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Brilliant guide Riley's whole process detailed raiders main line full CG perfect collection guide
Brilliant guidance Riley's graphic introduction of the whole process. As an excellent Japanese RPG game. This book is excellent in plot description and characterization. The following brings the main line of the game and the whole CG collection strategy for your reference. Full-process graphic strategy

Enter the game, go out and talk to the crowd after the story, and then go back to your home. Let's go shopping for clothes. The clothing store is in the lower left corner.

After talking with the clothing store owner Sven, get the clothes, go to the fitting room to interact with the mirror, and after the story, go to the owner's house to talk to the owner.

After the conversation, talk to the host again and automatically enter the Senda map. At this time, the exploration skill tutorial is started, that is, the shovel icon in the upper right corner can be used by clicking with the mouse or using the keyboard Q key, which is probably a treasure hunt skill. Click need 1 MP. Note that when an exclamation point appears on the hostess's head, she needs to use exploration skills to find items (usually some consumables or equipment, but it will also be used to advance the tasks in the plot, and she will encounter an exclamation point anyway.

After the tutorial, explore and use your own exploration skills, then go straight up to the second screen, interact with the highlights under the big tree, and experience the plot and the first BOSS battle. There is nothing to say (note: there is no BOSS to beat CG in this game, so you can save some effort)

This game can be used to sneak attack from behind, and the mobsters can drop it directly. It is also very experienced and very suitable for brushing grades. Please remember this function and use it in batches.

Go home to sleep after the plot, and then go to the host's house to talk the next day. After the conversation, you will automatically come to the next map, the village of Anemos on the cliff.

Then take our white-haired sisters all the way to the village head's house and talk to the village head standing in the middle.

After the dialogue, go left, investigate outside the village, and then walk all the way along the road. Click on the magic circle at the mouth of the cave to trigger the plot. Let's go back and look for mushrooms. Just click on all the mushrooms, and I forget which one. After we get the mushrooms, we will have a dialogue with the village head's house to trigger the plot, then explore in the cave and then go out all the time. After crossing the bridge, there is a bubble on it to recover CG interactively. Crossing the second bridge will trigger the BOSS war (BOSS usually has a special attack, but it will trigger an abnormal state that cannot be attacked, and at the same time it can restore CG in a special state, and the BOSS behind it will no longer remind you).

After the BOSS war, I entered the underground cave to trigger the plot and returned home after the war. At this time, I told us that we could start the sideline task, which is usually used to recycle CG. If we don't do it, the main line can move freely after customs clearance, and then we can do sideline recycling CG.

After going out from home, enter the hotel bar, talk to the manager on the right to trigger the plot, then go up to the second floor of the bar, enter the middle concierge, and meet with the female No.3 Eclair. Let's help her find the hand mirror. After using the detection skill in the flower bed on the far right side of the room, click to get the hand mirror.

After returning to the room, trigger the story with a hand mirror, trigger the story of uncle at the exit of the pub (this uncle's painting style is completely two games), then go to the host's house to find the owner, then go to the clothing store to get the swimsuit after the conversation, and then go back to the host's house to talk. After the conversation, you will arrive at the desert map Sharmalu.

Go straight to the biggest house and talk to the village head in the desert. After the story, go back to the village head's house and talk to the son of the village head on the right twice. Then take the village chief's son out to the well on the right, and automatically trigger the story after going down. Then go straight to the upper left corner, click on the hole to trigger the story after entering the room, and then come out and block all the holes with yellow arrows. Go straight to the right. There is another room and a hole to be blocked.

After all the squares are blocked, go back to the rightmost small room, click on the hole to trigger the BOSS battle, and after the story, go to the hotel in the desert and click on the wardrobe to change into a swimsuit. After the change, click on the five-pointed star in the pond on the right to trigger the story.

