Team games (Team games) refer to games that require group collaboration to complete tasks together. Team games can promote communication between team members, help team members learn trust between people, and then demonstrate the collaborative capabilities among team members through multi-player team games. Below is a fun morning party game, please refer to it! Happy Moment Morning Meeting Mini Game 1
Game name: Telling Jokes
Game rules:
The rules of the game are very simple, just prepare some meaningful things Make a joke, and then ask one of your colleagues to tell it to everyone. The language and actions must be appropriate, express it vividly, and make everyone laugh. When everyone is happy, the day's work may feel smoother. Of course, you can also ask each employee to prepare a joke, and he must make everyone laugh through this joke. If he cannot make everyone laugh, then he will be punished, and then a colleague will tell his joke. Just laugh once a day, too Too much will easily cause wrinkles.
Let me tell you a joke first.
One day, a young man and a girl were sitting in the same train compartment. At this time, the girl saw that the young man opposite was quite handsome and wanted to seduce him, so she took off her clothes. , and then he lay on the bed and said, "I'm very hungry and cold." The boy covered the girl with his clothes. As a result, the girl kept saying she was cold, and then looked at the boy, and the boy said: "Woman, what can you do if you are hungry?" The girl said, "When the baby was still broken, the hungry mother always hugged him to keep him warm." The boy said helplessly, "Then there is nothing I can do if I am hungry. You’re hungry and can’t jump on the train now to find your mother?”
Haha, I translated the original joke in Shaanxi dialect. I think it doesn’t matter whether other people have heard the joke or not. If you say it to him in Qin opera, you will definitely make everyone laugh. Of course, dialects from other places may be funnier. Happy Moment Morning Meeting Mini Game Chapter 2
Game name: Picture Association
Number of participants: two or more groups, at least 3 people per group
Game props: pictures (Characters, landscapes, buildings, animals, etc.), the number must be greater than the number of people participating in the game.
Game Rules
First, bring all the pictures together, shuffle them randomly, and then randomly select them from each group. How many people in the group will draw a few pictures, and then give everyone five minutes Time, each group member arranges and discusses the pictures they have drawn, with the purpose of composing a story with the pictures of their group, which is required to be more than 300 words. Then each group takes turns to tell the story, and the group with a complete plot, substantial content, and reasonable arrangement wins.
The moderator will decide the winner and listen to the opinions of other groups.
The story can be wild and colorful, but it must be logical and not inconsistent. Bonus points will be given for being very funny.
Morning meeting
Morning meeting is a short meeting before starting normal work every working day. Morning meeting integrates the management of the whole day in 10-20 minutes, and covers all aspects Clean up and control everyone and everything in order to improve the mental outlook of employees, create an organizational learning culture, establish mutual inspection, supervision and assessment mechanisms, focus on the company's brand culture to guide corporate behavior, and improve core competitiveness. Happy Morning Meeting Mini Game Part 3
Game Name: Catch Mouse
Number of Participants: About 7
Game Rules
First of all , everyone stood in a row and told everyone the action settings in the game, caught it - clenched both fists, ran away - slapped the back of the head, the cat - meow.
1. The first person gives a number of mice that need to be caught, and then the second person starts shouting freely: caught, run away, cat;
2. When the number of mice caught matches the number given by the first person, everyone shouts "Long live" together, and then the next person then gives a number;
3. When given When the number is 0, everyone shouts "Long Live" together. If someone shouts "Cat", everyone will imitate the cat and shout "Meow Meow", which indicates that all the mice have been released and the game starts again.
The rules of the game are a bit abstract. Let’s take a look at an example:
If there is a game with 7 players, No. 1 shouts 3, and No. 2 shouts caught (action) , No. 3 shouts "Run away" (action), No. 4 shouts "Caught", No. 5 shouts "Caught", at this time everyone shouts "Long live", then No. 6 shouts a number, and the next one continues. If No. 6 shouts 0 Only, then all the people will shout long live. If No. 6 shouts 4 cats, No. 1 shouts caught, No. 2 shouts ran away, and No. 3 shouts cat, then everyone will imitate the cat's cry "meow", and then No. 4 shouts another number...
Everyone must pay attention to his movements when shouting. If the movements are wrong, you will be punished. Happy Moment Morning Meeting Mini Game Chapter 4
Morning Meeting Mini Game Name: Strong Wind Blows
1. Place: Indoor, no limit to the number of people
2. Props: Chairs (one less than the number of participants)
3. Formation: form a circle
4. Game rules:
1) Participate early Players who know how to play the game first select a person to give orders. This person stands in the field and has no chairs to sit on; others sit in a circle in a circle.
