You have a question, why do others score so quickly that they go up one or two days at the beginning of the season, or go up in a week? Why are you still stuck in diamonds and stars? Why is it always extremely smooth for others to score performance points? And his own record is one win and one loss. Playing a few times is also a reversal of combat power and a reversal of the score. If I told you that there was actually a simpler scoring method, but you chose the wrong scoring method from the beginning, would you believe it?
Let's get straight to the point. First of all, I can definitely and responsibly tell you that single row is the most difficult, and it takes luck to score, so it is impossible for a person like me who has no luck to go to single row. At the same time, I don't recommend you to go to a single row (unless you fry fish in the fish pond bureau). I suggest you use double rows and five rows to score points.
Then let's analyze the advantages and disadvantages of single row, double row, three row and five row.
1. Single line
Single row should be said to be the most lucky of all ranking methods, because the single row mechanism often encounters unfair situations. Do you think your teammates are all in a single row in the glory of the king?
Wrong, wrong, if you want ten single rows, you can only exist in the peak race, but in the single row of qualifying, you are likely to meet double-row teammates or three-row teammates. Then everyone must know that if there are double-row teammates and three-row teammates here, there must be double-row teammates and three-row teammates there. What will this ranking mechanism lead to?
As long as the opposite side can fight, the opposite side can easily penetrate into our wild areas or confrontation roads, middle roads and development roads. For example, if our shooter is single-row and our teammates are double-row field assistants, then the assistants are likely to follow the field all the way, and it is unfair to the single-row shooter just because the two rows and three rows are opposite to each other. If one person faces two people, it is easy to cross the tower, causing the economy to snowball. That's right. For another example, your position is playing wild, and the opposite field is linked, constantly invading your wild area, and the wild area has no resources at all, which leads to your economic backwardness and easy to be bombed. At this time, friends in a single row are also easy to be greeted by teammates. (Single row is a common problem) So in the current single row environment, unless you are a Buddhist player with plenty of time, you can try single row, and there is no requirement for scoring. Do you want to score quickly? Not recommended.
Double row and three rows of teammates: you are a star, you are a star, you are a star, you are a star.
You in a row: (I don't want to know what I can do, conjoined twins, you can do it)
2. Two lines
Double row is the scoring method often used by anchors at present, so what are the advantages of this ranking method? Why do so many people go to double row?
First of all, we should understand that double rows can be ranked across segments. Players under 26 stars can pull stars, stars can pull diamonds, and diamonds can pull platinum players. This way of pulling people can help you pull down the position to play games. Although you are in a high position, the actual game has dropped by one level. However, by the same token, when there is resistance on our side, there must be resistance on the other side.
Ordinary passers-by score or want to score quickly in the winning streak at the beginning of the season. The actual experience effect is very good, which is the winning streak skill of most anchors.
Opposite double row: (Hammer his brother, we are fierce! ! ! ! )
We double platoon (hammer back, brother, we are better than them! ! ! ! ! ! )
3. The third row
At present, the third row scoring method is most recommended. Why do you say that?
The third row is the easiest to meet ghosts and teammates or enemies. The opposite row is fierce, and our two teammates are very big. So if you want to open the situation, you can only open the situation for two single-row passers-by across the street. Opposite is not stupid. If you open the situation for passers-by, then the opposite side will certainly open the situation for us two passers-by. So I don't recommend ordinary players to play in the third row. Hey, a friend asked, so what can I do in the third row?
The answer is simple, the tool man in the middle+Taiyi+Fierce C plays.
Tool man in the middle: you can get good grades without economy. Typical peace and history. These wizards can achieve perfect control without economy.
Taiyi: I know everything.
Meng C: Here we refer to shooters who are invincible as long as they have the economy, such as Galo and Houyi.
Meng C walked in the middle with Taiyi and kept wandering. Later, he opened the economy of two or three thousand in minutes. How to fight opposite?
Tool people+Taiyi+Fierce C gameplay:
4. Five rows
The fifth row depends entirely on personal strength, cooperation and tacit understanding between the two sides to decide the outcome.
However, the ranking time can reasonably avoid the five-element time of the master. How to choose a time slot to play?
What's the best time for the fifth row?
65438+ 08:00-24:00 every day is the best time to make a phone call. Why do you say that? Because at this time, both the people and the experts went to the peak competition, and there was no time to play five rows.
So when should I not type five elements?
After 0 o'clock every day, the five rows after 0 o'clock are basically five rows of national clothes. If your team is equal to the national service car, you can play five rows after 0: 00, and then 8: 00-12, 14-17. There may be students (stealing) and people at work (fishing) in this fifth row.