After the end of the plot, I came out of my master's house and entered the hotel pub (I love to click on recycling CG, but I won't explain it later). I went up to find the third girl (actually the fourth girl). Is this friend you are talking about yourself? ), after the story, go to the host's house to talk to the host, then go to the clothing store to talk to the manager (save a document before talking), and then go to the fitting room to light the mirror to trigger the story. At this time, there is a branch. You can choose the manager to watch or not to watch. It won't have much influence, but the subsequent conversation may be a little different, but I don't find any influence.

Then go to the master's house and talk to Di Feng, Xue Cun. After entering the map, enter the hotel in the upper right corner to talk to the innkeeper, then talk to the innkeeper to the right, then talk to the man in the hotel room twice and enter the cave. After entering the cave, go right into the second picture, and then go left into the third picture. After talking to Chalu Chalu and getting the stone, go back to the first picture and interact with bubbles to the left to trigger the plot.

Then go in and meet the blue jays and trigger the BOSS war (skills can be lost). After that, use detection skills to trigger the story. Then, after chatting with the third girl, prepare to soak in the hot spring (CG is not allowed to enter at this time), enter the hot spring and click on the stars to trigger the plot. Then go home.

Go out from home to the host's house, connect the white-haired girl 2 on the left, then go right to talk to the host, go out from the host's house to talk to the clothing store owner, and then go to the hotel above to talk to the girl 3 to enter the new map capital Ainipa. After the priest finished speaking, he went straight to the left and entered the hotel to trigger the plot.

After the story is over, go to the equipment store and equipment dealer to buy bait stickers, which will be used later.

Turn left from the equipment store into the square, then go up into the church, get nutrients after talking with the pastor of glasses in the church, and then go back to the room on the second floor of the hotel to talk with the white-haired girl 2 and enter the night. After coming out of the hotel at night, go right into the happy zone, and then go right into the strange big house. After entering, talk to the lady at the front desk on the left, then go up to the second floor from the right and enter the middle room. After the story, enter the room behind the chair.

After talking to a strange uncle, the plot was triggered, and then the heroine Li Lei Aimo died, unable to use detection skills. After sunset, interact with the bubble in the lower left corner to open the hidden channel.

Save as much as possible after entering the hidden channel, and try to sneak attack or avoid fighting. In the emo state, the fighting capacity of the female host is quite low and it is not easy to fight. Go straight to the right and enter the rightmost picture, then go up the stairs, go left and enter the high platform, interact with the wheels, put down the suspension bridge, and pick up the rope to return easily. Cross the suspension bridge and enter the small room to prepare for the BOSS battle. At this time, equip the bait sticker bought in front of the hostess (remember to file it). First, use skills and AOE to clear the first two gossips, and the hostess will always become a zombie, and then you can slowly grind with the second girl. I feel sick. I have been grinding for more than ten minutes. If I can't fight or it's too slow, I can fight again with my previous sneak attack brush level. Exceeding level 20 should make the battle easier. )

After the BOSS war, go straight to the right, enter the small room, and go down to see Maia, the owner of Yujie Street. After the conversation, go back to the small room and let the third girl go to bed. Then let the hostess talk to Maia, the store manager, to get Maia's report (for reporting and letting the guards catch uncle), and then go back to the small room to talk to the third girl lying in bed. After the story, come out from home and talk to the owner of the clothing store, then go home to change clothes and go to the host's house to find the owner. After the conversation, I went to the big map, talked with the village chief Anemos on the cliff, talked with the owner of Di Feng Hotel in Xue Cun (the man in black on the right side of the hotel), talked with the village chief Shamaru on the desert map, and then talked with the third girl in our village hotel. After all the conversations, go home and interact with the bed for special training to relieve the emo state and explore skill recovery.

The point is, where many people are trapped in the church. After the story ends, the perspective shifts to the white-haired girl II, who goes to the church alone for undercover investigation (the menu bar of the system can't be opened) and talks with the priest to trigger the story. After that, she went to Girl II's room and saved it on the left side of the room (you can't use the system to archive, you can only click Book Archive). This is the branch of a good ending and a bad ending. Go out and talk to violette Philo at the door, and then officially start the church part.

