mankind? Around this question, players explore the final answer by playing three main characters: Kara, Connor and Marcus.
The three main lines in the game are Marcus Line, which leads the bionic man to freedom and liberation, Connor, who listens to the manufacturing company to chase the abnormal bionic man, and three routes for his family. Each character has its own unique exploration results. One of the plots is very embarrassing. On the surface, it is to help bionic people escape, but in fact it is to transform bionic people, serve themselves or transform them. As a result, some bionic people have become a horrible appearance that people don't see people and ghosts don't see ghosts. And the Marcus route, you will meet a group of damaged but still-willed bionic people in the recycling yard. Even if the hands and feet are broken and the system fails, there is still a strong sense of survival. These plots can arouse people's great reflection.
We seek the meaning of our existence by experiencing these three different roles. Our choices have different life endings, but no matter which one, it is worth our deep thinking.