Soul bending is a random attribute. We choose attack bonus, and the additional attributes are attack bonus, crit, crit damage and speed. Soul bending is a fixed life. Additional attributes give priority to attack bonus, crit, crit damage and speed. Soul bending is a random attribute. We choose crit damage, and the additional attributes are attack bonus, crit, crit damage and speed.
1 is a fixed attack, and four additional attributes are preferred: attack bonus, crit, crit damage and speed.
The imperious spirit in the second position is a random attribute, so we choose attack bonus (speed is not recommended), and the additional attributes are mainly attack bonus, crit, crit damage and speed.
The soul-bending in the third position is fixed defense, and four additional attributes are preferred: attack bonus, crit, crit damage and speed.