The church checkpoint has five days. As long as the three questions are not investigated clearly before the end of these five days, or the bishop's trust in you is zero at night (that is, all the five-pointed stars are extinguished), then this matter will not come to a good end. There's nothing to say, just one line to the end.

Let's start with a good ending strategy, and it must be correct to follow it. (Remember to archive more)

After the explanation of the church checkpoint, Zi Maofeiluo and I walked from the lower left corner to the church hall, and talked with Father Hat to trigger the plot start ceremony. After the ceremony, go up the spiral staircase on the right and enter the East Pavilion, then enter the confessional room on the right, and talk to the strange nun in the confessional room, usually the one in the upper right corner when the nun enters the door.

Chatting with a strange nun, I got four words "barbecue food" (don't ask other questions except what I said, and don't worry about other nuns).

Then go back to the East Pavilion, turn left, enter the long corridor, enter the dining hall on the left, talk to the nuns who always sleep in the middle, and try to talk about sacrifice.

After getting the news, go back to the long corridor, enter the right library, talk to nuns who like the window on the second floor of the library, try to talk about sacrifice and get information.

The first day's work is over, and then you can wander around, but don't ask questions. You can talk to the nun with an hourglass on her head and finish the work. Different jobs have different effects. As long as you pay attention to physical strength (red love) and trust (yellow five-pointed star), none of them can be zero. And the judgment value (blue circle in the upper left corner) cannot turn yellow.

After working twice, you can arrive at night. When you return to your room, don't drink the nutrients on the table on the right. Come out of your room and talk to that strange nun in front of the mirror in the dormitory next door.

The code word is the "barbecue food" you see during the day (the middle one).

Then go out to the right, cross the corridor to the East Pavilion, enter the rightmost room of the above three doors, talk with violette Philo, talk with violette Philo about jars, and then talk about sacrifices. By this time, we have solved two of the three problems and only one is left. Then go back to your room to sleep. At this time, someone will knock at the door. Don't let him in.

When you wake up the next day, you don't have to go to the hall to attend the morning ceremony. Go to the library on the promenade to explore, and you can get the powerful weapon of the woman in white II. After the exploration, go out to the hall and talk to the jealous nun in the middle of the hall and talk about Monica.

After getting the news, talk to Sister Hourglass and do some work (if you have enough physical strength, please try to do some work with Sister Hourglass at the door of your room to restore your judgment), and the time will transition to the evening. Go out through the long corridor to the East Pavilion, enter the leftmost room of the three doors above, and talk with Monica's friend nun.

Talk to Monica's friend Sister and select "Talk" (this option will not appear if the judgment value is yellow at this time. When you get the news, go to the room on the right and talk to violette Philo about Monica. At this time, after investigating all three questions and clicking all the dialogue options with violette Philo, violette Philo will let us meet him here on the fifth night.

End the conversation and go back to your room. At this point, the church level has been basically completed, and you can explore it at will in the next few days. Remember not to clear the trust, be sure to keep it above 1 pentagram, keep the judgment value blue, and repeat it until the fifth night.

During this period, you can explore without attending the ceremony, you can get props and money, but you will lose your trust, so you must try to increase your trust and remain unclear. Just grasp it yourself.

I forgot to mention, don't drink the nutrients on the table on the right side of the room every day. Even if someone knocks at the door, although it will lose trust, it can earn it back as long as it works the next day.

If the judgment value turns yellow, you can let someone in at night when someone knocks at the door, and then recycle CG.

(Church branch ends)

On the fifth night, I walked out of the room. At this time, we are going to see violette Philo. Come to Zimaofilo's room and talk to him. After the conversation, go out and talk to the East Pavilion administrator.