2) At the beginning of the game, the person giving the order says to the participants: "The strong wind is blowing". The participants answer: "What is it blowing?" The person giving the order can answer: "The person wearing the skirt is blowing." ", then all the people wearing skirts must change seats with others. At this time, the person who gave the order waits for the opportunity to grab a seat. The person who did not grab the seat in the end continues to give the order in place of the person who has already grabbed the seat.
3) The person who gives the order three times in a row performs a show.
4) This game also has an enhanced version that adds "Little Wind Blowing" and "Typhoon Blowing".
If you say: A small breeze blows, do the opposite of what you said. For example: it blows to people with glasses. People without glasses must leave their seats immediately and find a new seat.
If a typhoon blows, everyone must leave their seats and find a new position.
5. Game Comments:
This game is very suitable for breaking the ice in morning meetings or during breaks in training courses, and can liven up the atmosphere. Happy Moment Morning Meeting Mini Game Chapter 5
Game name: Bottle Holding
Number of participants: 6 people per round, male and female matching
Game props: Mineral water bottle< /p>
Game rules
1. First, a group of 6 people, preferably one man and one woman;
2. The first person uses his chin and shoulder to pinch Hold a mineral water bottle, and then pass it to the next person. The person who catches it must also catch it with his chin and shoulder, and cannot touch it with his hands;
3. If the bottle falls when two people are passing it on, If one person falls, both of them will be punished and perform a program together. If one person falls while pinching, that person will perform the program or receive punishment.
If you want to increase the difficulty of the game, it is recommended to use a bottle full of water to play the game. Happy Moment Morning Meeting Game Part 6
Seven-Colored Flower
Scope of application:
This game is suitable for periodic review, mid-term and final review. The content can be classified and reviewed, and can be tested through oral presentation. For example: classify initial consonants, finals, and overall recognition of syllables; find out from the new words learned in this book the words with nasal sounds, flat and upward tongue sounds, the same radicals, and the same structure. You can also expand the words and use words to say them. One sentence. This game makes it easy for students to classify and accumulate knowledge. The game is highly competitive and students are highly interested.
Game preparation:
The teacher uses blow molding paper to make flower cores. The contents on the flower cores can be replaced at any time, and the flower cores can be used repeatedly. Each student prepares several petals with colored paper or blown paper, which can also be used repeatedly.
Operation process:
Teacher: In the garden, hundreds of flowers are blooming, let’s see which one is the most beautiful.
This game can be played as a whole class or in large groups.
1. The teacher needs to grasp the content of the evaluation of the students’ answers, which can be carried out by the whole class, such as saying a sentence using words.
The teacher puts the flower cores with the words on the blackboard and asks the students to make sentences.
Each group uses petals of different colors. If the students say something right, they will stick a petal representing the color of their group next to the flower core. If they say something wrong, they have to pluck a petal of the same color. At the end of the game, whichever group has the most petals will be the winner.
2. For content where students can judge whether the answer is correct or not by themselves, games can be played in large groups. For example: distinguish between front and back nasal sounds and flat and raised tongue sounds.
The teacher handed the flower core with "front nasal sound" and "back nasal sound" written on it to the group leader. If the group member answered the correct one, they would put a petal on it; if they got the wrong one, they would take off a petal. Finally, see which group has the largest and most beautiful flowers. Happy Moment Morning Meeting Mini Game Chapter 7
Crossing the River on Rocks
Scope of application:
This game is suitable for consolidation of each lesson and review of units and stages. when used. The applicable content is mainly reading, which can be pinyin letters, syllables, syllabic words, radicals, new characters, words, etc. The props of this game are simple, the situational setting and the competition system greatly mobilize the enthusiasm of students to participate. , the teaching effect is obvious.
Game preparation:
Game venues can be arranged on the walkways in front and behind the classroom. The teacher prepares two long ropes and some old cardboard boxes. Two long ropes are used to set up the game situation. When the long rope is pulled, it represents the two sides of the river. Use old cardboard boxes to make rocks, and stick new words or vocabulary cards on them. Of course, this operation will be troublesome in actual teaching, so we can use the simplest props to achieve twice the result with half the effort. The stones can be replaced by paper. One piece of paper represents a stone. Prepare 10 pieces, which have been printed in advance and need to be read aloud. content.
Operation process:
Children, we have mastered a lot of knowledge through learning. Now let's work together as a team of four to overcome the learning difficulties and see which group can successfully reach the other side of victory.