After the magical operation of Violet Philo, I went to the hall and clicked on the five-pointed star on the piano above the hall to trigger the plot. At this time, the perspective turns back to the heroine Li Lei. After the plot, the heroine came to the capital, Ainipa, entered the hotel on the left and talked with the royal sister Maya sitting at the bar.

After the conversation, we must find our way into the church at night. At this time, we have two choices. The first is to get water, and the second is to find the church administrator or enter through the main entrance.

Let's talk about waterways first. When you leave the hotel, turn right and talk to the guard.

Then take the happy area to the right, go to the lower right, use the detection skills of this place, get the Watergate key, and automatically open the Watergate.

Then there is the administrator route, which requires the curiosity of the first row hostess Riley to reach about 70%, (or 68%? Forgot)

After reaching 70%, I went to the small house in the lower left corner of the church door to talk to the administrator, and got the key to the main entrance after triggering the plot.

Both routes can be used, and will not have any impact on the following plot. After I get the key, I will go back to the hotel and talk to the female shopkeeper at the front desk. Stay at night, come out of the hotel at night and enter the church by water (don't say the main entrance, just enter the main entrance).

After entering the church, a woman and two women met and entered the secret room through the hidden passage opened above.

After entering the secret room, go right or left at the intersection (the same) and finally enter the priest's room. Click on the golden statue in the middle to trigger the plot (at this time, if the interest of the heroine Li Lei in the second row reaches 70%, it seems that Gold Saints CG can be triggered). After the story is over, stand in front of the mirror and use detection skills to transmit it to the channel.

Go left after entering the passage, enter the left door, go straight to the right and enter the white door.

After clearing the monster, use detection skills to get the key at the upper steps, then return to the passage, enter the right door, go left, enter the white door, use the key to open the prison door, click on the curtain behind the curtain, and use detection skills in front of the mirror behind the curtain.

After transmission, we will find that we are still in the same place. At this time, we will come out directly and return to the tunnel, and use the detection skills in front of the mirror at the entrance of the tunnel.

At this point, we teleported back to the priest's room, where we didn't move and used the detection skill again in front of the mirror in the priest's room.

Send it directly to the secret room, talk to Father Hat, enter the BOSS war, and return to your home after the end, ready to usher in the ending.

Click on the bed in your home and choose the last copy to enter the ghost ship. Go right after entering the map and enter the deck.

Then go straight to the left and enter the engine room.

Go straight to the right and enter the cabin, enter the treasure house, talk to the treasure keeper and give us a test, which is equivalent to the connection problem. Give the answer directly: From left to right is Li Lei White Cat Hill, the heroine of Eclair, Miki Sayaka.

After the demo, get the master key from the box on the right and go back to the original position at this time.

Go straight to the left and open all the doors along the way. There are props and a disposable lounge. Go to the end and talk to the strange creatures in the moonlight on the left, then go to the right.

After entering, go up again, enter the small room, interact with the diary many times (about 4~5 times), and interactive bubbles appear on the wall (trying to create miracles), interacting with the bubbles.

After the interaction, I returned to strange creatures. The creature that has been sunbathing in the moonlight has left, so I went up to talk to Dad Hat and entered the final BOSS battle. Before that, I suggest buying good medicine and practicing well (at least about 30 will be better) before opening BOSS, which is still a bit difficult to fight.

The final BOSS gameplay: Don't use any AOE skills! Do not use any AOE skills! Do not use any AOE skills! It is important to say it three times. After finding out which part of the boss's soul with the detective skill of the protagonist Li Lei, attack that part with a single skill. Don't use combination, it's easy to roll over. ) When "the object of the soul has changed" appears in the upper left corner of the BOSS, use the detection skills of the protagonist again. Find out the location of the soul, and then use the single skill to attack the location of the soul.

There will be a happy ending after defeating BOSS, and the ending description will change slightly according to the protagonist's values. You should understand.