Sheng Qi: "Hey, hey, come on, let's cross the river together."
1. Divide the class into several four-person groups, select group leaders, and Children can design and name the games themselves, such as Scud Team, Coke Team, etc., to increase the atmosphere of cooperation and competition between groups.
2. First select a group of four people to play the game, and the other groups will stand at both ends of the rope to watch the game.
3. The four friends in the four-person group "crossed the river" in order. When playing alone, the other three friends stand outside the starting line and wait.
4. During the game, a child can step on the corresponding "stone" as long as he can accurately read the content on the "stone" in front of him loudly.
5. If the reading is accurate, all the children in the class will say: "Yes, yes, yes, (read it again)". (Applause)
6. If the reading is not careful and accurate enough, all the children in the class: "Wrong, wrong, wrong! Think carefully, I will help!" (Individuals raise their hands to speak)
7 .Everyone will encounter 10 difficulties every time they cross the bridge. If four students in the group can successfully cross the bridge, each person will be awarded a lottery ticket.
8. If individual students in the group encounter difficulties and are unable to cross the river normally, the corresponding number of lottery tickets for the group will be deducted.
9. The reading content on the "little pebbles" needs to be changed frequently. Finally, the best cooperation team will be selected based on the number of votes. Happy Morning Meeting Mini Game Part 8
Labeling
Scope of application:
This game is suitable for pinyin review, after-school syllable review or unit stage review review. For example, this game can be used to consolidate the review of the two texts "Shopping Mall of Your Choice" and "Chowchang Lane" in the first volume of the People's Education Press. Applicable content includes syllables and words.
Game preparation:
Various physical objects and corresponding syllable or word cards.
Physical objects can be prepared according to categories. For example:
1. Stationery: pencils, rulers, erasers, pencil sharpeners, dictionaries, pencil cases, exercise books...
2. Fruits: apples, bananas, pears , oranges, peaches...
3. Vegetables: eggplant, cucumber, beans, radish pumpkin, cabbage, cabbage, tomatoes...
In addition, we can also grow them on the spot Take materials and use physical objects that are already in the classroom.
For example: chalk, blackboard eraser, flower pot, goldfish tank, water dispenser, computer, TV set for game preparation.
Operation process:
(Preparation: Place various physical objects on the podium, and paste scrambled syllables or word cards on the blackboard.)
Children You see, there are so many items in the supermarket. However, the brand names of these items have not been pasted yet. Please act as a supermarket manager for the time being and paste the trademarks on the blackboard to the corresponding items. Let's "label" it together.
Student Qi: "Look, look, stick, stick, stick, - the correspondence is wonderful!" (clap)
1. Invite a student to come to the stage and take it off the blackboard Can read a syllable word or word card, and then stick it on the corresponding item.
2. Students hold up the object with the trademark attached and read it aloud. The whole class serves as judges.
3. If the student reads and pastes correctly: (student Qi: "Bang Bang Bang!") The student reads it again.
If the student makes a mistake in reading or pasting: (Student Qi: "Wrong, wrong, wrong! Think again!") Children who can read will immediately respond: (each raises their hands) "I'll help!" Then, the student leads the reading, and the other students follow. Happy Moment Morning Meeting Mini Game Chapter 9
Game name: Holding the bottle
Number of participants: 6 people per round, male and female matching
Game props: Mineral water bottle< /p>
Game rules
1. First, a group of 6 people, preferably one man and one woman;
2. The first person uses his chin and shoulder to pinch Hold a mineral water bottle and then pass it to the next person. The person who picks up the bottle must also catch it with his chin and shoulders and cannot touch it with his hands;
3. If the bottle falls when two people pass it on , then both people must accept punishment and perform a show together. If one person falls while pinching, that person will perform a show or receive punishment.
If you want to increase the difficulty of the game, it is recommended to use a bottle filled with water to play the game. Happy Morning Meeting Mini Game 10
Format: A group of 8 people is the best
Type: Building trust in the team
Time: 15-20 Minutes
Applicable objects: all students
Purpose of the activity: To help students understand that the establishment of trust depends on their confidence in team members, and mutual communication builds this confidence Once trust is fully established, you will feel that the working atmosphere of the team is so relaxed and happy.
Operating procedures:
1. The trainer asks members of each group to form a centripetal circle, and the trainer himself stands in the center to demonstrate.
2. The trainer puts his hands around his chest and makes the following communication dialogue.
Trainer: "My name is...(my name), I am ready, are you ready?"
All students replied: "Ready!"
Trainer: "Am I falling?"
All students replied: "Fall!"
3. At this time, the trainer's whole body completely collapsed. In the hands of a team member, the team member then pushes the trainer clockwise two times.
4. After the trainer completes the demonstration, each member of the group must give it a try. Happy Moment Morning Meeting Mini Games 11
(1) Prepare stools according to the number of people. One less stool is needed, and then everyone sits on the stool;
(2) There are no seats A person can give orders, that is, a strong wind blows. For example, if he says "blow all the boys", then all the boys must get up and change their seats. If he takes the opportunity to sit down, one of them will have no seat;
(3) The person without a seat accepts the punishment, and then the strong wind continues;
Note: When the wind blows, it is best to say something easy to judge, such as whether a boy or a girl is married, whether they are wearing leather shoes, Or all in a certain department. Although it is simple, many people will be confused in this situation. Some people will be at a loss, suddenly realize that they are one of the people who were scratched, and then run around like a headless fly. Happy Moment Morning Meeting Mini Game Part 12
(1) Let any one person take turns to count, starting from 1.
(2) Whenever you encounter any multiple of 7, such as 14, 21, or numbers containing 7, such as 17, 27, tap the table instead.
(3) If you encounter someone who reacts too slowly and does not knock on the table, you will fail. The penalty for failure is the show.
(4) Next, the person who has been punished starts counting again, and he can start from any number below 10.
Tips: There is an upgraded version of this gameplay, that is, when you encounter a multiple of 7 or a number containing 7, reverse the order and report the number. The difficulty is upgraded and you can upgrade happily. Happy Moment Morning Meeting Mini Game Chapter 13
Number of people: no limit, the more people the better; form a circle.
Game method:
(1) Divide the whole team into red and white pairs.
(2) Everyone forms a circle and sits facing inside.
(3) Then report the numbers one by one according to the password of the host in the center. However, it is different from ordinary numbers. It only reports odd numbers or only even numbers and does not follow the rules.
(4) If the host says: "Report the odd number", it means 1, 3, 5, 7. If the host says: "Report the even number", then the previous number will be 8, 10. ,12,14.
(5) If you say something wrong, you will be out and must leave the circle.
(6) When there are fewer and fewer people playing at the end, the game can end.
(7) The host will calculate the winner of the group with more people left. Happy Moment Morning Meeting Game Part 14
(1) The number of people is most suitable when 10 people
(2) Participants sit in a circle.
(3) When making a circle, change yourself to the name of the person on your right.
(4) Use guessing to determine the order, and then ask questions in order.
(5) When the host asks "Mr. Zhang San, what time did you get up this morning?", the real Zhang San cannot answer, but must be replaced by the person whose name is Zhang San. Answer: "Well, I got up at 7 o'clock this morning!"
(6) If you don't answer when you should answer, the person who doesn't answer will be eliminated.
(7) The last person left is the winner. Happy Moment Morning Meeting Mini Game Part 15
Content: This game is about training one's reaction and memory, and judging one's location as quickly as possible.
Method:
1. It is most suitable for the number of people to be less than 10 people
2. Participants sit in a circle and choose one person to be a ghost first.
3. For participants, based on the position of the ghost, the number starting from the ghost is their code name. Everyone who is a ghost is number 1, and the number one to the right of the ghost is No. 2, followed by No. 3?
4. The game starts from the ghost. If the ghost starts saying "1, 2", the meaning is passed from person 1 to person 2.
After receiving the password, No. 5 and No. 2 must immediately pass it on to any participant. For example, in the case of "2, 5", 2 is their own code name at that time, and 5 is the code name of the person they want to convey. Codename, this number can be chosen freely.
6. Keep playing like this.
7. If your code name is called but you don’t answer, you will be a ghost.
8. The code name of the ghost starts from 1, so when the ghost changes people, everyone's code name will be changed again.
Key point: The fun of this game depends on the reaction speed of the participants, so good sensitive reactions should be cultivated.
Happy Moment Morning Meeting Mini Game Chapter 16
1. There are 4 people in each team. Two people stand facing each other, and the other two want to squat towards each other. The standing and squatting people are on one side;
2. Two people standing perform guessing games. The winner of the guessing game will have the crouching person who wins the guessing game scratch the nose of the other crouching person who loses.
< p> 3. The losing side rotates its position, that is, the standing person squats down and the squatting person stands up; continue to start the next game;
Game review:
1. How View responsibility?
2. When others fail, do you complain?
3. Did the two people work together to deal with external pressure?